Player Matchup

Athena
Athena
MandrewThePoop
Athena
Level 102
God Stats
6W - 2L
1,795 SR
Queue Stats
68W - 76L
1,489 Elo+
Party 1
Mercury
Mercury
Reppin4oh2
Mercury
Level 107
God Stats
5W - 8L
1,274 SR
Queue Stats
586W - 613L
1,512 Elo+
Party 2
Ullr
Ullr
Timbhur
Ullr
Level 75
God Stats
12W - 12L
1,592 SR
Queue Stats
457W - 452L
1,555 Elo+
Party 2
Agni
Agni
centar40
Agni
Level 138
God Stats
3W - 2L
1,880 SR
Queue Stats
90W - 92L
1,585 Elo+
Party 1
Mulan
Mulan
mauricearis
Mulan
Level 124
God Stats
12W - 10L
1,493 SR
Queue Stats
94W - 117L
1,494 Elo+
Party 1
Team Averages
Level 109
1,607 SR
1,527 Elo+

VS

Team Averages
Level 129
1,553 SR
1,542 Elo+
Heimdallr
Heimdallr
Bruhmomentosad
Heimdallr
Level 119
God Stats
10W - 11L
1,512 SR
Queue Stats
235W - 193L
1,639 Elo+
Party 3
Nu Wa
Nu Wa
Euphym
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Movechkn
Da Ji
Level 124
God Stats
9W - 3L
1,738 SR
Queue Stats
111W - 114L
1,555 Elo+
Solo
Achilles
Achilles
Tank134
Achilles
Level 104
God Stats
14W - 22L
1,517 SR
Queue Stats
381W - 336L
1,505 Elo+
Party 3
Chang'e
Chang'e
konor4000
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,602
431
2,890
12,574
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Reppin4oh2
Mercury
11
2 / 2 / 3
7,200
554
4,556
10,555
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Timbhur
Ullr
11
0 / 6 / 0
6,174
475
3,238
10,029
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
4 / 2 / 1
7,375
567
4,785
6,258
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 5 / 0
7,383
568
8,951
10,786
6,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bruhmomentosad
Heimdallr
15
7 / 0 / 6
9,236
710
9,566
5,148
2,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Euphym
Nu Wa
12
1 / 4 / 5
7,198
554
8,775
6,765
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Movechkn
Da Ji
13
4 / 4 / 4
7,738
595
5,703
10,966
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Tank134
Achilles
12
7 / 0 / 5
8,202
631
5,266
8,834
8,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
konor4000
Chang'e
13
3 / 2 / 3
7,911
609
6,702
10,088
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
10
Kills
22
22
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bruhmomentosad
Heimdallr
7
0
6
10
W
Nu Wa
Euphym
Nu Wa
1
4
5
0.88
L
1
7
1
0.21
W
Da Ji
Movechkn
Da Ji
4
4
4
1.5
L
Mercury
Reppin4oh2
Mercury
2
2
3
1.75
W
Achilles
Tank134
Achilles
7
0
5
9.5
L
Ullr
Timbhur
Ullr
0
6
0
0
L
Agni
4
2
1
2.25
W
Chang'e
konor4000
Chang'e
3
2
3
2.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
36,012
50,202
Taken
41,801
18,637
Mitigated
23,414
9,105
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bruhmomentosad
Heimdallr
9,566
2,664
0
1,554
5,148
2,300
1,817
242
4,906
0
67,938
W
Nu Wa
Euphym
Nu Wa
8,775
2,498
0
900
6,765
2,320
0
3,121
3,496
49,584
0
L
2,890
842
0
2,537
12,574
4,788
0
3,909
8,665
14,091
0
W
Da Ji
Movechkn
Da Ji
5,703
2,055
0
750
10,966
4,293
0
1,546
9,336
0
47,486
L
Mercury
Reppin4oh2
Mercury
4,556
2,492
0
2,600
10,555
3,063
0
1,812
8,743
0
35,030
W
Achilles
Tank134
Achilles
5,266
1,671
0
1,988
8,834
8,451
52
1,818
6,854
0
13,737
L
Ullr
Timbhur
Ullr
3,238
1,761
0
375
10,029
2,645
172
373
9,656
0
40,130
L
Agni
4,785
507
144
1,579
6,258
1,954
396
2,706
3,552
41,834
0
W
Chang'e
konor4000
Chang'e
6,702
558
402
5,505
10,088
6,050
8
554
9,534
43,576
0
L
8,951
2,448
0
1,870
10,786
6,187
247
6,677
4,109
0
45,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
40,285
374
Minions Killed
413
0
Camps Cleared
0
1,361,273
Distance Traveled
1,259,798
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,236
710
135
10
0
246,030
3
W
Nu Wa
7,198
554
86
7
0
228,965
5
L
Athena
5,602
431
27
2
0
270,689
0
W
Da Ji
7,738
595
94
7
0
264,425
0
L
Mercury
7,200
554
76
6
0
290,635
8
W
Achilles
8,202
631
12
1
0
270,002
2
L
Ullr
6,174
475
76
6
0
258,447
2
L
Agni
7,375
567
104
8
0
280,383
0
W
Chang'e
7,911
609
86
7
0
250,376
5
L
Mulan
7,383
568
91
7
0
261,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role