Player Matchup

Cthulhu
Cthulhu
GenesisNow
Cthulhu
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 42L
1,589 Elo+
Party 1
Anhur
Anhur
Judas419
Anhur
Level 13
God Stats
5W - 1L
1,746 SR
Queue Stats
40W - 32L
1,632 Elo+
Party 1
Medusa
Medusa
Kibblejay
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,587 Elo+
Party 1
Artemis
Artemis
MadSandman666
Artemis
Level 3
God Stats
4W - 1L
1,698 SR
Queue Stats
43W - 37L
1,531 Elo+
Party 1
Ymir
Ymir
SemajHsoj1
Ymir
Level 29
God Stats
2W - 0L
1,166 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 1
Team Averages
Level 15
1,522 SR
1,571 Elo+

VS

Team Averages
Level 10
1,446 SR
1,356 Elo+
Yemoja
Yemoja
Bricode
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Loki
Loki
Fabio_hellann
Loki
Level 18
God Stats
0W - 3L
1,155 SR
Queue Stats
181W - 193L
1,335 Elo+
Solo
Vulcan
Vulcan
MarkMartins
Vulcan
Level 8
God Stats
6W - 8L
1,589 SR
Queue Stats
174W - 201L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Super3727
Gilgamesh
Level 15
God Stats
7W - 5L
1,486 SR
Queue Stats
26W - 30L
1,366 Elo+
Solo
King Arthur
King Arthur
venitrolo
King Arthur
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 32L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GenesisNow
Cthulhu
19
9 / 1 / 26
12,418
1,129
15,745
11,741
13,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Judas419
Anhur
19
12 / 2 / 19
12,858
1,169
17,243
9,200
3,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Kibblejay
Medusa
19
7 / 0 / 26
11,795
1,072
17,905
10,431
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
18
7 / 3 / 23
11,435
1,040
16,434
6,568
2,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 25
11,185
1,017
7,460
10,021
7,898
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bricode
Yemoja
14
0 / 9 / 2
9,619
874
3,548
18,303
21,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 12 / 4
10,602
964
9,242
20,572
7,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
15
1 / 5 / 3
9,947
904
14,623
12,164
5,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Super3727
Gilgamesh
15
1 / 8 / 3
9,487
862
7,767
17,606
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
venitrolo
King Arthur
15
2 / 4 / 3
9,744
886
7,045
12,197
5,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
23
38
Kills
8
8
Deaths
38
119
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bricode
Yemoja
0
9
2
0.11
L
4
12
4
0.5
W
Cthulhu
GenesisNow
Cthulhu
9
1
26
22
W
Anhur
Judas419
Anhur
12
2
19
10.75
W
Medusa
Kibblejay
Medusa
7
0
26
20
W
Artemis
7
3
23
6.17
L
Vulcan
1
5
3
0.5
W
3
2
25
7.75
L
Gilgamesh
Super3727
Gilgamesh
1
8
3
0.31
L
King Arthur
venitrolo
King Arthur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,787
Damage
42,225
47,961
Taken
80,842
32,326
Mitigated
48,591
6,591
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bricode
Yemoja
3,548
995
1,321
934
18,303
21,051
0
3,683
14,620
8,619
0
L
9,242
3,312
0
0
20,572
7,916
0
5,924
14,648
0
21,346
W
Cthulhu
GenesisNow
Cthulhu
15,745
2,121
246
699
11,741
13,695
0
4,359
7,382
34,938
0
W
Anhur
Judas419
Anhur
17,243
9,041
0
1,907
9,200
3,671
0
4,121
5,079
0
44,910
W
Medusa
Kibblejay
Medusa
17,905
11,562
0
2,195
10,431
4,540
0
4,137
6,294
0
40,204
W
Artemis
16,434
12,105
0
1,544
6,568
2,522
0
2,175
4,393
0
31,424
L
Vulcan
14,623
5,485
0
1,035
12,164
5,002
0
4,661
7,503
42,800
0
W
7,460
1,026
0
0
10,021
7,898
0
3,379
6,642
20,896
0
L
Gilgamesh
Super3727
Gilgamesh
7,767
1,237
0
629
17,606
9,453
0
6,020
11,586
0
27,095
L
King Arthur
venitrolo
King Arthur
7,045
1,186
0
1,353
12,197
5,169
0
2,917
9,280
0
14,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
49,399
233
Minions Killed
156
10
Camps Cleared
3
1,035,441
Distance Traveled
873,357
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,619
874
7
1
0
140,261
0
L
Loki
10,602
964
16
1
0
190,896
0
W
Cthulhu
12,418
1,129
40
4
2
219,303
0
W
Anhur
12,858
1,169
63
6
3
201,510
0
W
Medusa
11,795
1,072
60
5
4
228,794
2
W
Artemis
11,435
1,040
42
4
1
193,597
1
L
Vulcan
9,947
904
72
7
2
171,139
0
W
Ymir
11,185
1,017
28
3
0
192,237
0
L
Gilgamesh
9,487
862
40
4
1
204,552
0
L
King Arthur
9,744
886
21
2
0
166,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role