Player Matchup

Artemis
Artemis
Cheddar_isBetter
Artemis
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 129L
1,454 Elo+
Party 1
Chronos
Chronos
LaMbOz_06
Chronos
Level 89
God Stats
1W - 6L
1,472 SR
Queue Stats
120W - 148L
1,464 Elo+
Party 1
Thor
Thor
Last_Bucc
Thor
Level 92
God Stats
0W - 1L
1,721 SR
Queue Stats
339W - 293L
1,472 Elo+
Solo
Guan Yu
Guan Yu
RaG3_AsSaCiNz
Guan Yu
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
185W - 185L
1,486 Elo+
Party 1
Chaac
Chaac
sparky_penguin18
Chaac
Level 97
God Stats
3W - 4L
1,578 SR
Queue Stats
42W - 52L
1,469 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,469 Elo+

VS

Team Averages
Level 76
1,565 SR
1,367 Elo+
Zeus
Zeus
AcogStealthy
Zeus
Level 56
God Stats
25W - 42L
1,358 SR
Queue Stats
50W - 80L
1,260 Elo+
Party 2
Sun Wukong
Sun Wukong
Charmanlos
Sun Wukong
Level 88
God Stats
88W - 89L
1,550 SR
Queue Stats
354W - 405L
1,393 Elo+
Party 2
Chiron
Chiron
D0nBigPaPa
Chiron
Level 85
God Stats
6W - 3L
1,528 SR
Queue Stats
198W - 254L
1,366 Elo+
Party 2
Bacchus
Bacchus
Swissmissmahpizz
Bacchus
Level 62
God Stats
4W - 9L
1,716 SR
Queue Stats
53W - 101L
1,373 Elo+
Party 2
Chang'e
Chang'e
Yin_Yang332
Chang'e
Level 87
God Stats
21W - 11L
1,675 SR
Queue Stats
48W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,681
440
16,072
20,279
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
LaMbOz_06
Chronos
14
1 / 3 / 2
9,272
421
11,342
13,747
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
1 / 4 / 3
8,856
403
7,328
11,998
5,577
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
10
0 / 6 / 0
7,409
337
1,466
14,052
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 3 / 3
10,612
482
14,799
19,112
13,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,694
441
10,039
12,974
4,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Charmanlos
Sun Wukong
17
8 / 1 / 6
11,247
511
13,407
15,850
10,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
D0nBigPaPa
Chiron
18
4 / 3 / 5
11,512
523
15,570
17,009
6,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 9
10,168
462
8,121
17,987
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Yin_Yang332
Chang'e
16
7 / 1 / 4
10,758
489
16,675
15,366
12,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
24
24
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
Sun Wukong
Charmanlos
Sun Wukong
8
1
6
11
L
2
8
1
0.31
W
Chiron
D0nBigPaPa
Chiron
4
3
5
2.17
L
Chronos
LaMbOz_06
Chronos
1
3
2
0.67
L
Thor
1
4
3
0.63
L
Guan Yu
0
6
0
0
W
5
0
9
9.5
W
Chang'e
Yin_Yang332
Chang'e
7
1
4
9
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,007
Damage
63,812
79,188
Taken
79,186
38,698
Mitigated
52,849
24,098
Healing
32,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,039
1,394
930
2,692
12,974
4,333
140
1,359
11,615
60,840
0
W
Sun Wukong
Charmanlos
Sun Wukong
13,407
3,034
0
1,602
15,850
10,313
530
2,742
13,108
0
66,730
L
16,072
10,017
0
6,145
20,279
7,270
756
6,650
13,541
0
70,773
W
Chiron
D0nBigPaPa
Chiron
15,570
6,274
827
5,937
17,009
6,866
882
0
17,007
0
95,801
L
Chronos
LaMbOz_06
Chronos
11,342
2,363
372
3,532
13,747
4,922
700
7,483
5,914
59,805
0
L
Thor
7,328
1,527
132
1,309
11,998
5,577
0
5,028
6,902
0
41,850
L
Guan Yu
1,466
336
424
3,591
14,052
7,621
0
6,239
7,739
0
18,924
W
8,121
1,084
1,053
5,968
17,987
19,155
130
4,063
13,924
22,127
0
W
Chang'e
Yin_Yang332
Chang'e
16,675
781
4,160
8,836
15,366
12,182
578
3,178
12,188
65,704
0
L
14,799
3,973
0
8,593
19,112
13,308
0
8,707
10,257
0
83,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
53,379
483
Minions Killed
509
0
Camps Cleared
0
1,861,861
Distance Traveled
2,083,024
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,694
441
124
6
0
368,600
3
W
Sun Wukong
11,247
511
114
5
0
458,455
4
L
Artemis
9,681
440
106
5
0
360,238
7
W
Chiron
11,512
523
136
6
0
393,476
4
L
Chronos
9,272
421
116
5
0
392,765
3
L
Thor
8,856
403
89
4
0
398,408
2
L
Guan Yu
7,409
337
32
1
0
263,564
4
W
Bacchus
10,168
462
25
1
0
446,762
12
W
Chang'e
10,758
489
110
5
0
415,731
8
L
Chaac
10,612
482
140
6
0
446,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role