Player Matchup

Bakasura
Bakasura
GR8 King Eli
Bakasura
Level 26
God Stats
6W - 5L
1,462 SR
Queue Stats
26W - 34L
1,382 Elo+
Solo
Chaac
Chaac
TestingArc1466
Chaac
Level 7
God Stats
12W - 2L
1,744 SR
Queue Stats
23W - 14L
1,436 Elo+
Solo
Skadi
Skadi
terjarck
Skadi
Level 8
God Stats
8W - 6L
1,609 SR
Queue Stats
8W - 8L
1,426 Elo+
Solo
Yemoja
Yemoja
valusckinha
Yemoja
Level 29
God Stats
20W - 14L
1,561 SR
Queue Stats
46W - 32L
1,547 Elo+
Party 2
Janus
Janus
z El BIGODON z2
Janus
Level 25
God Stats
1W - 1L
1,242 SR
Queue Stats
32W - 11L
1,711 Elo+
Party 2
Team Averages
Level 19
1,524 SR
1,500 Elo+

VS

Team Averages
Level 20
1,536 SR
1,456 Elo+
Kali
Kali
AceVTV
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,475 Elo+
Party 1
Neith
Neith
DF Elusive
Neith
Level 20
God Stats
3W - 3L
1,762 SR
Queue Stats
268W - 240L
1,482 Elo+
Solo
Scylla
Scylla
IXhaziXI
Scylla
Level 27
God Stats
6W - 14L
1,300 SR
Queue Stats
58W - 71L
1,429 Elo+
Solo
Ymir
Ymir
Moto1201317
Ymir
Level 17
God Stats
15W - 12L
1,616 SR
Queue Stats
38W - 40L
1,431 Elo+
Party 1
Osiris
Osiris
oO0 Stephen 0Oo
Osiris
Level 18
God Stats
1W - 4L
1,503 SR
Queue Stats
9W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GR8 King Eli
Bakasura
17
5 / 2 / 1
10,470
551
9,881
10,398
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 3
11,822
622
10,409
16,687
10,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
terjarck
Skadi
15
2 / 3 / 6
9,329
491
11,592
11,052
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
2 / 2 / 6
8,512
448
5,117
12,773
6,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 1 / 0
11,985
631
9,791
12,479
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AceVTV
Kali
15
4 / 6 / 0
9,504
500
10,645
17,476
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
4 / 5 / 1
8,069
425
11,164
11,913
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
IXhaziXI
Scylla
13
0 / 6 / 2
7,804
411
3,080
10,134
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 4
6,965
367
4,083
16,945
7,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 3 / 0
7,579
399
6,434
10,128
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
24
Kills
8
8
Deaths
26
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
AceVTV
Kali
4
6
0
0.67
L
Neith
4
5
1
0.9
W
Bakasura
GR8 King Eli
Bakasura
5
2
1
2.75
L
Scylla
IXhaziXI
Scylla
0
6
2
0.17
L
0
6
4
0.33
W
4
0
3
5.5
L
0
3
0
0
W
Skadi
terjarck
Skadi
2
3
6
1.67
W
Yemoja
2
2
6
2.5
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,790
Damage
35,406
63,389
Taken
66,596
30,645
Mitigated
32,555
20,150
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
AceVTV
Kali
10,645
6,330
0
4,388
17,476
7,806
0
1,600
15,079
0
70,779
L
Neith
11,164
4,939
0
2,591
11,913
3,988
88
3,955
7,870
0
44,750
W
Bakasura
GR8 King Eli
Bakasura
9,881
7,244
0
2,987
10,398
4,683
210
1,746
8,542
0
58,290
L
Scylla
IXhaziXI
Scylla
3,080
115
0
1,628
10,134
3,682
0
3,077
6,591
34,870
0
L
4,083
493
87
2,812
16,945
7,192
136
4,682
12,097
23,653
0
W
10,409
1,695
0
8,765
16,687
10,625
376
1,272
15,223
0
89,961
L
6,434
1,247
0
1,385
10,128
9,887
396
1,168
8,910
6,091
34,103
W
Skadi
terjarck
Skadi
11,592
8,390
0
677
11,052
4,758
1,193
1,404
9,648
0
54,872
W
Yemoja
5,117
1,246
1,067
1,665
12,773
6,348
1,013
2,435
10,338
26,345
0
W
9,791
479
0
4,989
12,479
4,231
1,032
1,421
10,922
85,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
39,921
608
Minions Killed
364
0
Camps Cleared
0
1,788,282
Distance Traveled
1,605,982
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,504
500
113
6
0
342,357
4
L
Neith
8,069
425
72
4
0
324,412
2
W
Bakasura
10,470
551
147
8
0
393,257
0
L
Scylla
7,804
411
73
4
0
281,066
2
L
Ymir
6,965
367
30
2
0
317,430
0
W
Chaac
11,822
622
182
10
0
355,964
1
L
Osiris
7,579
399
76
4
0
340,717
2
W
Skadi
9,329
491
74
4
0
320,940
0
W
Yemoja
8,512
448
43
2
0
345,019
1
W
Janus
11,985
631
162
9
0
373,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role