Player Matchup

Cerberus
Cerberus
TCI_Lucca
Cerberus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
aSuzart_
Loki
Level 17
God Stats
0W - 7L
1,200 SR
Queue Stats
3W - 15L
1,234 Elo+
Party 3
Baron Samedi
Baron Samedi
juliofCesar_
Baron Samedi
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 3
Guan Yu
Guan Yu
m_jhonnyp
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,168 Elo+
Party 3
Anhur
Anhur
zeuez
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo
Team Averages
Level 14
1,393 SR
1,275 Elo+

VS

Team Averages
Level 21
1,558 SR
1,360 Elo+
Janus
Janus
Cyclo 09
Janus
Level 28
God Stats
12W - 7L
1,622 SR
Queue Stats
228W - 266L
1,295 Elo+
Party 2
Neith
Neith
DEMONIO EN MANO
Neith
Level 17
God Stats
12W - 15L
1,500 SR
Queue Stats
167W - 186L
1,314 Elo+
Party 2
Tiamat
Tiamat
FancySzymanski
Tiamat
Level 6
God Stats
1W - 1L
1,511 SR
Queue Stats
5W - 4L
1,326 Elo+
Solo
Heimdallr
Heimdallr
San_Jonel
Heimdallr
Level 35
God Stats
22W - 20L
1,578 SR
Queue Stats
89W - 95L
1,390 Elo+
Party 1
Bacchus
Bacchus
iTz-Kalocha
Bacchus
Level 18
God Stats
9W - 3L
1,580 SR
Queue Stats
148W - 152L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TCI_Lucca
Cerberus
10
0 / 4 / 1
6,626
368
2,497
9,300
6,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
16
5 / 2 / 2
9,243
514
10,482
12,852
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
juliofCesar_
Baron Samedi
11
1 / 5 / 1
7,423
412
4,310
10,325
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
m_jhonnyp
Guan Yu
11
3 / 3 / 0
7,324
407
4,660
10,809
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
zeuez
Anhur
6
0 / 9 / 0
5,577
310
982
7,612
1,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cyclo 09
Janus
15
4 / 4 / 6
9,805
545
7,034
10,298
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
7,313
406
3,855
3,015
1,225
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 1 / 2
10,481
582
7,873
7,771
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
San_Jonel
Heimdallr
15
7 / 3 / 3
9,951
553
9,543
9,660
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
iTz-Kalocha
Bacchus
14
5 / 1 / 3
9,169
509
6,555
9,935
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
9
Kills
23
23
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
Cyclo 09
Janus
4
4
6
1.75
W
1
1
3
2.5
W
6
1
2
7
W
Heimdallr
San_Jonel
Heimdallr
7
3
3
2.83
L
Cerberus
TCI_Lucca
Cerberus
0
4
1
0.13
L
Loki
5
2
2
3
W
Bacchus
iTz-Kalocha
Bacchus
5
1
3
6.5
L
Baron Samedi
juliofCesar_
Baron Samedi
1
5
1
0.3
L
Guan Yu
m_jhonnyp
Guan Yu
3
3
0
1
L
Anhur
zeuez
Anhur
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
34,860
50,898
Taken
40,679
26,066
Mitigated
18,795
9,818
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cyclo 09
Janus
7,034
1,328
383
3,451
10,298
3,092
1,030
307
9,809
47,092
0
W
3,855
1,576
0
639
3,015
1,225
1,590
735
2,232
0
17,302
W
7,873
812
0
2,432
7,771
5,240
1,430
1,428
6,170
59,269
0
W
Heimdallr
San_Jonel
Heimdallr
9,543
4,035
0
3,661
9,660
3,392
1,222
590
8,790
0
44,927
L
Cerberus
TCI_Lucca
Cerberus
2,497
40
0
1,061
9,300
6,329
0
3,860
5,358
22,184
0
L
Loki
10,482
3,458
0
4,759
12,852
4,771
179
3,140
9,613
0
59,957
W
Bacchus
iTz-Kalocha
Bacchus
6,555
1,170
201
2,615
9,935
5,846
1,480
3,217
6,424
39,127
0
L
Baron Samedi
juliofCesar_
Baron Samedi
4,310
398
212
2,499
10,325
4,332
0
6,005
4,263
23,762
0
L
Guan Yu
m_jhonnyp
Guan Yu
4,660
480
212
898
10,809
8,774
276
3,994
6,551
0
16,974
L
Anhur
zeuez
Anhur
982
446
0
177
7,612
1,860
0
3,964
3,648
0
7,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,193
Gold Earned
46,719
244
Minions Killed
379
0
Camps Cleared
0
1,714,929
Distance Traveled
1,658,849
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,805
545
93
5
0
349,191
2
W
Neith
7,313
406
25
1
0
290,630
0
W
Tiamat
10,481
582
118
7
0
324,461
4
W
Heimdallr
9,951
553
80
4
0
331,184
5
L
Cerberus
6,626
368
59
3
0
332,162
1
L
Loki
9,243
514
100
6
0
377,730
4
W
Bacchus
9,169
509
63
4
0
363,383
3
L
Baron Samedi
7,423
412
43
2
0
352,449
4
L
Guan Yu
7,324
407
32
2
0
422,028
1
L
Anhur
5,577
310
10
1
0
230,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role