Player Matchup

Guan Yu
Guan Yu
JAROOOOOD13
Guan Yu
Level 6
God Stats
3W - 2L
1,641 SR
Queue Stats
4W - 4L
1,406 Elo+
Party 1
Fenrir
Fenrir
JackJohn
Fenrir
Level 47
God Stats
3W - 2L
1,680 SR
Queue Stats
4W - 7L
1,332 Elo+
Party 1
Baba Yaga
Baba Yaga
Tomh678
Baba Yaga
Level 53
God Stats
2W - 1L
1,871 SR
Queue Stats
6W - 8L
1,376 Elo+
Party 1
Skadi
Skadi
tastytastymemes
Skadi
Level 25
God Stats
3W - 5L
1,443 SR
Queue Stats
5W - 11L
1,295 Elo+
Party 1
Sobek
Sobek
xCmk
Sobek
Level 15
God Stats
1W - 1L
1,725 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 1
Team Averages
Level 29
1,672 SR
1,341 Elo+

VS

Team Averages
Level 15
1,494 SR
1,475 Elo+
Loki
Loki
Atkasukyy
Loki
Level 18
God Stats
21W - 12L
1,298 SR
Queue Stats
65W - 58L
1,327 Elo+
Solo
Jormungandr
Jormungandr
Grisley404
Jormungandr
Level 17
God Stats
1W - 1L
1,470 SR
Queue Stats
15W - 13L
1,446 Elo+
Solo
Thor
Thor
JoeDartOTFB
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,685 Elo+
Solo
Kukulkan
Kukulkan
Lipradz
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Solo
Neith
Neith
billdobag
Neith
Level 12
God Stats
2W - 1L
1,702 SR
Queue Stats
45W - 50L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JAROOOOOD13
Guan Yu
9
0 / 3 / 2
5,471
421
2,430
7,106
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
JackJohn
Fenrir
10
2 / 2 / 1
6,136
472
4,103
9,432
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Tomh678
Baba Yaga
10
2 / 5 / 0
6,193
476
6,336
8,568
2,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
5,528
425
4,771
6,310
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
xCmk
Sobek
8
1 / 1 / 2
5,548
427
2,918
9,757
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 1 / 3
7,099
546
2,909
8,178
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Grisley404
Jormungandr
9
1 / 1 / 4
6,206
477
2,975
5,716
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 0 / 0
8,333
641
9,977
6,872
3,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Lipradz
Kukulkan
12
1 / 0 / 8
7,294
561
6,072
4,493
1,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
billdobag
Neith
8
1 / 4 / 4
5,645
434
6,119
6,563
1,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
14
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
3
4.5
W
Jormungandr
Grisley404
Jormungandr
1
1
4
3
L
Guan Yu
JAROOOOOD13
Guan Yu
0
3
2
0.33
L
Fenrir
JackJohn
Fenrir
2
2
1
1.25
W
8
0
0
8
W
Kukulkan
Lipradz
Kukulkan
1
0
8
5
L
Baba Yaga
Tomh678
Baba Yaga
2
5
0
0.4
W
Neith
billdobag
Neith
1
4
4
0.75
L
1
3
3
0.83
L
Sobek
xCmk
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
28,052
41,173
Taken
31,822
19,268
Mitigated
12,150
9,796
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,909
881
0
3,224
8,178
2,556
192
1,521
6,568
0
44,312
W
Jormungandr
Grisley404
Jormungandr
2,975
1,531
0
1,412
5,716
2,976
70
2,003
3,683
14,469
0
L
Guan Yu
JAROOOOOD13
Guan Yu
2,430
445
10
2,118
7,106
4,746
0
1,427
5,679
0
19,342
L
Fenrir
JackJohn
Fenrir
4,103
985
0
1,591
9,432
3,140
0
1,393
8,039
0
36,594
W
9,977
3,243
0
2,633
6,872
3,279
0
643
6,079
0
52,825
W
Kukulkan
Lipradz
Kukulkan
6,072
604
822
1,317
4,493
1,475
0
2,444
1,989
41,403
0
L
Baba Yaga
Tomh678
Baba Yaga
6,336
52
0
1,777
8,568
2,950
0
1,832
6,736
35,773
0
W
Neith
billdobag
Neith
6,119
2,688
0
1,150
6,563
1,864
299
2,643
3,890
0
27,274
L
4,771
2,184
0
704
6,310
2,306
0
1,222
5,088
0
30,056
L
Sobek
xCmk
Sobek
2,918
300
0
3,596
9,757
6,126
0
3,173
6,584
6,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
34,577
258
Minions Killed
365
0
Camps Cleared
0
1,205,196
Distance Traveled
1,240,485
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,099
546
99
8
0
293,695
0
W
Jormungandr
6,206
477
36
3
0
215,899
1
L
Guan Yu
5,471
421
44
3
0
231,532
0
L
Fenrir
6,136
472
71
5
0
271,728
1
W
Thor
8,333
641
96
7
0
270,945
1
W
Kukulkan
7,294
561
92
7
0
255,831
3
L
Baba Yaga
6,193
476
72
6
0
243,231
0
W
Neith
5,645
434
42
3
0
204,115
0
L
Skadi
5,528
425
55
4
0
245,993
2
L
Sobek
5,548
427
16
1
0
212,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role