Player Matchup

Geb
Geb
Masters
BeachedBananas
Geb
Masters
Level 149
God Stats
19W - 12L
1,817 SR
Queue Stats
351W - 305L
2,911 MMR
Party 2
Awilix
Awilix
Masters
GreenRelish
Awilix
Masters
Level 157
God Stats
7W - 8L
1,766 SR
Queue Stats
342W - 301L
2,865 MMR
Party 2
Scylla
Scylla
Masters
Jaggi
Scylla
Masters
Level 160
God Stats
6W - 5L
1,718 SR
Queue Stats
568W - 518L
2,987 MMR
Solo
Osiris
Osiris
Masters
Snaddy
Osiris
Masters
Level 160
God Stats
13W - 10L
1,740 SR
Queue Stats
239W - 193L
3,033 MMR
Solo
Neith
Neith
Grandmaster
thebestotter
Neith
Grandmaster
Level 160
God Stats
29W - 28L
1,561 SR
Queue Stats
857W - 815L
3,363 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,720 SR
3,032 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,484 SR
2,323 MMR
Yemoja
Yemoja
Grandmaster
Awesomejake408
Yemoja
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
Glaivus
Hun Batz
Masters
Level 160
God Stats
61W - 56L
1,616 SR
Queue Stats
642W - 602L
2,783 MMR
Solo
Ares
Ares
Grandmaster
Haddix
Ares
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Masters
LASBRA
Chiron
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 236L
3,172 MMR
Solo
Sol
Sol
Masters
Апoп
Sol
Masters
Level 88
God Stats
2W - 2L
1,303 SR
Queue Stats
239W - 210L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,248
477
2,043
10,057
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
10
2 / 4 / 2
5,841
531
4,606
7,501
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Jaggi
Scylla
11
1 / 1 / 0
5,980
544
2,200
2,956
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Snaddy
Osiris
10
1 / 2 / 1
5,679
516
5,209
9,225
7,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 1
5,835
530
4,785
6,156
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatSobekGilgamesh

VS

Bans
SetMerlinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,694
609
6,184
5,447
2,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Glaivus
Hun Batz
12
6 / 2 / 1
7,066
642
4,896
6,499
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Haddix
Ares
11
0 / 1 / 5
6,483
589
7,904
8,537
6,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
LASBRA
Chiron
12
3 / 1 / 0
6,656
605
2,808
4,078
1,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sol
12
2 / 1 / 1
7,182
653
4,865
6,584
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
13
13
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
4
3
0.38
W
Hun Batz
Glaivus
Hun Batz
6
2
1
3.25
L
Awilix
2
4
2
0.75
W
Ares
Haddix
Ares
0
1
5
2.5
L
Scylla
Jaggi
Scylla
1
1
0
1
W
Chiron
LASBRA
Chiron
3
1
0
3
L
Osiris
Snaddy
Osiris
1
2
1
0.75
L
1
2
1
0.75
W
Sol
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
26,657
35,895
Taken
31,145
16,374
Mitigated
14,103
9,131
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,184
1,781
673
2,542
5,447
2,123
204
2,146
3,301
22,555
0
L
2,043
509
0
1,551
10,057
4,333
0
5,233
4,824
10,750
0
W
Hun Batz
Glaivus
Hun Batz
4,896
1,727
0
1,922
6,499
2,257
0
321
6,178
0
41,467
L
Awilix
4,606
1,997
0
494
7,501
2,302
0
3,225
4,276
0
32,196
W
Ares
Haddix
Ares
7,904
850
0
3,065
8,537
6,791
0
94
8,443
33,278
0
L
Scylla
Jaggi
Scylla
2,200
0
0
552
2,956
774
0
585
2,371
38,882
0
W
Chiron
LASBRA
Chiron
2,808
1,617
300
1,393
4,078
1,391
522
1,485
2,593
0
42,663
L
Osiris
Snaddy
Osiris
5,209
1,617
0
3,973
9,225
7,450
0
5,718
3,507
0
22,468
L
4,785
2,185
0
2,561
6,156
1,515
0
4,192
1,964
0
33,785
W
Sol
4,865
2,136
0
3,426
6,584
1,541
64
197
6,387
50,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
34,081
307
Minions Killed
372
0
Camps Cleared
0
1,065,432
Distance Traveled
1,031,863
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,694
609
35
3
0
211,975
3
L
Geb
5,248
477
23
2
0
218,253
5
W
Hun Batz
7,066
642
86
8
0
241,924
1
L
Awilix
5,841
531
60
5
0
240,376
2
W
Ares
6,483
589
60
5
0
186,778
1
L
Scylla
5,980
544
96
9
0
202,337
4
W
Chiron
6,656
605
87
8
0
202,488
3
L
Osiris
5,679
516
49
4
0
217,208
4
L
Neith
5,835
530
79
7
0
187,258
4
W
Sol
7,182
653
104
9
0
188,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role