Player Matchup

Nox
Nox
DaddyFrostie
Nox
Level 46
God Stats
2W - 1L
1,252 SR
Queue Stats
26W - 36L
1,373 Elo+
Solo
Loki
Loki
LilOrca20000000
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,419 Elo+
Party 2
Chronos
Chronos
NCxKrypto
Chronos
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
196W - 166L
1,640 Elo+
Party 2
Neith
Neith
TanWeasel
Neith
Level 10
God Stats
4W - 11L
1,324 SR
Queue Stats
12W - 25L
1,384 Elo+
Party 2
Sobek
Sobek
TheBlazinTruth
Sobek
Level 119
God Stats
6W - 2L
1,974 SR
Queue Stats
234W - 197L
1,642 Elo+
Party 2
Team Averages
Level 66
1,510 SR
1,492 Elo+

VS

Team Averages
Level 72
1,457 SR
1,432 Elo+
Medusa
Medusa
BigDabs710
Medusa
Level 67
God Stats
12W - 10L
1,517 SR
Queue Stats
306W - 347L
1,486 Elo+
Party 3
Fafnir
Fafnir
MeerkatPhantom
Fafnir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 1
King Arthur
King Arthur
Ninja4909
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,484 Elo+
Party 1
Sol
Sol
paws0923
Sol
Level 29
God Stats
10W - 15L
1,417 SR
Queue Stats
192W - 247L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
velvetxvenom
Tsukuyomi
Level 128
God Stats
0W - 4L
1,350 SR
Queue Stats
32W - 29L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,673
723
8,541
5,021
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,618
468
1,273
7,450
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
NCxKrypto
Chronos
13
1 / 0 / 3
7,493
624
4,157
5,533
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
TanWeasel
Neith
10
2 / 2 / 5
6,459
538
5,482
5,091
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 4
6,769
564
3,247
8,983
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigDabs710
Medusa
9
0 / 2 / 0
5,341
445
5,988
6,918
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,991
499
2,954
5,741
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Ninja4909
King Arthur
10
1 / 6 / 1
5,873
489
2,565
7,878
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 2
7,036
586
3,598
6,810
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
velvetxvenom
Tsukuyomi
11
5 / 3 / 1
6,661
555
6,416
9,022
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigDabs710
Medusa
0
2
0
0
W
9
1
2
10
W
0
3
1
0.17
L
0
2
2
0.5
W
Chronos
NCxKrypto
Chronos
1
0
3
2.5
L
King Arthur
Ninja4909
King Arthur
1
6
1
0.25
W
Neith
TanWeasel
Neith
2
2
5
2.25
W
2
1
4
4
L
1
1
2
2
L
Tsukuyomi
velvetxvenom
Tsukuyomi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
21,521
32,078
Taken
36,369
11,112
Mitigated
16,688
9,420
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigDabs710
Medusa
5,988
2,737
0
1,654
6,918
2,107
0
2,256
4,652
0
36,774
W
8,541
1,479
0
1,218
5,021
1,740
805
160
4,574
47,390
0
W
1,273
573
0
0
7,450
1,783
0
787
6,633
0
26,552
L
2,954
390
0
1,665
5,741
4,231
0
2,526
3,195
11,092
0
W
Chronos
NCxKrypto
Chronos
4,157
2,135
0
3,011
5,533
1,935
932
3,154
2,379
43,322
0
L
King Arthur
Ninja4909
King Arthur
2,565
723
0
330
7,878
5,341
104
4,372
3,160
0
22,624
W
Neith
TanWeasel
Neith
5,482
2,490
0
1,834
5,091
1,212
0
645
4,446
0
25,294
W
3,247
257
0
3,357
8,983
4,442
0
1,806
7,177
12,311
0
L
3,598
1,081
0
3,218
6,810
2,217
0
3,401
3,397
44,206
0
L
Tsukuyomi
velvetxvenom
Tsukuyomi
6,416
1,977
0
932
9,022
2,792
0
2,944
6,020
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
30,902
341
Minions Killed
303
0
Camps Cleared
0
1,183,849
Distance Traveled
1,114,395
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,341
445
61
5
0
211,446
3
W
Nox
8,673
723
112
9
0
242,768
1
W
Loki
5,618
468
64
5
0
256,385
1
L
Fafnir
5,991
499
20
2
0
248,081
4
W
Chronos
7,493
624
98
8
0
232,521
0
L
King Arthur
5,873
489
42
4
0
211,629
2
W
Neith
6,459
538
47
4
0
204,716
1
W
Sobek
6,769
564
20
2
0
247,459
5
L
Sol
7,036
586
107
9
0
224,357
5
L
Tsukuyomi
6,661
555
73
6
0
218,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role