Player Matchup

Sol
Sol
BlunderbusChamp
Sol
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 14L
1,225 Elo+
Party 2
Amaterasu
Amaterasu
Madam Blades
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,318 Elo+
Party 2
Sylvanus
Sylvanus
ZYN BILLS 2
Sylvanus
Level 65
God Stats
3W - 4L
1,518 SR
Queue Stats
35W - 41L
1,346 Elo+
Party 2
Team Averages
Level 65
1,506 SR
1,296 Elo+

VS

Team Averages
Level 61
1,481 SR
1,492 Elo+
Sun Wukong
Sun Wukong
Teeezhy
Sun Wukong
Level 95
God Stats
1W - 0L
1,606 SR
Queue Stats
87W - 88L
1,475 Elo+
Party 1
Chiron
Chiron
ViaticOregon530
Chiron
Level 45
God Stats
4W - 0L
1,625 SR
Queue Stats
5W - 2L
1,475 Elo+
Solo
Hades
Hades
Xxalphad4vexX
Hades
Level 43
God Stats
6W - 2L
1,213 SR
Queue Stats
106W - 112L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,754
542
5,385
11,479
3,811
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Madam Blades
Amaterasu
13
3 / 8 / 3
10,650
592
11,363
24,654
18,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
ZYN BILLS 2
Sylvanus
15
3 / 2 / 4
10,820
601
9,158
14,825
15,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Teeezhy
Sun Wukong
16
4 / 1 / 7
12,500
694
7,196
11,830
6,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 3 / 10
12,028
668
17,723
16,203
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 3 / 6
12,861
715
15,468
14,260
7,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
17
17
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Amaterasu
Madam Blades
Amaterasu
3
8
3
0.56
W
Sun Wukong
Teeezhy
Sun Wukong
4
1
7
7.5
W
3
3
10
2.67
W
10
3
6
4.33
L
Sylvanus
ZYN BILLS 2
Sylvanus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
40,387
50,958
Taken
42,293
37,277
Mitigated
20,211
14,643
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,385
777
0
465
11,479
3,811
34
2,922
8,557
25,002
0
L
Amaterasu
Madam Blades
Amaterasu
11,363
3,654
0
4,657
24,654
18,389
754
7,811
16,843
0
46,931
W
Sun Wukong
Teeezhy
Sun Wukong
7,196
1,221
0
4,737
11,830
6,403
0
5,183
6,467
0
66,648
W
17,723
8,129
1,119
6,605
16,203
6,484
1,601
4,304
11,599
0
77,528
W
15,468
878
1,107
6,752
14,260
7,324
974
5,447
8,455
42,130
0
L
Sylvanus
ZYN BILLS 2
Sylvanus
9,158
1,741
3,949
5,572
14,825
15,077
576
4,899
9,926
40,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
37,389
152
Minions Killed
231
0
Camps Cleared
0
811,599
Distance Traveled
931,078
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,754
542
36
2
0
261,699
0
L
Amaterasu
10,650
592
66
4
0
295,612
1
W
Sun Wukong
12,500
694
89
5
0
363,732
0
W
Chiron
12,028
668
83
5
0
285,979
6
W
Hades
12,861
715
59
3
0
281,367
2
L
Sylvanus
10,820
601
50
3
0
254,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role