Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FLaMez_Mendar
Anubis
Level 86
God Stats
4W - 3L
1,588 SR
Queue Stats
289W - 242L
1,515 Elo+
Party 1
Anhur
Anhur
XxZEPPAxX
Anhur
Level 105
God Stats
15W - 27L
1,364 SR
Queue Stats
773W - 872L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
abrsoprano
Sun Wukong
Level 109
God Stats
8W - 11L
1,528 SR
Queue Stats
374W - 332L
1,513 Elo+
Party 1
Fafnir
Fafnir
palasbebes
Fafnir
Level 141
God Stats
36W - 22L
1,771 SR
Queue Stats
326W - 299L
1,511 Elo+
Solo
Team Averages
Level 117
1,550 SR
1,477 Elo+

VS

Team Averages
Level 94
1,482 SR
1,505 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ALTAIR PRO 2345
Ullr
Level 63
God Stats
1W - 3L
1,209 SR
Queue Stats
292W - 294L
1,564 Elo+
Solo
Fenrir
Fenrir
BreaMarie253
Fenrir
Level 65
God Stats
28W - 41L
1,473 SR
Queue Stats
256W - 280L
1,412 Elo+
Solo
Osiris
Osiris
LeNodder
Osiris
Level 69
God Stats
1W - 4L
1,332 SR
Queue Stats
137W - 125L
1,496 Elo+
Solo
Cabrakan
Cabrakan
xIRISHxMERCx
Cabrakan
Level 149
God Stats
5W - 4L
1,897 SR
Queue Stats
76W - 70L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 1 / 11
6,165
617
5,846
4,035
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 0 / 5
6,956
696
6,823
4,274
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
XxZEPPAxX
Anhur
10
1 / 0 / 2
5,476
548
1,286
4,810
1,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
abrsoprano
Sun Wukong
12
2 / 0 / 0
6,401
640
4,421
5,715
2,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
palasbebes
Fafnir
9
1 / 1 / 8
5,568
557
1,727
4,278
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 6 / 0
5,113
511
3,782
7,214
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 0 / 0
6,347
635
1,937
3,709
1,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
8
0 / 4 / 1
4,813
481
4,110
7,749
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Osiris
LeNodder
Osiris
10
0 / 0 / 0
5,655
566
2,084
6,811
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
xIRISHxMERCx
Cabrakan
8
0 / 4 / 2
4,644
464
1,744
6,385
3,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
11
6.5
L
Sol
 
Sol
1
6
0
0.17
L
1
0
0
1
L
Fenrir
0
4
1
0.13
W
9
0
5
11.5
L
Osiris
LeNodder
Osiris
0
0
0
0
W
Anhur
XxZEPPAxX
Anhur
1
0
2
2
W
Sun Wukong
abrsoprano
Sun Wukong
2
0
0
2
W
Fafnir
palasbebes
Fafnir
1
1
8
5
L
Cabrakan
xIRISHxMERCx
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
13,657
23,112
Taken
31,868
9,456
Mitigated
13,136
11,053
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,846
550
996
2,108
4,035
1,270
0
1,797
2,238
34,927
0
L
Sol
 
Sol
3,782
1,634
0
1,629
7,214
2,281
118
5,510
1,704
31,898
1,836
L
1,937
412
0
751
3,709
1,107
450
183
3,526
0
44,167
L
Fenrir
4,110
448
246
3,117
7,749
2,033
0
2,885
4,864
0
17,700
W
6,823
299
0
1,971
4,274
1,536
0
897
3,377
36,887
0
L
Osiris
LeNodder
Osiris
2,084
232
0
2,070
6,811
4,128
0
1,230
5,581
0
33,042
W
Anhur
XxZEPPAxX
Anhur
1,286
384
0
2,024
4,810
1,077
0
443
4,367
0
25,790
W
Sun Wukong
abrsoprano
Sun Wukong
4,421
1,079
0
2,476
5,715
2,654
0
0
5,715
0
37,969
W
Fafnir
palasbebes
Fafnir
1,727
388
0
1,478
4,278
2,919
0
2,123
2,155
13,698
0
L
Cabrakan
xIRISHxMERCx
Cabrakan
1,744
264
180
320
6,385
3,587
0
4,588
1,797
10,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
26,572
316
Minions Killed
293
0
Camps Cleared
0
995,896
Distance Traveled
906,213
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,165
617
60
6
0
199,224
4
L
Sol
5,113
511
65
7
0
163,071
2
L
Ullr
6,347
635
84
8
0
163,897
4
L
Fenrir
4,813
481
37
4
0
195,859
0
W
Anubis
6,956
696
78
8
0
189,680
1
L
Osiris
5,655
566
81
8
0
184,301
2
W
Anhur
5,476
548
57
6
0
175,684
3
W
Sun Wukong
6,401
640
90
9
0
223,468
5
W
Fafnir
5,568
557
31
3
0
207,840
1
L
Cabrakan
4,644
464
26
3
0
199,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role