Player Matchup

Amaterasu
Amaterasu
DarreIIII
Amaterasu
Level 27
God Stats
7W - 1L
1,756 SR
Queue Stats
61W - 43L
1,433 Elo+
Party 1
Da Ji
Da Ji
Dizzybli
Da Ji
Level 24
God Stats
3W - 0L
1,756 SR
Queue Stats
85W - 74L
1,462 Elo+
Party 1
Sol
Sol
RellGtBanned
Sol
Level 46
God Stats
3W - 1L
1,697 SR
Queue Stats
7W - 3L
1,644 Elo+
Party 1
Artio
Artio
deathsythe09
Artio
Level 40
God Stats
1W - 1L
1,242 SR
Queue Stats
19W - 21L
1,475 Elo+
Party 1
Izanami
Izanami
exrth
Izanami
Level 14
God Stats
20W - 8L
1,608 SR
Queue Stats
30W - 19L
1,468 Elo+
Party 1
Team Averages
Level 30
1,612 SR
1,497 Elo+

VS

Team Averages
Level 25
1,474 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Budhak
Gilgamesh
Level 24
God Stats
5W - 6L
1,276 SR
Queue Stats
57W - 58L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
MVPOrTroll
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,475 Elo+
Solo
Danzaburou
Danzaburou
TheeMaycile
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,506 Elo+
Solo
Ne Zha
Ne Zha
UKILLMYFREN
Ne Zha
Level 25
God Stats
2W - 1L
1,717 SR
Queue Stats
25W - 29L
1,463 Elo+
Solo
Agni
Agni
scjoaquin
Agni
Level 29
God Stats
0W - 5L
1,378 SR
Queue Stats
30W - 23L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarreIIII
Amaterasu
12
1 / 0 / 2
7,106
711
1,368
4,580
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Dizzybli
Da Ji
9
5 / 2 / 2
6,295
630
3,298
5,663
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 2
6,767
677
3,565
6,144
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 3
5,185
519
2,406
6,624
6,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
exrth
Izanami
10
3 / 2 / 1
5,963
596
4,253
4,403
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Budhak
Gilgamesh
4
1 / 1 / 0
4,243
424
202
622
92
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MVPOrTroll
Sun Wukong
10
3 / 1 / 3
6,063
606
4,985
5,363
1,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
TheeMaycile
Danzaburou
8
2 / 4 / 1
5,115
512
2,631
6,122
1,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
10
1 / 3 / 5
5,946
595
3,374
7,226
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
8
0 / 5 / 1
4,895
490
1,237
4,788
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
7
7
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Budhak
Gilgamesh
1
1
0
1
W
Amaterasu
DarreIIII
Amaterasu
1
0
2
2
W
Da Ji
Dizzybli
Da Ji
5
2
2
3
L
Sun Wukong
MVPOrTroll
Sun Wukong
3
1
3
4.5
W
3
1
2
4
L
Danzaburou
TheeMaycile
Danzaburou
2
4
1
0.63
L
Ne Zha
1
3
5
1.17
W
1
2
3
1.25
W
Izanami
exrth
Izanami
3
2
1
1.75
L
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,890
Damage
12,429
27,414
Taken
24,121
13,780
Mitigated
7,009
10,947
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Budhak
Gilgamesh
202
49
0
0
622
92
0
0
622
0
672
W
Amaterasu
DarreIIII
Amaterasu
1,368
600
0
3,206
4,580
1,860
186
0
4,580
0
40,626
W
Da Ji
Dizzybli
Da Ji
3,298
753
0
1,898
5,663
1,900
504
117
5,530
0
21,407
L
Sun Wukong
MVPOrTroll
Sun Wukong
4,985
1,422
0
1,231
5,363
1,847
0
1,544
3,819
0
23,590
W
3,565
1,441
0
2,981
6,144
2,243
622
862
5,040
37,878
2,452
L
Danzaburou
TheeMaycile
Danzaburou
2,631
1,295
0
1,062
6,122
1,533
0
1,415
4,707
0
14,091
L
Ne Zha
3,374
1,133
0
1,642
7,226
2,186
0
804
6,422
0
28,799
W
2,406
271
298
1,974
6,624
6,147
347
0
6,624
9,627
0
W
Izanami
exrth
Izanami
4,253
2,466
0
590
4,403
1,630
1,772
0
4,403
0
33,979
L
Agni
1,237
90
0
0
4,788
1,351
0
2,120
2,668
21,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
26,262
323
Minions Killed
195
0
Camps Cleared
0
948,709
Distance Traveled
857,871
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,243
424
3
0
0
45,345
0
W
Amaterasu
7,106
711
104
10
0
188,183
0
W
Da Ji
6,295
630
45
5
0
214,969
4
L
Sun Wukong
6,063
606
52
5
0
222,856
2
W
Sol
6,767
677
79
8
0
165,745
1
L
Danzaburou
5,115
512
29
3
0
196,076
0
L
Ne Zha
5,946
595
62
6
0
211,068
0
W
Artio
5,185
519
18
2
0
196,479
0
W
Izanami
5,963
596
77
8
0
183,333
0
L
Agni
4,895
490
49
5
0
182,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role