Player Matchup

Anhur
Anhur
Bl00dyD3ath
Anhur
Level 148
God Stats
0W - 2L
1,755 SR
Queue Stats
89W - 78L
1,622 Elo+
Party 1
Chaac
Chaac
Gabb97
Chaac
Level 120
God Stats
5W - 3L
1,825 SR
Queue Stats
30W - 22L
1,586 Elo+
Party 1
Cerberus
Cerberus
Jardcor
Cerberus
Level 126
God Stats
3W - 4L
1,567 SR
Queue Stats
73W - 61L
1,539 Elo+
Party 1
Susano
Susano
TheCabeza
Susano
Level 156
God Stats
0W - 1L
1,871 SR
Queue Stats
41W - 34L
1,667 Elo+
Party 1
Poseidon
Poseidon
Thoreu
Poseidon
Level 96
God Stats
2W - 2L
1,698 SR
Queue Stats
20W - 25L
1,639 Elo+
Party 1
Team Averages
Level 129
1,743 SR
1,611 Elo+

VS

Team Averages
Level 144
1,566 SR
1,520 Elo+
Thoth
Thoth
IcESkull29
Thoth
Level 151
God Stats
1W - 2L
1,329 SR
Queue Stats
58W - 62L
1,534 Elo+
Party 2
Hercules
Hercules
johnbigkok
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
lucas1231499
Artemis
Level 146
God Stats
4W - 1L
1,761 SR
Queue Stats
75W - 67L
1,521 Elo+
Party 2
Mulan
Mulan
xMisterPlowx
Mulan
Level 144
God Stats
3W - 3L
1,561 SR
Queue Stats
186W - 181L
1,522 Elo+
Solo
Apollo
Apollo
xxxXBATTOSAIXxxx
Apollo
Level 159
God Stats
2W - 2L
1,678 SR
Queue Stats
122W - 113L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,837
491
3,396
10,988
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Gabb97
Chaac
16
3 / 5 / 0
9,531
530
8,984
18,699
20,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Jardcor
Cerberus
11
0 / 7 / 8
7,528
418
5,093
14,583
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
TheCabeza
Susano
16
5 / 4 / 6
9,663
537
8,606
15,338
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Thoreu
Poseidon
15
4 / 5 / 3
9,362
520
6,163
10,222
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
5 / 2 / 8
10,337
574
13,040
7,815
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
johnbigkok
Hercules
15
2 / 2 / 7
9,882
549
5,044
12,406
7,592
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
lucas1231499
Artemis
18
7 / 4 / 5
11,121
618
11,865
11,894
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 1 / 9
10,305
573
7,745
13,091
12,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 4 / 8
10,479
582
12,727
14,402
4,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
13
Kills
24
24
Deaths
13
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Chaac
Gabb97
Chaac
3
5
0
0.6
W
Thoth
5
2
8
4.5
L
Cerberus
Jardcor
Cerberus
0
7
8
0.57
L
Susano
TheCabeza
Susano
5
4
6
2
L
Poseidon
Thoreu
Poseidon
4
5
3
1.1
W
Hercules
johnbigkok
Hercules
2
2
7
2.75
W
Artemis
lucas1231499
Artemis
7
4
5
2.38
W
5
1
9
9.5
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
50,421
69,830
Taken
59,608
43,580
Mitigated
31,485
18,920
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,396
1,265
0
4,028
10,988
2,617
1,288
2,131
8,857
0
53,686
L
Chaac
Gabb97
Chaac
8,984
1,611
0
6,975
18,699
20,709
148
3,682
15,017
0
57,524
W
Thoth
13,040
283
0
1,396
7,815
2,731
0
663
7,122
75,196
0
L
Cerberus
Jardcor
Cerberus
5,093
421
0
3,012
14,583
11,445
0
2,395
12,188
28,087
0
L
Susano
TheCabeza
Susano
8,606
2,200
0
4,030
15,338
6,058
0
3,211
12,127
0
53,460
L
Poseidon
Thoreu
Poseidon
6,163
1,023
0
875
10,222
2,751
0
1,621
8,601
49,610
0
W
Hercules
johnbigkok
Hercules
5,044
1,909
0
2,844
12,406
7,592
234
3,642
8,734
0
26,990
W
Artemis
lucas1231499
Artemis
11,865
5,971
0
4,086
11,894
4,081
2,553
2,242
9,652
0
73,310
W
7,745
1,139
0
4,366
13,091
12,225
0
2,449
10,462
0
68,637
W
12,727
7,818
0
6,407
14,402
4,856
3,173
2,260
11,632
0
69,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
52,124
489
Minions Killed
577
0
Camps Cleared
0
1,682,459
Distance Traveled
1,745,262
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,837
491
105
6
0
307,216
5
L
Chaac
9,531
530
118
7
0
329,395
4
W
Thoth
10,337
574
135
8
0
366,175
7
L
Cerberus
7,528
418
63
4
0
356,191
11
L
Susano
9,663
537
95
5
0
376,950
5
L
Poseidon
9,362
520
108
6
0
312,707
3
W
Hercules
9,882
549
42
2
0
372,555
2
W
Artemis
11,121
618
144
8
0
329,680
7
W
Mulan
10,305
573
134
7
0
357,912
3
W
Apollo
10,479
582
122
7
0
318,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role