Player Matchup

Neith
Neith
Adriism
Neith
Level 3
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Hercules
Hercules
ErNavaha
Hercules
Level 55
God Stats
1W - 5L
1,462 SR
Queue Stats
23W - 23L
1,518 Elo+
Party 1
Thanatos
Thanatos
Karmaax
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,306 Elo+
Solo
Cerberus
Cerberus
Root27
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,478 Elo+
Party 1
Anubis
Anubis
icarusguns
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Team Averages
Level 25
1,436 SR
1,321 Elo+

VS

Team Averages
Level 38
1,600 SR
1,655 Elo+
Ganesha
Ganesha
BBQandBananas
Ganesha
Level 11
God Stats
3W - 0L
1,921 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Kali
Kali
Simoki
Kali
Level 7
God Stats
1W - 5L
1,090 SR
Queue Stats
10W - 15L
1,286 Elo+
Solo
Erlang Shen
Erlang Shen
iToughSmile
Erlang Shen
Level 158
God Stats
3W - 0L
1,543 SR
Queue Stats
68W - 36L
1,618 Elo+
Party 2
Ra
Ra
kosshehab
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 1L
1,971 Elo+
Party 2
Zeus
Zeus
kosshehab2
Zeus
Level 7
God Stats
12W - 0L
1,946 SR
Queue Stats
22W - 0L
1,899 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adriism
Neith
14
1 / 8 / 3
8,701
967
11,174
18,111
5,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ErNavaha
Hercules
14
1 / 4 / 2
8,421
936
8,938
20,673
16,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Karmaax
Thanatos
14
1 / 14 / 1
8,572
952
6,496
20,707
6,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Root27
Cerberus
14
1 / 5 / 2
9,630
1,070
4,523
16,374
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
icarusguns
Anubis
14
0 / 14 / 3
8,159
907
4,774
19,071
7,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 0 / 34
11,001
1,222
8,794
11,521
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Simoki
Kali
16
2 / 1 / 22
9,427
1,047
4,885
8,716
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
iToughSmile
Erlang Shen
18
17 / 1 / 15
11,889
1,321
19,074
11,710
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
13 / 1 / 25
11,466
1,274
16,916
4,783
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 1 / 21
11,396
1,266
38,021
5,418
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
162
4
Kills
45
45
Deaths
4
11
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Neith
Adriism
Neith
1
8
3
0.31
W
Ganesha
0
0
34
17
L
Hercules
ErNavaha
Hercules
1
4
2
0.5
L
Thanatos
Karmaax
Thanatos
1
14
1
0.11
L
Cerberus
Root27
Cerberus
1
5
2
0.4
W
Kali
Simoki
Kali
2
1
22
13
W
Erlang Shen
iToughSmile
Erlang Shen
17
1
15
24.5
L
Anubis
icarusguns
Anubis
0
14
3
0.11
W
13
1
25
25.5
W
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,905
Damage
87,690
94,936
Taken
42,148
49,285
Mitigated
29,975
11,116
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adriism
Neith
11,174
6,339
0
758
18,111
5,861
0
10,054
7,933
0
24,540
W
Ganesha
8,794
1,344
0
2,127
11,521
12,206
0
3,946
7,575
11,141
0
L
Hercules
ErNavaha
Hercules
8,938
1,876
0
5,340
20,673
16,177
0
15,247
5,238
0
16,420
L
Thanatos
Karmaax
Thanatos
6,496
2,691
0
2,435
20,707
6,921
0
12,433
8,052
0
24,061
L
Cerberus
Root27
Cerberus
4,523
59
0
1,702
16,374
12,740
0
13,084
3,111
17,211
0
W
Kali
Simoki
Kali
4,885
2,730
0
480
8,716
4,198
0
1,502
7,109
0
8,867
W
Erlang Shen
iToughSmile
Erlang Shen
19,074
11,395
0
1,975
11,710
8,559
0
2,880
8,830
0
28,725
L
Anubis
icarusguns
Anubis
4,774
1,048
0
881
19,071
7,586
0
12,055
6,871
18,721
0
W
16,916
1,154
3,469
2,288
4,783
2,666
0
147
4,636
48,616
0
W
38,021
1,874
0
0
5,418
2,346
0
822
4,596
57,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
55,179
138
Minions Killed
169
4
Camps Cleared
5
829,812
Distance Traveled
1,003,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,701
967
20
2
0
155,768
0
W
Ganesha
11,001
1,222
0
0
0
199,952
0
L
Hercules
8,421
936
21
2
2
189,267
0
L
Thanatos
8,572
952
33
4
2
162,602
1
L
Cerberus
9,630
1,070
31
3
0
168,943
0
W
Kali
9,427
1,047
15
2
0
193,487
0
W
Erlang Shen
11,889
1,321
18
2
4
208,167
1
L
Anubis
8,159
907
33
4
0
153,232
0
W
Ra
11,466
1,274
86
10
1
212,282
0
W
Zeus
11,396
1,266
50
6
0
189,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role