Player Matchup

Freya
Freya
Cosmic Erosion
Freya
Level 88
God Stats
19W - 13L
1,560 SR
Queue Stats
115W - 158L
1,314 Elo+
Party 1
Janus
Janus
KaptainXplo
Janus
Level 23
God Stats
11W - 8L
1,791 SR
Queue Stats
100W - 118L
1,376 Elo+
Party 1
Izanami
Izanami
NHG Leviathan
Izanami
Level 47
God Stats
17W - 18L
1,523 SR
Queue Stats
52W - 79L
1,281 Elo+
Party 1
Set
Set
XxTheJoKeRxX757
Set
Level 15
God Stats
3W - 1L
1,709 SR
Queue Stats
31W - 48L
1,438 Elo+
Party 1
Ymir
Ymir
slumbiez
Ymir
Level 3
God Stats
3W - 2L
1,709 SR
Queue Stats
13W - 15L
1,656 Elo+
Party 1
Team Averages
Level 35
1,658 SR
1,413 Elo+

VS

Team Averages
Level 18
1,454 SR
1,433 Elo+
Cthulhu
Cthulhu
Extra9911
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,637 Elo+
Party 2
Vulcan
Vulcan
ThatGuyUKnow53
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
cabochard7
Gilgamesh
Level 29
God Stats
12W - 29L
1,272 SR
Queue Stats
126W - 163L
1,314 Elo+
Solo
Kukulkan
Kukulkan
franccovera
Kukulkan
Level 5
God Stats
5W - 10L
1,500 SR
Queue Stats
8W - 15L
1,350 Elo+
Solo
Hou Yi
Hou Yi
vegaloko00
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 8
11,914
518
19,150
17,078
8,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
17 / 1 / 6
12,860
559
22,521
13,081
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
17
8 / 1 / 6
11,427
497
9,841
14,676
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 2 / 8
12,764
555
10,146
13,489
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
14
1 / 4 / 8
9,143
398
4,935
13,420
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Extra9911
Cthulhu
15
2 / 7 / 4
9,579
416
15,613
23,161
16,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 13 / 3
8,161
355
6,468
15,888
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
cabochard7
Gilgamesh
14
5 / 8 / 1
10,211
444
7,760
21,173
17,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
franccovera
Kukulkan
14
0 / 6 / 2
8,807
383
1,287
9,701
3,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
vegaloko00
Hou Yi
10
0 / 13 / 2
7,234
315
5,100
15,031
5,082
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
47
Kills
7
9
Deaths
47
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
Cthulhu
Extra9911
Cthulhu
2
7
4
0.57
W
17
1
6
20
W
Izanami
8
1
6
11
L
0
13
3
0.12
W
11
2
8
7.5
L
Gilgamesh
cabochard7
Gilgamesh
5
8
1
0.69
L
Kukulkan
franccovera
Kukulkan
0
6
2
0.17
W
Ymir
1
4
8
1.25
L
Hou Yi
vegaloko00
Hou Yi
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,593
Damage
36,228
71,744
Taken
84,954
38,504
Mitigated
49,194
27,191
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,150
5,955
354
10,715
17,078
8,229
904
4,989
11,927
63,760
0
L
Cthulhu
Extra9911
Cthulhu
15,613
1,078
287
4,434
23,161
16,485
0
11,672
11,273
62,885
0
W
22,521
1,963
694
2,235
13,081
4,690
2,342
5,465
7,478
86,447
0
W
Izanami
9,841
8,136
0
6,349
14,676
6,155
6,409
5,238
9,438
0
87,052
L
6,468
2,387
0
690
15,888
5,983
37
9,338
6,550
43,388
0
W
10,146
4,986
318
6,036
13,489
7,679
0
1,149
12,340
0
91,887
L
Gilgamesh
cabochard7
Gilgamesh
7,760
1,003
99
2,325
21,173
17,865
0
9,212
11,841
348
39,657
L
Kukulkan
franccovera
Kukulkan
1,287
751
0
0
9,701
3,779
1,174
6,303
3,398
33,346
0
W
Ymir
4,935
1,039
0
490
13,420
11,751
718
6,385
6,955
21,244
0
L
Hou Yi
vegaloko00
Hou Yi
5,100
2,619
0
79
15,031
5,082
450
9,715
5,286
0
20,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,108
Gold Earned
43,992
528
Minions Killed
323
0
Camps Cleared
0
2,051,720
Distance Traveled
1,704,876
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,914
518
91
4
0
424,136
2
L
Cthulhu
9,579
416
91
4
0
399,880
3
W
Janus
12,860
559
140
6
0
469,059
0
W
Izanami
11,427
497
137
6
0
387,108
0
L
Vulcan
8,161
355
78
3
0
367,542
0
W
Set
12,764
555
136
6
0
442,947
1
L
Gilgamesh
10,211
444
61
3
0
345,400
0
L
Kukulkan
8,807
383
66
3
0
279,020
1
W
Ymir
9,143
398
24
1
0
328,470
0
L
Hou Yi
7,234
315
27
1
0
313,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role