Player Matchup

Kali
Kali
Brithwulf
Kali
Level 29
God Stats
32W - 12L
1,825 SR
Queue Stats
210W - 189L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
FerrazFerrara2
Kukulkan
Level 17
God Stats
26W - 15L
1,693 SR
Queue Stats
53W - 33L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
M4teuz
Tsukuyomi
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
37W - 16L
1,657 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Messas7
Kumbhakarna
Level 29
God Stats
2W - 0L
1,801 SR
Queue Stats
142W - 76L
1,627 Elo+
Party 2
Medusa
Medusa
k_mulan18
Medusa
Level 41
God Stats
3W - 3L
1,585 SR
Queue Stats
165W - 107L
1,611 Elo+
Party 2
Team Averages
Level 29
1,729 SR
1,614 Elo+

VS

Team Averages
Level 30
1,564 SR
1,507 Elo+
Ra
Ra
FariFario
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,665 Elo+
Party 1
Rama
Rama
Luisinpls
Rama
Level 64
God Stats
1W - 1L
1,712 SR
Queue Stats
69W - 73L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Santiska
Cthulhu
Level 29
God Stats
1W - 2L
1,607 SR
Queue Stats
75W - 64L
1,507 Elo+
Party 1
Da Ji
Da Ji
SoLveRk
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,388 Elo+
Party 1
Osiris
Osiris
XanXus11
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
8 / 2 / 3
9,429
589
6,315
11,308
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
6 / 1 / 5
9,155
572
11,661
5,154
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
M4teuz
Tsukuyomi
15
3 / 3 / 4
8,949
559
5,874
9,050
6,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Messas7
Kumbhakarna
12
2 / 2 / 6
8,162
510
3,011
11,719
7,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
k_mulan18
Medusa
15
1 / 3 / 2
8,469
529
8,843
10,779
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,957
435
4,557
6,985
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
2 / 5 / 3
7,533
471
6,512
10,862
3,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Santiska
Cthulhu
10
2 / 3 / 5
6,792
425
7,874
11,371
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
SoLveRk
Da Ji
13
2 / 4 / 3
7,981
499
4,008
11,463
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
XanXus11
Osiris
15
5 / 3 / 2
9,176
574
6,148
10,762
7,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
20
Kills
11
11
Deaths
20
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
8
2
3
4.75
L
0
5
2
0.2
W
Kukulkan
6
1
5
8.5
L
Rama
2
5
3
0.7
W
Tsukuyomi
M4teuz
Tsukuyomi
3
3
4
1.67
W
Kumbhakarna
Messas7
Kumbhakarna
2
2
6
2.5
L
Cthulhu
Santiska
Cthulhu
2
3
5
1.5
L
Da Ji
SoLveRk
Da Ji
2
4
3
0.88
L
Osiris
XanXus11
Osiris
5
3
2
2
W
Medusa
k_mulan18
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
29,099
48,010
Taken
51,443
23,907
Mitigated
29,689
11,004
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,315
3,826
0
3,740
11,308
4,565
0
2,505
8,713
0
57,533
L
4,557
818
532
746
6,985
2,567
0
2,793
4,192
40,439
0
W
Kukulkan
11,661
1,071
0
634
5,154
2,436
184
1,533
3,561
64,646
0
L
Rama
6,512
5,105
0
2,872
10,862
3,572
140
911
9,951
0
40,314
W
Tsukuyomi
M4teuz
Tsukuyomi
5,874
1,575
0
1,473
9,050
6,251
27
702
8,348
0
55,849
W
Kumbhakarna
Messas7
Kumbhakarna
3,011
865
0
830
11,719
7,404
0
4,028
7,481
15,953
0
L
Cthulhu
Santiska
Cthulhu
7,874
924
254
2,714
11,371
9,829
150
4,645
6,726
28,362
0
L
Da Ji
SoLveRk
Da Ji
4,008
1,022
0
3,600
11,463
5,808
0
2,951
8,512
0
43,285
L
Osiris
XanXus11
Osiris
6,148
2,073
0
500
10,762
7,913
910
3,372
7,390
0
36,113
W
Medusa
k_mulan18
Medusa
8,843
3,280
0
4,327
10,779
3,251
530
2,883
7,476
0
65,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
38,439
461
Minions Killed
382
0
Camps Cleared
0
1,574,958
Distance Traveled
1,431,612
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,429
589
110
7
0
337,872
2
L
Ra
6,957
435
94
6
0
268,162
0
W
Kukulkan
9,155
572
108
7
0
296,642
5
L
Rama
7,533
471
77
5
0
274,430
0
W
Tsukuyomi
8,949
559
110
7
0
327,952
5
W
Kumbhakarna
8,162
510
23
1
0
313,325
2
L
Cthulhu
6,792
425
45
3
0
283,641
3
L
Da Ji
7,981
499
79
5
0
323,233
0
L
Osiris
9,176
574
87
5
0
282,146
5
W
Medusa
8,469
529
110
7
0
299,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role