Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SkitheMadman
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
XenoKalgami
Cthulhu
Level 27
God Stats
19W - 23L
1,472 SR
Queue Stats
36W - 65L
1,285 Elo+
Party 2
Tiamat
Tiamat
realityripper
Tiamat
Level 84
God Stats
11W - 19L
1,382 SR
Queue Stats
31W - 56L
1,308 Elo+
Party 2
Team Averages
Level 59
1,452 SR
1,350 Elo+

VS

Team Averages
Level 35
1,468 SR
942 Elo+
Horus
Horus
BTorios
Horus
Level 27
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Tiamat
Tiamat
DenpenSupesu
Tiamat
Level 30
God Stats
1W - 2L
1,595 SR
Queue Stats
10W - 26L
732 Elo+
Party 1
Arachne
Arachne
RaiHeika
Arachne
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SkitheMadman
Ah Muzen Cab
18
6 / 6 / 10
15,387
641
21,245
22,281
11,455
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
XenoKalgami
Cthulhu
17
10 / 8 / 7
16,484
687
17,367
36,770
35,030
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 7 / 12
14,790
616
30,098
21,523
15,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BTorios
Horus
18
2 / 4 / 15
14,797
617
8,456
26,706
33,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
19
5 / 7 / 14
16,065
669
24,355
28,207
20,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
RaiHeika
Arachne
20
14 / 9 / 5
18,388
766
30,609
31,246
14,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
20
Kills
21
21
Deaths
20
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
BTorios
Horus
2
4
15
2.38
W
Tiamat
5
7
14
1.71
W
Arachne
RaiHeika
Arachne
14
9
5
1.83
L
Ah Muzen Cab
SkitheMadman
Ah Muzen Cab
6
6
10
1.83
L
Cthulhu
XenoKalgami
Cthulhu
10
8
7
1.69
L
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,710
Damage
63,420
80,574
Taken
86,159
61,532
Mitigated
68,491
21,158
Healing
34,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BTorios
Horus
8,456
5,306
7,032
10,896
26,706
33,102
544
16,100
10,606
281
47,844
W
Tiamat
24,355
1,663
1,347
9,483
28,207
20,757
1,320
13,635
14,572
108,991
0
W
Arachne
RaiHeika
Arachne
30,609
25,259
0
5,644
31,246
14,632
1,018
19,033
12,213
0
91,090
L
Ah Muzen Cab
SkitheMadman
Ah Muzen Cab
21,245
10,408
0
5,093
22,281
11,455
1,637
6,548
15,733
0
74,692
L
Cthulhu
XenoKalgami
Cthulhu
17,367
2,271
1,066
9,549
36,770
35,030
460
10,172
26,598
61,402
0
L
30,098
2,783
0
5,450
21,523
15,047
579
7,985
13,538
79,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
49,250
265
Minions Killed
269
0
Camps Cleared
0
1,094,227
Distance Traveled
1,291,728
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,797
617
56
2
0
422,408
4
W
Tiamat
16,065
669
118
5
0
379,854
5
W
Arachne
18,388
766
95
4
0
489,466
2
L
Ah Muzen Cab
15,387
641
83
3
0
378,095
4
L
Cthulhu
16,484
687
67
3
0
342,104
1
L
Tiamat
14,790
616
115
5
0
374,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role