Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EatmoreRice
Artemis
Level 145
God Stats
12W - 14L
1,663 SR
Queue Stats
187W - 162L
1,656 Elo+
Party 1
Ra
Ra
GENEMPIRE03
Ra
Level 81
God Stats
4W - 5L
1,576 SR
Queue Stats
88W - 88L
1,521 Elo+
Solo
Eset
Eset
Guantlet77
Eset
Level 138
God Stats
7W - 1L
1,714 SR
Queue Stats
138W - 125L
1,642 Elo+
Party 1
Horus
Horus
Mershima
Horus
Level 67
God Stats
1W - 0L
1,762 SR
Queue Stats
104W - 87L
1,547 Elo+
Party 1
Team Averages
Level 118
1,643 SR
1,573 Elo+

VS

Team Averages
Level 112
1,511 SR
1,532 Elo+
Nox
Nox
FamiliarTable7
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
LegendOfDaAppex
Ullr
Level 128
God Stats
1W - 5L
1,381 SR
Queue Stats
189W - 160L
1,556 Elo+
Party 2
King Arthur
King Arthur
LordDrPepper
King Arthur
Level 99
God Stats
18W - 9L
1,667 SR
Queue Stats
186W - 174L
1,566 Elo+
Solo
Kukulkan
Kukulkan
WorthyProduct65
Kukulkan
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,476 Elo+
Solo
Hercules
Hercules
oZ3N0
Hercules
Level 119
God Stats
2W - 5L
1,505 SR
Queue Stats
129W - 101L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 1 / 9
11,152
743
6,794
10,395
11,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
EatmoreRice
Artemis
20
10 / 1 / 6
12,813
854
25,055
14,120
6,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 14
11,289
753
8,731
11,787
5,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 9
12,183
812
14,991
11,559
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Mershima
Horus
17
2 / 0 / 14
10,428
695
5,650
10,331
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,818
588
4,695
10,725
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 1
9,553
637
7,629
13,504
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
LordDrPepper
King Arthur
14
0 / 7 / 3
8,498
567
6,827
19,824
13,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
3 / 5 / 1
10,736
716
16,198
12,009
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
oZ3N0
Hercules
16
0 / 4 / 2
8,829
589
4,978
13,711
10,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
24
Kills
5
5
Deaths
24
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
9
5.5
W
Artemis
EatmoreRice
Artemis
10
1
6
13
L
1
4
2
0.5
W
4
1
14
11
W
7
2
9
5.75
L
1
4
1
0.38
L
King Arthur
LordDrPepper
King Arthur
0
7
3
0.21
W
Horus
Mershima
Horus
2
0
14
9
L
Kukulkan
3
5
1
0.7
L
Hercules
oZ3N0
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,221
Damage
40,327
58,192
Taken
69,773
39,960
Mitigated
39,259
19,562
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,794
2,194
0
92
10,395
11,454
286
3,903
6,492
30,028
0
W
Artemis
EatmoreRice
Artemis
25,055
16,121
0
2,915
14,120
6,559
3,357
5,335
7,525
0
75,035
L
4,695
394
0
500
10,725
4,258
0
3,877
6,788
23,655
0
W
8,731
391
4,822
4,927
11,787
5,695
787
5,408
6,379
48,773
0
W
14,991
1,053
988
1,164
11,559
5,191
922
3,933
7,626
46,343
0
L
7,629
2,508
0
545
13,504
5,849
1,056
5,402
7,982
0
38,345
L
King Arthur
LordDrPepper
King Arthur
6,827
541
0
0
19,824
13,636
1
10,630
9,105
2,431
18,541
W
Horus
Mershima
Horus
5,650
1,819
2,008
2,646
10,331
11,061
481
4,229
6,102
0
16,342
L
Kukulkan
16,198
936
0
715
12,009
4,900
272
5,911
5,948
54,239
0
L
Hercules
oZ3N0
Hercules
4,978
786
0
1,874
13,711
10,616
0
4,846
8,623
0
30,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
46,434
391
Minions Killed
340
8
Camps Cleared
8
1,411,893
Distance Traveled
1,224,631
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,152
743
46
3
3
290,103
4
W
Artemis
12,813
854
131
9
4
277,304
1
L
Nox
8,818
588
60
4
2
255,619
2
W
Ra
11,289
753
107
7
1
274,553
0
W
Eset
12,183
812
83
6
0
287,181
1
L
Ullr
9,553
637
91
6
1
242,639
2
L
King Arthur
8,498
567
30
2
1
218,041
2
W
Horus
10,428
695
24
2
0
282,752
1
L
Kukulkan
10,736
716
89
6
4
242,288
3
L
Hercules
8,829
589
70
5
0
266,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role