Player Matchup

Ra
Ra
CalebmonZ
Ra
Level 13
God Stats
12W - 18L
1,394 SR
Queue Stats
170W - 243L
1,203 Elo+
Party 1
Yemoja
Yemoja
NahuelDiaz99
Yemoja
Level 14
God Stats
3W - 5L
1,269 SR
Queue Stats
343W - 408L
1,203 Elo+
Party 1
Nemesis
Nemesis
Wickedbear007
Nemesis
Level 17
God Stats
3W - 0L
1,396 SR
Queue Stats
6W - 12L
1,184 Elo+
Solo
Bellona
Bellona
ivick2000
Bellona
Level 5
God Stats
10W - 8L
1,513 SR
Queue Stats
344W - 394L
1,124 Elo+
Party 1
Hachiman
Hachiman
valemar-valentin
Hachiman
Level 4
God Stats
11W - 28L
1,181 SR
Queue Stats
412W - 457L
1,160 Elo+
Party 1
Team Averages
Level 11
1,351 SR
1,175 Elo+

VS

Team Averages
Level 10
1,358 SR
1,348 Elo+
Loki
Loki
ChemaGoRi1
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
JoPuma00
Merlin
Level 18
God Stats
0W - 2L
1,443 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Lazy_Murrffin
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lega1Slugs
Cthulhu
Level 10
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 4L
1,033 Elo+
Solo
Olorun
Olorun
viqneux
Olorun
Level 15
God Stats
0W - 2L
1,181 SR
Queue Stats
6W - 13L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
11,435
497
10,278
13,306
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
17
2 / 2 / 5
10,982
477
3,290
10,668
6,384
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
16
12 / 4 / 4
11,915
518
9,709
16,222
6,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
ivick2000
Bellona
17
7 / 4 / 9
12,056
524
12,260
15,976
11,649
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 0 / 2
9,574
416
4,623
7,196
2,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
7,721
336
1,421
6,234
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
JoPuma00
Merlin
19
6 / 4 / 2
12,100
526
17,460
12,876
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
13
0 / 12 / 4
8,668
377
5,149
17,837
13,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Lega1Slugs
Cthulhu
13
2 / 4 / 1
8,930
388
2,376
14,155
7,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Olorun
viqneux
Olorun
16
3 / 4 / 1
10,140
441
9,217
15,073
8,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
28
Kills
13
13
Deaths
30
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
2
6
0
0.33
L
Merlin
JoPuma00
Merlin
6
4
2
1.75
L
Bellona
0
12
4
0.17
L
Cthulhu
Lega1Slugs
Cthulhu
2
4
1
0.63
W
Yemoja
2
2
5
2.25
W
Nemesis
12
4
4
3.5
W
Bellona
ivick2000
Bellona
7
4
9
2.88
W
2
0
2
3
L
Olorun
viqneux
Olorun
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,160
Damage
35,623
63,368
Taken
66,175
34,163
Mitigated
37,145
12,995
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,278
1,418
1,053
4,649
13,306
7,158
2,519
6,605
6,701
73,249
0
L
1,421
406
0
772
6,234
1,564
0
444
5,755
0
11,296
L
Merlin
JoPuma00
Merlin
17,460
2,376
0
683
12,876
5,105
382
2,976
9,810
59,955
0
L
Bellona
5,149
2,909
0
496
17,837
13,976
124
3,737
13,770
0
20,942
L
Cthulhu
Lega1Slugs
Cthulhu
2,376
346
489
1,138
14,155
7,625
0
848
13,307
35,496
0
W
Yemoja
3,290
833
2,565
404
10,668
6,384
2,637
4,844
5,824
45,272
0
W
Nemesis
9,709
4,377
0
2,750
16,222
6,619
1,856
6,672
9,550
0
61,878
W
Bellona
ivick2000
Bellona
12,260
5,470
269
1,305
15,976
11,649
5,278
5,811
10,165
0
60,007
W
4,623
2,013
0
0
7,196
2,353
1,256
5,121
2,075
0
26,135
L
Olorun
viqneux
Olorun
9,217
3,737
134
4,002
15,073
8,875
760
4,808
9,965
48,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,962
Gold Earned
47,559
430
Minions Killed
266
0
Camps Cleared
0
2,025,930
Distance Traveled
1,713,286
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,435
497
123
5
0
402,151
4
L
Loki
7,721
336
25
1
0
195,571
2
L
Merlin
12,100
526
87
4
0
394,687
0
L
Bellona
8,668
377
35
2
0
394,217
0
L
Cthulhu
8,930
388
47
2
0
411,139
0
W
Yemoja
10,982
477
76
3
0
383,700
1
W
Nemesis
11,915
518
84
4
0
450,274
2
W
Bellona
12,056
524
108
5
0
457,867
1
W
Hachiman
9,574
416
39
2
0
331,938
0
L
Olorun
10,140
441
72
3
0
317,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role