Player Matchup

Kumbhakarna
Kumbhakarna
andersonaugu
Kumbhakarna
Level 149
God Stats
5W - 3L
1,298 SR
Queue Stats
340W - 356L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
gieowar
Sun Wukong
Level 129
God Stats
7W - 8L
1,463 SR
Queue Stats
782W - 803L
1,425 Elo+
Solo
Rama
Rama
kbrich27
Rama
Level 121
God Stats
42W - 32L
1,608 SR
Queue Stats
2,375W - 2,392L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
ragerokker
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,342 Elo+
Solo
Merlin
Merlin
įßackştaß
Merlin
Level 137
God Stats
2W - 0L
1,752 SR
Queue Stats
55W - 50L
1,448 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,429 Elo+

VS

Team Averages
Level 130
1,514 SR
1,476 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Da_Black_Joestar
Medusa
Level 130
God Stats
3W - 3L
1,464 SR
Queue Stats
233W - 237L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lone_X-Spartan
Cu Chulainn
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 354L
1,484 Elo+
Party 1
Janus
Janus
mattrock4com
Janus
Level 103
God Stats
3W - 5L
1,607 SR
Queue Stats
105W - 96L
1,447 Elo+
Party 1
Anhur
Anhur
mescan
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
andersonaugu
Kumbhakarna
17
3 / 1 / 15
10,557
880
4,510
16,972
11,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
gieowar
Sun Wukong
17
5 / 1 / 13
10,254
855
7,305
13,470
16,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
18
10 / 3 / 8
11,015
918
8,220
11,362
5,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
ragerokker
Kuzenbo
15
3 / 3 / 12
9,476
790
4,464
11,278
14,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 11
9,721
810
13,811
9,914
5,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 4 / 3
7,832
653
8,530
7,240
2,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 6 / 6
10,204
850
11,445
11,150
5,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lone_X-Spartan
Cu Chulainn
15
2 / 4 / 7
9,746
812
10,582
12,409
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 5 / 4
9,450
788
6,704
7,245
2,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
mescan
Anhur
15
0 / 5 / 8
8,946
746
10,360
10,733
4,489
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
24
Kills
10
10
Deaths
24
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
3
0.63
L
4
6
6
1.17
L
Cu Chulainn
Lone_X-Spartan
Cu Chulainn
2
4
7
1.38
W
Kumbhakarna
andersonaugu
Kumbhakarna
3
1
15
10.5
W
Sun Wukong
gieowar
Sun Wukong
5
1
13
11.5
W
Rama
10
3
8
4.67
L
3
5
4
1
L
Anhur
mescan
Anhur
0
5
8
0.8
W
Kuzenbo
ragerokker
Kuzenbo
3
3
12
3
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
47,621
62,996
Taken
48,777
54,187
Mitigated
27,482
29,870
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,530
1,692
0
643
7,240
2,898
476
4,130
3,110
0
15,466
L
11,445
3,041
1,027
1,146
11,150
5,605
2,037
5,247
5,903
0
23,568
L
Cu Chulainn
Lone_X-Spartan
Cu Chulainn
10,582
550
0
2,680
12,409
11,604
100
5,077
7,332
3,883
19,342
W
Kumbhakarna
andersonaugu
Kumbhakarna
4,510
701
2,282
9,109
16,972
11,554
750
1,665
15,307
17,896
0
W
Sun Wukong
gieowar
Sun Wukong
7,305
1,273
1,570
4,248
13,470
16,962
334
2,100
11,370
0
23,656
W
Rama
8,220
6,205
664
3,824
11,362
5,348
2,830
2,256
9,106
0
22,342
L
6,704
317
0
68
7,245
2,886
52
3,287
3,958
15,611
0
L
Anhur
mescan
Anhur
10,360
2,794
774
2,068
10,733
4,489
864
5,044
5,689
0
27,783
W
Kuzenbo
ragerokker
Kuzenbo
4,464
2,029
1,050
426
11,278
14,907
587
1,424
9,854
8,372
0
W
13,811
700
1,804
4,893
9,914
5,416
1,166
1,159
8,755
28,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
46,178
138
Minions Killed
113
0
Camps Cleared
0
1,050,410
Distance Traveled
985,950
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,832
653
8
1
0
231,403
1
L
Medusa
10,204
850
26
2
0
194,062
2
L
Cu Chulainn
9,746
812
16
1
0
186,898
0
W
Kumbhakarna
10,557
880
24
2
0
214,221
1
W
Sun Wukong
10,254
855
32
3
0
246,786
0
W
Rama
11,015
918
36
3
0
167,336
0
L
Janus
9,450
788
20
2
0
155,044
0
L
Anhur
8,946
746
43
4
0
218,543
0
W
Kuzenbo
9,476
790
12
1
0
207,442
0
W
Merlin
9,721
810
34
3
0
214,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role