Player Matchup

Discordia
Discordia
Franchiser
Discordia
Level 105
God Stats
21W - 16L
1,597 SR
Queue Stats
87W - 76L
1,517 Elo+
Solo
Da Ji
Da Ji
MidChungie
Da Ji
Level 114
God Stats
8W - 9L
1,739 SR
Queue Stats
188W - 156L
1,633 Elo+
Solo
Ares
Ares
Steal
Ares
Level 128
God Stats
2W - 2L
1,490 SR
Queue Stats
119W - 89L
1,671 Elo+
Party 1
Ra
Ra
Surge
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
digtr
Ullr
Level 136
God Stats
9W - 7L
1,659 SR
Queue Stats
382W - 384L
1,523 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,569 Elo+

VS

Team Averages
Level 96
1,418 SR
1,489 Elo+
Nox
Nox
Aurielle
Nox
Level 102
God Stats
17W - 18L
1,567 SR
Queue Stats
212W - 189L
1,573 Elo+
Solo
Ganesha
Ganesha
CragTacos
Ganesha
Level 88
God Stats
14W - 15L
1,646 SR
Queue Stats
178W - 190L
1,499 Elo+
Solo
Danzaburou
Danzaburou
GunnerBae
Danzaburou
Level 85
God Stats
0W - 3L
1,241 SR
Queue Stats
226W - 238L
1,495 Elo+
Solo
Hera
Hera
ScottFS77
Hera
Level 110
God Stats
1W - 3L
1,420 SR
Queue Stats
393W - 422L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
urnanismine
Gilgamesh
Level 97
God Stats
0W - 5L
1,214 SR
Queue Stats
21W - 27L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Franchiser
Discordia
17
4 / 2 / 12
10,473
1,047
12,964
5,530
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
7 / 2 / 9
10,866
1,087
8,623
9,540
5,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Steal
Ares
17
4 / 1 / 15
11,392
1,139
12,591
11,350
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
17
2 / 0 / 16
10,156
1,016
9,128
6,732
3,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
digtr
Ullr
16
4 / 1 / 13
10,827
1,083
9,163
8,284
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

251

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,261
926
5,404
7,764
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
CragTacos
Ganesha
16
0 / 4 / 4
10,244
1,024
7,032
14,436
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
GunnerBae
Danzaburou
16
1 / 4 / 4
9,757
976
8,404
8,935
3,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
0 / 3 / 3
8,834
883
4,773
8,622
3,789
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
urnanismine
Gilgamesh
15
4 / 7 / 1
10,106
1,011
12,256
16,337
10,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
21
Kills
6
6
Deaths
21
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Ganesha
CragTacos
Ganesha
0
4
4
0.5
W
Discordia
Franchiser
Discordia
4
2
12
5
L
Danzaburou
GunnerBae
Danzaburou
1
4
4
0.75
W
Da Ji
7
2
9
5.75
L
Hera
0
3
3
0.5
W
Ares
Steal
Ares
4
1
15
11.5
W
Ra
2
0
16
10
W
Ullr
digtr
Ullr
4
1
13
10.5
L
Gilgamesh
urnanismine
Gilgamesh
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,469
Damage
37,869
41,436
Taken
56,094
29,079
Mitigated
35,226
7,830
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,404
232
0
104
7,764
3,821
0
4,763
3,001
29,181
0
L
Ganesha
CragTacos
Ganesha
7,032
542
0
1,024
14,436
13,216
0
10,447
3,989
14,824
0
W
Discordia
Franchiser
Discordia
12,964
383
0
415
5,530
2,701
0
1,406
4,124
42,868
0
L
Danzaburou
GunnerBae
Danzaburou
8,404
3,556
1,314
1,376
8,935
3,999
0
4,253
4,682
0
34,195
W
Da Ji
8,623
1,120
0
650
9,540
5,177
0
3,864
5,676
0
19,557
L
Hera
4,773
936
363
994
8,622
3,789
0
4,465
4,157
25,020
0
W
Ares
Steal
Ares
12,591
366
0
1,676
11,350
13,638
0
5,329
6,021
17,077
0
W
Ra
9,128
861
1,776
3,076
6,732
3,458
0
3,953
2,779
30,824
0
W
Ullr
digtr
Ullr
9,163
3,623
0
237
8,284
4,105
0
2,657
5,627
0
30,641
L
Gilgamesh
urnanismine
Gilgamesh
12,256
3,852
96
1,521
16,337
10,401
0
10,755
5,582
0
20,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,714
Gold Earned
48,202
216
Minions Killed
211
11
Camps Cleared
7
996,670
Distance Traveled
939,737
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,261
926
77
8
3
209,100
0
L
Ganesha
10,244
1,024
0
0
0
184,092
0
W
Discordia
10,473
1,047
75
8
0
198,083
0
L
Danzaburou
9,757
976
40
4
0
185,164
0
W
Da Ji
10,866
1,087
19
2
3
213,218
2
L
Hera
8,834
883
59
6
2
196,003
4
W
Ares
11,392
1,139
3
0
2
204,641
0
W
Ra
10,156
1,016
59
6
2
188,839
1
W
Ullr
10,827
1,083
60
6
4
191,889
1
L
Gilgamesh
10,106
1,011
35
4
2
165,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role