Player Matchup

Arachne
Arachne
Boutch333
Arachne
Level 69
God Stats
2W - 3L
1,503 SR
Queue Stats
61W - 62L
1,486 Elo+
Party 2
Sol
Sol
H3llF1sh547
Sol
Level 69
God Stats
7W - 8L
1,407 SR
Queue Stats
71W - 75L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
Pheakachu
Cabrakan
Level 151
God Stats
0W - 2L
1,733 SR
Queue Stats
55W - 72L
1,528 Elo+
Party 3
Hou Yi
Hou Yi
Popzz
Hou Yi
Level 78
God Stats
4W - 2L
1,841 SR
Queue Stats
59W - 63L
1,468 Elo+
Party 3
Zeus
Zeus
V1G3AN7
Zeus
Level 58
God Stats
15W - 18L
1,462 SR
Queue Stats
40W - 48L
1,457 Elo+
Party 2
Team Averages
Level 85
1,589 SR
1,486 Elo+

VS

Team Averages
Level 70
1,575 SR
1,533 Elo+
Tiamat
Tiamat
Aprysity
Tiamat
Level 149
God Stats
22W - 8L
1,588 SR
Queue Stats
116W - 94L
1,545 Elo+
Party 1
Athena
Athena
BeenahBear
Athena
Level 29
God Stats
99W - 78L
1,636 SR
Queue Stats
178W - 150L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Hieeeeeeee
Danzaburou
Level 44
God Stats
2W - 2L
1,481 SR
Queue Stats
28W - 22L
1,510 Elo+
Solo
Medusa
Medusa
Ragnells
Medusa
Level 65
God Stats
23W - 26L
1,656 SR
Queue Stats
710W - 689L
1,572 Elo+
Party 1
Scylla
Scylla
Stellace
Scylla
Level 62
God Stats
17W - 15L
1,514 SR
Queue Stats
284W - 297L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boutch333
Arachne
17
6 / 5 / 5
11,518
1,047
12,218
22,457
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 8
10,940
995
10,851
7,964
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Pheakachu
Cabrakan
17
1 / 8 / 7
10,601
964
7,786
23,611
27,322
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Popzz
Hou Yi
17
2 / 4 / 6
11,032
1,003
9,015
11,704
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
V1G3AN7
Zeus
17
2 / 5 / 5
10,694
972
16,971
12,514
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

104

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aprysity
Tiamat
18
7 / 3 / 15
12,786
1,162
22,948
10,990
9,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
BeenahBear
Athena
17
3 / 3 / 11
11,760
1,069
7,767
19,952
18,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Hieeeeeeee
Danzaburou
17
1 / 1 / 13
11,120
1,011
9,270
9,670
4,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Ragnells
Medusa
18
6 / 3 / 10
11,996
1,091
19,419
12,342
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Stellace
Scylla
18
6 / 2 / 14
12,271
1,116
13,742
7,553
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
12
Kills
23
23
Deaths
12
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aprysity
Tiamat
7
3
15
4.83
W
Athena
BeenahBear
Athena
3
3
11
2.83
L
Arachne
Boutch333
Arachne
6
5
5
1.7
L
1
1
8
5
W
Danzaburou
Hieeeeeeee
Danzaburou
1
1
13
7.5
L
Cabrakan
Pheakachu
Cabrakan
1
8
7
0.56
L
Hou Yi
Popzz
Hou Yi
2
4
6
1.25
W
Medusa
Ragnells
Medusa
6
3
10
3.67
W
Scylla
Stellace
Scylla
6
2
14
6.5
L
Zeus
V1G3AN7
Zeus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
73,146
78,250
Taken
60,507
47,977
Mitigated
40,279
13,532
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aprysity
Tiamat
22,948
1,386
0
2,474
10,990
9,068
0
6,213
4,777
39,829
0
W
Athena
BeenahBear
Athena
7,767
1,517
0
3,183
19,952
18,453
0
11,161
8,791
16,547
0
L
Arachne
Boutch333
Arachne
12,218
8,104
0
3,560
22,457
8,441
0
15,493
6,438
0
20,469
L
10,851
1,548
828
2,715
7,964
2,831
0
4,078
3,695
56,286
0
W
Danzaburou
Hieeeeeeee
Danzaburou
9,270
510
0
1,164
9,670
4,186
0
7,239
2,431
0
34,385
L
Cabrakan
Pheakachu
Cabrakan
7,786
1,241
2,565
1,609
23,611
27,322
0
10,779
12,198
18,712
0
L
Hou Yi
Popzz
Hou Yi
9,015
3,624
0
1,119
11,704
4,916
0
4,441
7,097
0
28,184
W
Medusa
Ragnells
Medusa
19,419
9,041
0
1,492
12,342
5,577
0
7,009
5,333
0
56,119
W
Scylla
Stellace
Scylla
13,742
2,024
0
418
7,553
2,995
0
3,986
3,567
34,245
0
L
Zeus
V1G3AN7
Zeus
16,971
2,637
0
1,136
12,514
4,467
0
7,833
4,365
41,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,785
Gold Earned
59,933
240
Minions Killed
281
8
Camps Cleared
9
1,086,434
Distance Traveled
1,165,445
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,786
1,162
52
5
2
246,783
0
W
Athena
11,760
1,069
25
2
1
240,904
1
L
Arachne
11,518
1,047
9
1
2
261,118
0
L
Sol
10,940
995
108
10
4
215,901
1
W
Danzaburou
11,120
1,011
41
4
2
238,232
0
L
Cabrakan
10,601
964
20
2
0
241,190
1
L
Hou Yi
11,032
1,003
51
5
1
198,253
0
W
Medusa
11,996
1,091
94
9
3
231,241
0
W
Scylla
12,271
1,116
69
6
1
208,285
0
L
Zeus
10,694
972
52
5
1
169,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role