Player Matchup

Anhur
Anhur
EL_TACO_GUAPO_XD
Anhur
Level 24
God Stats
6W - 20L
1,520 SR
Queue Stats
130W - 216L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
Gabe-Itch4321
Erlang Shen
Level 29
God Stats
0W - 1L
1,297 SR
Queue Stats
19W - 18L
1,531 Elo+
Solo
Poseidon
Poseidon
JARNHUNTER
Poseidon
Level 4
God Stats
2W - 1L
1,782 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Tiamat
Tiamat
Savage_dragonX1
Tiamat
Level 7
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 1L
1,711 Elo+
Solo
Yemoja
Yemoja
yonnnks
Yemoja
Level 6
God Stats
24W - 28L
1,501 SR
Queue Stats
30W - 40L
1,454 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,521 Elo+

VS

Team Averages
Level 16
1,525 SR
1,574 Elo+
Kali
Kali
FEAR x VooDoo
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,547 Elo+
Solo
Izanami
Izanami
Timbuk204
Izanami
Level 27
God Stats
40W - 37L
1,562 SR
Queue Stats
333W - 289L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
YamSession
Cu Chulainn
Level 26
God Stats
75W - 65L
1,587 SR
Queue Stats
211W - 215L
1,569 Elo+
Solo
Hel
Hel
kellz1back
Hel
Level 7
God Stats
2W - 2L
1,479 SR
Queue Stats
44W - 22L
1,575 Elo+
Solo
Nu Wa
Nu Wa
samntha
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 2
9,329
406
4,062
18,998
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Gabe-Itch4321
Erlang Shen
20
7 / 5 / 1
13,608
592
22,769
22,631
18,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
JARNHUNTER
Poseidon
14
3 / 9 / 2
9,953
433
7,632
10,860
3,510
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 1
8,004
348
2,854
13,746
5,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
yonnnks
Yemoja
17
1 / 1 / 1
11,552
502
3,004
10,645
9,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
11,725
510
8,997
18,644
10,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Timbuk204
Izanami
20
11 / 1 / 2
14,591
634
17,096
13,867
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
YamSession
Cu Chulainn
20
8 / 1 / 2
14,583
634
13,703
19,153
12,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 5 / 2
13,042
567
15,080
19,297
10,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
samntha
Nu Wa
5
0 / 5 / 0
7,092
308
433
3,460
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
35
35
Deaths
14
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
6
2
3
3.75
L
Erlang Shen
Gabe-Itch4321
Erlang Shen
7
5
1
1.5
L
Poseidon
JARNHUNTER
Poseidon
3
9
2
0.44
L
0
8
1
0.06
W
Izanami
Timbuk204
Izanami
11
1
2
12
W
Cu Chulainn
YamSession
Cu Chulainn
8
1
2
9
W
10
5
2
2.2
W
Nu Wa
samntha
Nu Wa
0
5
0
0
L
Yemoja
yonnnks
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
55,309
76,880
Taken
74,421
42,546
Mitigated
39,492
17,194
Healing
27,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,062
3,082
0
2,860
18,998
5,198
1,472
2,280
16,678
0
50,844
W
8,997
4,756
0
4,015
18,644
10,060
144
2,357
16,185
0
81,154
L
Erlang Shen
Gabe-Itch4321
Erlang Shen
22,769
13,977
0
7,924
22,631
18,849
420
3,764
18,867
0
120,800
L
Poseidon
JARNHUNTER
Poseidon
7,632
1,484
0
1,832
10,860
3,510
332
3,621
7,239
42,539
0
L
2,854
731
0
2,030
13,746
5,431
360
5,479
8,267
29,086
0
W
Izanami
Timbuk204
Izanami
17,096
13,397
0
7,304
13,867
5,152
1,738
3,900
9,925
0
139,068
W
Cu Chulainn
YamSession
Cu Chulainn
13,703
3,200
0
3,627
19,153
12,867
1,323
1,201
17,912
9,333
98,631
W
15,080
1,158
1,419
10,914
19,297
10,756
3,381
4,789
14,422
98,886
0
W
Nu Wa
samntha
Nu Wa
433
181
0
0
3,460
657
90
973
2,487
2,489
0
L
Yemoja
yonnnks
Yemoja
3,004
897
665
1,883
10,645
9,558
802
1,704
8,901
41,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,446
Gold Earned
61,033
458
Minions Killed
703
0
Camps Cleared
0
1,838,364
Distance Traveled
1,853,031
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,329
406
87
4
0
344,040
0
W
Kali
11,725
510
118
5
0
441,124
0
L
Erlang Shen
13,608
592
190
8
0
442,708
0
L
Poseidon
9,953
433
74
3
0
276,885
1
L
Tiamat
8,004
348
44
2
0
355,288
0
W
Izanami
14,591
634
210
9
0
383,880
0
W
Cu Chulainn
14,583
634
223
10
0
469,804
0
W
Hel
13,042
567
146
6
0
408,911
0
W
Nu Wa
7,092
308
6
0
0
149,312
0
L
Yemoja
11,552
502
63
3
0
419,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role