Player Matchup

Anubis
Anubis
Dixvvy
Anubis
Level 29
God Stats
25W - 9L
1,700 SR
Queue Stats
100W - 70L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
FurryPegasus192
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
xINMYDUFFYx
Raijin
Level 24
God Stats
7W - 6L
1,903 SR
Queue Stats
187W - 107L
1,636 Elo+
Party 2
Team Averages
Level 20
1,701 SR
1,584 Elo+

VS

Team Averages
Level 42
1,628 SR
1,423 Elo+
Thor
Thor
Bobswarly
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 1
Olorun
Olorun
Snap0h
Olorun
Level 63
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 4L
1,581 Elo+
Party 1
Cerberus
Cerberus
simplydaird
Cerberus
Level 49
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 25L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dixvvy
Anubis
12
2 / 7 / 5
9,129
609
10,500
10,012
5,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 11 / 5
8,405
560
2,324
15,396
5,588
Raijin
13
5 / 4 / 3
10,464
698
14,064
8,507
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 2 / 10
10,434
696
9,149
9,572
4,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Snap0h
Olorun
17
13 / 1 / 7
12,359
824
12,113
10,940
5,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
simplydaird
Cerberus
14
3 / 5 / 15
11,180
745
7,037
18,563
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
8
Kills
22
22
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
6
2
10
5.5
L
Anubis
Dixvvy
Anubis
2
7
5
0.64
L
1
11
5
0.32
W
Olorun
Snap0h
Olorun
13
1
7
16.5
W
Cerberus
simplydaird
Cerberus
3
5
15
2.1
L
Raijin
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
28,299
33,915
Taken
39,075
13,713
Mitigated
26,791
2,040
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,149
2,525
0
250
9,572
4,397
414
5,815
3,757
0
23,176
L
Anubis
Dixvvy
Anubis
10,500
415
0
1,178
10,012
5,305
482
5,000
5,012
34,525
0
L
2,324
187
0
0
15,396
5,588
127
8,825
6,571
7,972
0
W
Olorun
Snap0h
Olorun
12,113
6,614
1,030
6,996
10,940
5,713
2,999
7,157
3,783
65,076
0
W
Cerberus
simplydaird
Cerberus
7,037
822
0
4,317
18,563
16,681
34
14,016
4,547
35,326
0
L
Raijin
14,064
1,157
0
862
8,507
2,820
625
5,369
3,138
49,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,998
Gold Earned
33,973
148
Minions Killed
195
0
Camps Cleared
0
688,258
Distance Traveled
710,348
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,434
696
29
2
0
233,885
2
L
Anubis
9,129
609
45
3
0
224,660
1
L
Cthulhu
8,405
560
17
1
0
212,810
4
W
Olorun
12,359
824
101
7
0
234,074
0
W
Cerberus
11,180
745
65
4
0
242,389
0
L
Raijin
10,464
698
86
6
0
250,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role