Player Matchup

Hel
Hel
Dawning Halo
Hel
Level 160
God Stats
4W - 1L
1,627 SR
Queue Stats
143W - 134L
1,613 Elo+
Party 2
Medusa
Medusa
GimmeUrT03s
Medusa
Level 8
God Stats
1W - 0L
1,696 SR
Queue Stats
20W - 11L
1,855 Elo+
Party 2
Fenrir
Fenrir
Lmao Rain
Fenrir
Level 28
God Stats
9W - 0L
1,973 SR
Queue Stats
114W - 50L
1,699 Elo+
Party 2
Tsukuyomi
Tsukuyomi
P3rQ
Tsukuyomi
Level 160
God Stats
10W - 4L
1,687 SR
Queue Stats
161W - 152L
1,654 Elo+
Party 2
Merlin
Merlin
ll JOK3R II
Merlin
Level 157
God Stats
7W - 5L
1,638 SR
Queue Stats
177W - 148L
1,633 Elo+
Party 2
Team Averages
Level 103
1,724 SR
1,691 Elo+

VS

Team Averages
Level 92
1,649 SR
1,608 Elo+
Danzaburou
Danzaburou
A Normal Rake
Danzaburou
Level 137
God Stats
8W - 11L
1,678 SR
Queue Stats
155W - 141L
1,600 Elo+
Party 1
Mercury
Mercury
M10F24
Mercury
Level 129
God Stats
7W - 3L
1,771 SR
Queue Stats
161W - 138L
1,616 Elo+
Party 1
Merlin
Merlin
P10F24
Merlin
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,632 Elo+
Party 1
Bellona
Bellona
TTV_Perttle
Bellona
Level 39
God Stats
1W - 1L
1,840 SR
Queue Stats
72W - 50L
1,652 Elo+
Party 3
Athena
Athena
sergi-h0e-
Athena
Level 113
God Stats
1W - 5L
1,458 SR
Queue Stats
83W - 101L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
8,993
529
8,204
14,988
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
16
6 / 1 / 0
9,305
547
7,025
8,687
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Lmao Rain
Fenrir
16
6 / 4 / 4
9,230
543
7,702
13,746
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
P3rQ
Tsukuyomi
12
2 / 6 / 8
7,741
455
7,416
15,627
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
13
3 / 4 / 6
7,713
454
9,564
10,150
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Normal Rake
Danzaburou
16
3 / 3 / 6
10,145
597
8,594
10,544
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
M10F24
Mercury
15
4 / 4 / 5
9,163
539
5,652
14,648
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
P10F24
Merlin
13
2 / 6 / 6
8,335
490
10,355
9,447
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TTV_Perttle
Bellona
13
3 / 3 / 1
8,633
508
6,752
12,343
10,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
sergi-h0e-
Athena
10
4 / 2 / 3
7,523
443
6,970
11,453
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
18
Kills
16
16
Deaths
18
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Normal Rake
Danzaburou
3
3
6
2
W
1
1
13
7.5
W
Medusa
6
1
0
6
W
Fenrir
Lmao Rain
Fenrir
6
4
4
2
L
Mercury
M10F24
Mercury
4
4
5
1.63
L
Merlin
P10F24
Merlin
2
6
6
0.83
W
Tsukuyomi
P3rQ
Tsukuyomi
2
6
8
1
L
Bellona
TTV_Perttle
Bellona
3
3
1
1.17
W
Merlin
3
4
6
1.5
L
Athena
sergi-h0e-
Athena
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
38,323
63,198
Taken
58,435
32,424
Mitigated
29,762
24,007
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Normal Rake
Danzaburou
8,594
4,036
0
2,315
10,544
3,880
0
1,885
8,629
0
75,053
W
8,204
722
4,474
7,560
14,988
6,122
87
4,780
10,208
62,323
0
W
Medusa
7,025
1,618
0
432
8,687
3,240
0
1,723
6,964
0
69,722
W
Fenrir
Lmao Rain
Fenrir
7,702
1,530
0
4,489
13,746
10,117
1,338
1,490
12,256
0
33,239
L
Mercury
M10F24
Mercury
5,652
2,131
0
4,354
14,648
5,462
0
4,451
10,137
0
59,822
L
Merlin
P10F24
Merlin
10,355
125
0
591
9,447
3,380
123
4,459
4,988
47,689
0
W
Tsukuyomi
P3rQ
Tsukuyomi
7,416
1,708
0
4,123
15,627
9,136
133
4,973
10,654
0
21,517
L
Bellona
TTV_Perttle
Bellona
6,752
2,771
0
4,727
12,343
10,706
450
2,809
9,144
0
42,270
W
Merlin
9,564
674
0
2,929
10,150
3,809
0
4,359
5,791
34,040
0
L
Athena
sergi-h0e-
Athena
6,970
2,117
0
2,826
11,453
6,334
0
4,164
7,259
22,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
43,799
398
Minions Killed
465
0
Camps Cleared
0
1,643,894
Distance Traveled
1,485,525
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,145
597
155
9
0
302,668
6
W
Hel
8,993
529
128
8
0
359,459
1
W
Medusa
9,305
547
124
7
0
323,136
3
W
Fenrir
9,230
543
67
4
0
331,288
0
L
Mercury
9,163
539
110
6
0
320,011
3
L
Merlin
8,335
490
78
5
0
298,693
1
W
Tsukuyomi
7,741
455
29
2
0
339,017
4
L
Bellona
8,633
508
100
6
0
266,929
2
W
Merlin
7,713
454
50
3
0
290,994
7
L
Athena
7,523
443
22
1
0
297,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role