Player Matchup

Guan Yu
Guan Yu
FishFork
Guan Yu
Level 137
God Stats
0W - 1L
1,299 SR
Queue Stats
126W - 125L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Fr05tyjr
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 170L
1,438 Elo+
Party 2
Chaac
Chaac
MasterNeo88
Chaac
Level 102
God Stats
17W - 10L
1,556 SR
Queue Stats
966W - 1,057L
1,392 Elo+
Party 2
He Bo
He Bo
SilverMistWalker
He Bo
Level 105
God Stats
8W - 13L
1,522 SR
Queue Stats
596W - 623L
1,482 Elo+
Party 2
Hercules
Hercules
WARRIORofHEART
Hercules
Level 116
God Stats
6W - 9L
1,405 SR
Queue Stats
367W - 405L
1,459 Elo+
Party 2
Team Averages
Level 117
1,456 SR
1,470 Elo+

VS

Team Averages
Level 89
1,532 SR
1,563 Elo+
Cthulhu
Cthulhu
Daksinamurti
Cthulhu
Level 143
God Stats
5W - 8L
1,397 SR
Queue Stats
366W - 381L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Flenjers
Gilgamesh
Level 107
God Stats
2W - 0L
1,466 SR
Queue Stats
18W - 14L
1,484 Elo+
Solo
Serqet
Serqet
OxyD_YaKuZA
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,731 Elo+
Party 1
Hel
Hel
STDeluxe
Hel
Level 68
God Stats
9W - 6L
1,533 SR
Queue Stats
361W - 319L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Than0s7
Zhong Kui
Level 103
God Stats
2W - 0L
1,766 SR
Queue Stats
56W - 60L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FishFork
Guan Yu
14
1 / 7 / 10
7,920
609
6,695
20,504
17,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Fr05tyjr
Sun Wukong
15
3 / 8 / 8
9,201
708
11,941
21,488
21,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 6 / 10
9,141
703
7,252
25,528
22,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 7 / 5
10,896
838
21,344
12,185
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
15
1 / 5 / 10
8,027
617
13,251
28,428
14,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daksinamurti
Cthulhu
18
2 / 1 / 27
10,443
803
15,797
23,309
30,665
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Flenjers
Gilgamesh
19
14 / 3 / 13
11,693
899
26,714
17,533
13,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Serqet
15
3 / 7 / 8
9,596
738
4,729
11,015
5,019
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 2 / 20
11,070
852
19,144
17,902
16,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Than0s7
Zhong Kui
19
8 / 2 / 19
11,461
882
30,265
16,261
12,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
120
15
Kills
33
33
Deaths
15
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daksinamurti
Cthulhu
2
1
27
15.5
L
Guan Yu
FishFork
Guan Yu
1
7
10
0.86
W
Gilgamesh
Flenjers
Gilgamesh
14
3
13
6.83
L
Sun Wukong
Fr05tyjr
Sun Wukong
3
8
8
0.88
L
3
6
10
1.33
W
Serqet
3
7
8
1
W
6
2
20
8
L
7
7
5
1.36
W
Zhong Kui
Than0s7
Zhong Kui
8
2
19
8.75
L
Hercules
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,483
Damage
96,649
108,133
Taken
86,020
81,476
Mitigated
78,139
41,425
Healing
40,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daksinamurti
Cthulhu
15,797
1,261
3,138
2,861
23,309
30,665
538
5,658
17,651
28,543
0
L
Guan Yu
FishFork
Guan Yu
6,695
525
5,467
7,452
20,504
17,356
0
11,862
8,096
0
13,969
W
Gilgamesh
Flenjers
Gilgamesh
26,714
9,636
1,980
2,813
17,533
13,922
1,093
3,872
13,661
0
45,475
L
Sun Wukong
Fr05tyjr
Sun Wukong
11,941
2,226
490
2,723
21,488
21,837
0
12,653
8,835
0
22,725
L
7,252
1,517
847
8,965
25,528
22,957
39
13,033
11,992
197
16,218
W
Serqet
4,729
1,570
687
512
11,015
5,019
0
2,174
8,841
0
7,715
W
19,144
2,396
14,857
8,915
17,902
16,082
768
4,133
13,769
32,001
0
L
21,344
1,444
1,320
2,058
12,185
4,669
103
8,525
3,660
34,471
0
W
Zhong Kui
Than0s7
Zhong Kui
30,265
5,538
255
4,799
16,261
12,451
862
5,653
10,608
50,694
0
L
Hercules
13,251
1,999
619
11,484
28,428
14,657
511
19,133
9,295
0
20,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
54,263
94
Minions Killed
133
0
Camps Cleared
0
1,060,102
Distance Traveled
1,232,970
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,443
803
24
2
0
258,587
0
L
Guan Yu
7,920
609
9
1
0
236,855
1
W
Gilgamesh
11,693
899
28
2
0
266,981
0
L
Sun Wukong
9,201
708
17
1
0
212,925
2
L
Chaac
9,141
703
12
1
0
207,677
0
W
Serqet
9,596
738
6
0
0
241,251
0
W
Hel
11,070
852
35
3
0
238,101
0
L
He Bo
10,896
838
36
3
0
198,593
0
W
Zhong Kui
11,461
882
40
3
0
228,050
0
L
Hercules
8,027
617
20
2
0
204,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role