Player Matchup

Cerberus
Cerberus
Platinum II
Alfa
Cerberus
Platinum II
Level 160
God Stats
9W - 5L
1,532 SR
Queue Stats
365W - 348L
1,787 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
HiddinVirus
Baba Yaga
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum IV
PermaBanKEKW
Cupid
Platinum IV
Level 41
God Stats
14W - 9L
2,068 SR
Queue Stats
66W - 55L
1,898 MMR
Solo
Vamana
Vamana
Platinum II
StormReborn
Vamana
Platinum II
Level 159
God Stats
10W - 3L
1,953 SR
Queue Stats
275W - 270L
1,934 MMR
Solo
Camazotz
Camazotz
Platinum I
swiine
Camazotz
Platinum I
Level 156
God Stats
30W - 17L
1,791 SR
Queue Stats
524W - 524L
1,900 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,769 SR
1,804 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,602 SR
1,849 MMR
Janus
Janus
Platinum II
Epicgamer987
Janus
Platinum II
Level 146
God Stats
12W - 13L
1,775 SR
Queue Stats
213W - 204L
1,964 MMR
Party 1
King Arthur
King Arthur
Gold I
Machiito
King Arthur
Gold I
Level 158
God Stats
1W - 2L
1,384 SR
Queue Stats
281W - 279L
1,711 MMR
Solo
Sylvanus
Sylvanus
Platinum V
MagiKarpman
Sylvanus
Platinum V
Level 67
God Stats
4W - 5L
1,492 SR
Queue Stats
67W - 63L
1,672 MMR
Solo
Ne Zha
Ne Zha
Platinum I
StriderNoHIryu
Ne Zha
Platinum I
Level 139
God Stats
2W - 3L
1,651 SR
Queue Stats
405W - 400L
1,942 MMR
Solo
Chiron
Chiron
Platinum II
Tenjokenshin
Chiron
Platinum II
Level 156
God Stats
23W - 13L
1,707 SR
Queue Stats
183W - 168L
1,958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alfa
Cerberus
18
3 / 5 / 9
13,800
531
14,958
28,986
25,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
HiddinVirus
Baba Yaga
20
2 / 2 / 8
14,081
542
18,637
15,249
6,825
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
9 / 4 / 6
17,687
680
24,442
23,825
11,556
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
4 / 1 / 7
16,511
635
20,822
35,337
38,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
swiine
Camazotz
20
4 / 4 / 5
14,322
551
14,052
28,925
13,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetAthenaTiamatGilgameshScylla

VS

Bans
TsukuyomiSobekKumbhakarnaYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 2
12,489
480
18,313
16,533
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Machiito
King Arthur
19
1 / 5 / 1
12,278
472
20,508
31,027
25,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MagiKarpman
Sylvanus
18
1 / 3 / 11
11,966
460
9,325
25,634
25,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 4 / 5
11,667
449
12,890
22,878
10,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
19
4 / 7 / 4
12,578
484
21,028
21,908
7,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
22
Kills
16
16
Deaths
22
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alfa
Cerberus
3
5
9
1.5
L
6
3
2
2.33
W
Baba Yaga
HiddinVirus
Baba Yaga
2
2
8
3
L
King Arthur
Machiito
King Arthur
1
5
1
0.3
L
Sylvanus
MagiKarpman
Sylvanus
1
3
11
2.17
W
9
4
6
3
W
Vamana
4
1
7
7.5
L
4
4
5
1.63
L
Chiron
4
7
4
0.86
W
Camazotz
swiine
Camazotz
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,911
Damage
82,064
132,322
Taken
117,980
95,647
Mitigated
75,092
62,446
Healing
28,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alfa
Cerberus
14,958
507
0
6,256
28,986
25,278
303
7,569
20,861
51,636
0
L
18,313
548
200
2,898
16,533
6,104
210
6,014
10,425
95,081
0
W
Baba Yaga
HiddinVirus
Baba Yaga
18,637
1,543
0
5,013
15,249
6,825
2,103
4,936
10,105
114,289
0
L
King Arthur
Machiito
King Arthur
20,508
1,458
0
7,784
31,027
25,048
0
6,935
23,668
718
95,717
L
Sylvanus
MagiKarpman
Sylvanus
9,325
1,981
2,794
6,175
25,634
25,897
0
10,620
14,548
34,902
0
W
24,442
19,030
1,270
14,406
23,825
11,556
10,539
2,043
21,744
0
149,583
W
Vamana
20,822
7,476
0
17,892
35,337
38,244
1,064
5,606
28,730
12,926
118,831
L
12,890
3,106
0
3,491
22,878
10,248
144
8,629
13,813
0
102,387
L
Chiron
21,028
9,881
780
4,078
21,908
7,795
0
4,837
17,018
0
111,699
W
Camazotz
swiine
Camazotz
14,052
3,179
0
17,609
28,925
13,744
3,165
7,793
20,572
0
96,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,401
Gold Earned
60,978
803
Minions Killed
774
0
Camps Cleared
0
2,706,417
Distance Traveled
2,621,279
39
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,800
531
84
3
0
540,274
6
L
Janus
12,489
480
195
8
0
579,995
10
W
Baba Yaga
14,081
542
163
6
0
550,715
10
L
King Arthur
12,278
472
187
7
0
533,308
10
L
Sylvanus
11,966
460
50
2
0
502,269
6
W
Cupid
17,687
680
209
8
0
498,199
5
W
Vamana
16,511
635
215
8
0
564,493
7
L
Ne Zha
11,667
449
144
6
0
543,584
9
L
Chiron
12,578
484
198
8
0
462,123
3
W
Camazotz
14,322
551
132
5
0
552,736
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role