Player Matchup

Olorun
Olorun
Lichern
Olorun
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
TJRColonelPengu
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,698 Elo+
Party 2
Chiron
Chiron
markiemax
Chiron
Level 68
God Stats
5W - 3L
1,649 SR
Queue Stats
197W - 194L
1,564 Elo+
Solo
Team Averages
Level 59
1,550 SR
1,610 Elo+

VS

Team Averages
Level 70
1,457 SR
1,596 Elo+
Eset
Eset
GuidedRhythm
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,565 Elo+
Solo
Hou Yi
Hou Yi
Numero100
Hou Yi
Level 65
God Stats
3W - 9L
1,370 SR
Queue Stats
11W - 14L
1,437 Elo+
Party 1
Arachne
Arachne
genaromejia
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lichern
Olorun
17
12 / 5 / 5
13,597
755
15,354
15,759
8,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 17
13,421
746
9,699
17,931
26,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
markiemax
Chiron
16
5 / 7 / 12
12,899
717
14,618
13,772
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 5
13,056
725
14,908
16,772
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Numero100
Hou Yi
15
3 / 5 / 8
11,730
652
14,229
15,388
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
genaromejia
Arachne
14
3 / 8 / 6
11,257
625
6,209
17,708
7,136
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
20
Kills
14
14
Deaths
20
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
7
5
1.5
W
Olorun
Lichern
Olorun
12
5
5
2.9
L
Hou Yi
Numero100
Hou Yi
3
5
8
1.4
W
3
2
17
5.75
L
Arachne
genaromejia
Arachne
3
8
6
0.75
W
Chiron
markiemax
Chiron
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
35,346
47,462
Taken
49,868
40,664
Mitigated
18,906
13,558
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,908
77
237
2,077
16,772
5,535
74
8,350
8,422
59,069
0
W
Olorun
Lichern
Olorun
15,354
6,651
1,820
4,757
15,759
8,585
2,593
5,800
9,959
60,107
0
L
Hou Yi
Numero100
Hou Yi
14,229
4,949
0
1,271
15,388
6,235
96
8,397
6,991
0
54,681
W
9,699
3,235
1,024
2,483
17,931
26,610
248
3,723
14,208
28,293
0
L
Arachne
genaromejia
Arachne
6,209
3,327
0
2,670
17,708
7,136
11
9,007
8,701
0
50,939
W
Chiron
markiemax
Chiron
14,618
4,534
990
2,484
13,772
5,469
1,116
5,471
8,285
0
70,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
36,043
216
Minions Killed
196
0
Camps Cleared
0
934,403
Distance Traveled
881,311
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,056
725
67
4
0
283,928
0
W
Olorun
13,597
755
79
4
0
286,735
2
L
Hou Yi
11,730
652
73
4
0
290,124
4
W
Kuzenbo
13,421
746
31
2
0
372,876
6
L
Arachne
11,257
625
56
3
0
307,259
1
W
Chiron
12,899
717
106
6
0
274,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role