Player Matchup

Amaterasu
Amaterasu
fadudu
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,584 Elo+
Solo
Merlin
Merlin
jackfrost81
Merlin
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 103L
1,500 Elo+
Solo
Neith
Neith
playix144
Neith
Level 26
God Stats
40W - 28L
1,584 SR
Queue Stats
61W - 55L
1,528 Elo+
Solo
Set
Set
smurramüller
Set
Level 14
God Stats
4W - 3L
1,828 SR
Queue Stats
56W - 45L
1,521 Elo+
Solo
Nike
Nike
xKillerDaN
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,609 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,548 Elo+

VS

Team Averages
Level 21
1,592 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FacuRinaldi2
Hercules
Level 29
God Stats
19W - 13L
1,629 SR
Queue Stats
122W - 121L
1,417 Elo+
Party 2
Cerberus
Cerberus
SrNYC
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
popesfw
Pele
Level 16
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 1
Kukulkan
Kukulkan
ritmo-huron
Kukulkan
Level 4
God Stats
3W - 1L
1,697 SR
Queue Stats
15W - 12L
1,874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
fadudu
Amaterasu
16
2 / 10 / 5
10,700
486
5,973
18,150
10,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
20
9 / 1 / 5
12,738
579
14,924
11,805
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
playix144
Neith
18
8 / 3 / 3
11,928
542
11,517
11,280
4,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 2
10,987
499
10,523
20,081
11,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 2 / 9
11,356
516
11,598
14,231
9,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 6 / 3
7,945
361
6,651
10,698
3,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
FacuRinaldi2
Hercules
17
12 / 4 / 3
11,377
517
13,106
18,884
22,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SrNYC
Cerberus
13
3 / 5 / 4
9,180
417
7,868
15,599
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
popesfw
Pele
12
0 / 10 / 2
7,817
355
4,369
15,028
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
ritmo-huron
Kukulkan
16
2 / 3 / 3
9,654
439
6,217
8,856
3,446
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
28
Kills
18
21
Deaths
28
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
3
0.42
L
Hercules
FacuRinaldi2
Hercules
12
4
3
3.38
L
Cerberus
SrNYC
Cerberus
3
5
4
1
W
Amaterasu
fadudu
Amaterasu
2
10
5
0.45
W
Merlin
9
1
5
11.5
W
Neith
playix144
Neith
8
3
3
3.17
L
Pele
popesfw
Pele
0
10
2
0.1
L
Kukulkan
ritmo-huron
Kukulkan
2
3
3
1.17
W
4
5
2
1
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,535
Damage
38,211
75,547
Taken
69,065
40,765
Mitigated
42,525
26,093
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,651
2,353
0
1,511
10,698
3,121
488
2,397
8,203
0
31,647
L
Hercules
FacuRinaldi2
Hercules
13,106
4,332
0
3,793
18,884
22,582
488
2,704
16,050
0
54,728
L
Cerberus
SrNYC
Cerberus
7,868
495
87
5,180
15,599
8,755
0
2,829
12,674
33,429
0
W
Amaterasu
fadudu
Amaterasu
5,973
1,995
0
3,062
18,150
10,738
1,382
3,287
14,863
0
48,937
W
Merlin
14,924
1,762
290
3,984
11,805
5,245
604
2,746
9,059
94,389
0
W
Neith
playix144
Neith
11,517
7,745
0
7,066
11,280
4,184
3,414
3,512
7,768
0
74,620
L
Pele
popesfw
Pele
4,369
626
0
607
15,028
4,621
39
4,167
10,569
0
31,035
L
Kukulkan
ritmo-huron
Kukulkan
6,217
314
0
525
8,856
3,446
543
3,264
5,254
63,425
0
W
10,523
5,139
0
8,311
20,081
11,416
0
1,056
19,025
0
110,510
W
11,598
1,786
725
2,655
14,231
9,182
274
3,484
10,747
8,195
65,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,709
Gold Earned
45,973
657
Minions Killed
426
0
Camps Cleared
0
2,085,625
Distance Traveled
2,099,220
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,945
361
60
3
0
382,586
0
L
Hercules
11,377
517
92
4
0
422,781
2
L
Cerberus
9,180
417
86
4
0
446,902
6
W
Amaterasu
10,700
486
72
3
0
402,685
1
W
Merlin
12,738
579
161
7
0
422,033
2
W
Neith
11,928
542
153
7
0
382,158
1
L
Pele
7,817
355
64
3
0
412,599
1
L
Kukulkan
9,654
439
124
6
0
434,352
2
W
Set
10,987
499
155
7
0
420,099
3
W
Nike
11,356
516
116
5
0
458,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role