Player Matchup

Chernobog
Chernobog
AfghanMeatMan
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,709 Elo+
Party 2
Ymir
Ymir
BathTimeTy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
IMNOTAUSTIN
Baron Samedi
Level 21
God Stats
1W - 1L
1,611 SR
Queue Stats
9W - 7L
1,642 Elo+
Party 2
Arachne
Arachne
KimchiBussie
Arachne
Level 43
God Stats
6W - 2L
1,833 SR
Queue Stats
54W - 62L
1,420 Elo+
Party 2
Ares
Ares
sa141id
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 18
1,589 SR
1,554 Elo+

VS

Team Averages
Level 21
1,489 SR
1,450 Elo+
Hou Yi
Hou Yi
DringDrong
Hou Yi
Level 21
God Stats
22W - 16L
1,562 SR
Queue Stats
35W - 32L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
ForwardBreast
Sylvanus
Level 6
God Stats
5W - 5L
1,394 SR
Queue Stats
9W - 5L
1,505 Elo+
Party 1
Bellona
Bellona
Rooybear
Bellona
Level 25
God Stats
4W - 2L
1,564 SR
Queue Stats
40W - 40L
1,459 Elo+
Party 1
Ra
Ra
woosangkim
Ra
Level 29
God Stats
17W - 11L
1,528 SR
Queue Stats
75W - 87L
1,317 Elo+
Solo
Arachne
Arachne
xxLeaguePlayerxx
Arachne
Level 26
God Stats
9W - 10L
1,396 SR
Queue Stats
59W - 55L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AfghanMeatMan
Chernobog
13
3 / 12 / 0
8,831
421
4,680
14,482
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 12 / 1
7,813
372
5,935
17,639
10,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
IMNOTAUSTIN
Baron Samedi
14
1 / 9 / 6
9,416
448
12,246
16,476
8,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
KimchiBussie
Arachne
19
12 / 7 / 1
12,833
611
12,374
17,560
9,398
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
sa141id
Ares
12
0 / 14 / 3
7,451
355
2,461
18,175
7,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DringDrong
Hou Yi
17
12 / 3 / 10
11,625
554
15,061
15,949
6,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ForwardBreast
Sylvanus
17
8 / 2 / 21
12,169
579
6,186
17,514
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Rooybear
Bellona
17
11 / 5 / 9
11,614
553
16,439
17,388
16,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 13
10,934
521
7,282
10,740
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 4 / 2
14,396
686
22,972
15,871
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
18
Kills
54
54
Deaths
18
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AfghanMeatMan
Chernobog
3
12
0
0.25
L
2
12
1
0.21
W
Hou Yi
DringDrong
Hou Yi
12
3
10
5.67
W
Sylvanus
ForwardBreast
Sylvanus
8
2
21
9.25
L
Baron Samedi
IMNOTAUSTIN
Baron Samedi
1
9
6
0.44
L
Arachne
KimchiBussie
Arachne
12
7
1
1.79
W
Bellona
Rooybear
Bellona
11
5
9
3.1
L
Ares
sa141id
Ares
0
14
3
0.11
W
1
4
13
1.88
W
22
4
2
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
67,940
84,332
Taken
77,462
40,541
Mitigated
58,074
8,065
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AfghanMeatMan
Chernobog
4,680
3,082
0
0
14,482
4,430
0
3,935
10,469
0
30,370
L
5,935
797
0
1,162
17,639
10,481
0
3,010
14,429
29,757
674
W
Hou Yi
DringDrong
Hou Yi
15,061
7,999
0
3,192
15,949
6,253
5,083
4,298
11,487
0
85,820
W
Sylvanus
ForwardBreast
Sylvanus
6,186
2,981
4,141
5,615
17,514
22,215
1,633
2,323
15,065
29,887
0
L
Baron Samedi
IMNOTAUSTIN
Baron Samedi
12,246
715
174
2,946
16,476
8,434
0
1,226
15,172
54,897
0
L
Arachne
KimchiBussie
Arachne
12,374
9,286
0
3,728
17,560
9,398
3,144
451
17,109
0
69,268
W
Bellona
Rooybear
Bellona
16,439
4,621
0
966
17,388
16,194
1,687
4,450
12,794
0
64,613
L
Ares
sa141id
Ares
2,461
266
0
55
18,175
7,798
36
4,366
13,685
10,431
0
W
7,282
801
3,263
722
10,740
4,427
1,004
3,296
7,256
67,576
0
W
22,972
18,047
0
4,573
15,871
8,985
2,448
5,373
10,336
0
103,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
60,738
382
Minions Killed
568
0
Camps Cleared
0
1,620,955
Distance Traveled
2,068,714
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,831
421
54
3
0
285,061
0
L
Ymir
7,813
372
58
3
0
315,446
2
W
Hou Yi
11,625
554
125
6
0
362,615
3
W
Sylvanus
12,169
579
45
2
0
382,431
3
L
Baron Samedi
9,416
448
117
6
0
304,769
3
L
Arachne
12,833
611
131
6
0
407,045
0
W
Bellona
11,614
553
108
5
0
406,156
1
L
Ares
7,451
355
22
1
0
308,634
2
W
Ra
10,934
521
144
7
0
418,283
0
W
Arachne
14,396
686
146
7
0
499,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role