Player Matchup

Gilgamesh
Gilgamesh
MRzanahoria697
Gilgamesh
Level 14
God Stats
3W - 4L
1,325 SR
Queue Stats
21W - 41L
1,254 Elo+
Solo
Zhong Kui
Zhong Kui
MacAndPlease39
Zhong Kui
Level 27
God Stats
61W - 44L
1,675 SR
Queue Stats
280W - 300L
1,376 Elo+
Solo
Ra
Ra
Melina_Pinkstars
Ra
Level 6
God Stats
2W - 0L
1,195 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nesyak25
Danzaburou
Level 25
God Stats
19W - 16L
1,467 SR
Queue Stats
64W - 73L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Yinzshinu
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo
Team Averages
Level 15
1,432 SR
1,352 Elo+

VS

Team Averages
Level 13
1,452 SR
1,270 Elo+
Tiamat
Tiamat
Chiquis1729
Tiamat
Level 8
God Stats
1W - 2L
1,662 SR
Queue Stats
5W - 10L
1,344 Elo+
Solo
Nemesis
Nemesis
QueenVoRtLuX
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Hercules
Hercules
Ringo429
Hercules
Level 8
God Stats
1W - 4L
1,184 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 1
Neith
Neith
Swavid
Neith
Level 24
God Stats
4W - 6L
1,378 SR
Queue Stats
66W - 72L
1,404 Elo+
Solo
Cerberus
Cerberus
tatre18
Cerberus
Level 23
God Stats
10W - 11L
1,534 SR
Queue Stats
82W - 87L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MRzanahoria697
Gilgamesh
20
9 / 4 / 23
13,787
1,253
19,884
13,757
5,844
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
MacAndPlease39
Zhong Kui
20
17 / 2 / 16
13,887
1,262
26,727
17,181
12,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 2 / 5
9,695
881
1,411
2,790
750
Danzaburou
Nesyak25
Danzaburou
20
10 / 3 / 24
13,491
1,226
28,802
16,503
6,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Yinzshinu
Kukulkan
20
15 / 0 / 25
15,028
1,366
28,671
9,226
3,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 8 / 7
10,970
997
11,756
16,513
10,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
QueenVoRtLuX
Nemesis
15
0 / 14 / 5
9,745
886
5,649
18,993
7,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Ringo429
Hercules
16
2 / 11 / 5
10,424
948
8,719
28,899
16,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Swavid
Neith
17
4 / 6 / 5
11,740
1,067
14,220
16,363
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
tatre18
Cerberus
18
3 / 14 / 6
11,704
1,064
12,197
34,279
38,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
39
53
Kills
11
11
Deaths
53
93
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
8
7
0.69
W
Gilgamesh
MRzanahoria697
Gilgamesh
9
4
23
5.13
W
Zhong Kui
MacAndPlease39
Zhong Kui
17
2
16
12.5
W
2
2
5
2.25
W
Danzaburou
Nesyak25
Danzaburou
10
3
24
7.33
L
Nemesis
QueenVoRtLuX
Nemesis
0
14
5
0.18
L
Hercules
Ringo429
Hercules
2
11
5
0.41
L
Neith
Swavid
Neith
4
6
5
1.08
W
Kukulkan
Yinzshinu
Kukulkan
15
0
25
27.5
L
Cerberus
tatre18
Cerberus
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,495
Damage
52,541
59,457
Taken
115,047
29,995
Mitigated
79,411
19,609
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,756
1,226
0
1,727
16,513
10,692
0
7,056
9,457
28,163
0
W
Gilgamesh
MRzanahoria697
Gilgamesh
19,884
11,769
550
1,063
13,757
5,844
0
4,528
9,229
0
33,364
W
Zhong Kui
MacAndPlease39
Zhong Kui
26,727
2,516
0
4,912
17,181
12,978
0
8,563
8,618
43,017
0
W
1,411
540
15
0
2,790
750
0
961
1,829
2,366
0
W
Danzaburou
Nesyak25
Danzaburou
28,802
22,303
0
7,583
16,503
6,472
0
7,128
9,375
0
50,936
L
Nemesis
QueenVoRtLuX
Nemesis
5,649
980
0
443
18,993
7,073
0
10,920
8,073
290
11,743
L
Hercules
Ringo429
Hercules
8,719
5,994
0
2,433
28,899
16,555
0
14,043
14,856
0
12,832
L
Neith
Swavid
Neith
14,220
6,564
0
2,248
16,363
6,683
0
9,159
7,204
0
47,241
W
Kukulkan
Yinzshinu
Kukulkan
28,671
6,598
1,203
4,283
9,226
3,951
0
3,051
6,175
58,267
0
L
Cerberus
tatre18
Cerberus
12,197
1,141
0
5,165
34,279
38,408
0
15,631
18,648
47,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,888
Gold Earned
54,583
195
Minions Killed
198
7
Camps Cleared
4
839,393
Distance Traveled
867,345
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,970
997
37
3
0
172,700
0
W
Gilgamesh
13,787
1,253
21
2
2
167,798
0
W
Zhong Kui
13,887
1,262
48
4
1
218,637
0
W
Ra
9,695
881
3
0
0
59,371
1
W
Danzaburou
13,491
1,226
60
5
1
173,079
0
L
Nemesis
9,745
886
8
1
0
130,347
1
L
Hercules
10,424
948
7
1
0
155,259
4
L
Neith
11,740
1,067
50
5
3
200,379
5
W
Kukulkan
15,028
1,366
63
6
3
220,508
1
L
Cerberus
11,704
1,064
96
9
1
208,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role