Player Matchup

Tiamat
Tiamat
DaggerCross
Tiamat
Level 108
God Stats
4W - 1L
1,657 SR
Queue Stats
22W - 16L
1,667 Elo+
Party 2
Cerberus
Cerberus
Spoopy Szzn
Cerberus
Level 81
God Stats
15W - 15L
1,499 SR
Queue Stats
80W - 99L
1,427 Elo+
Party 3
Neith
Neith
ZetaDreing
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Heimdallr
Heimdallr
rainphr0g
Heimdallr
Level 9
God Stats
25W - 33L
1,445 SR
Queue Stats
44W - 58L
1,412 Elo+
Party 3
Loki
Loki
wewin99
Loki
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,390 Elo+
Party 2
Team Averages
Level 45
1,520 SR
1,515 Elo+

VS

Team Averages
Level 15
1,483 SR
1,397 Elo+
Neith
Neith
Imtabitha
Neith
Level 6
God Stats
13W - 14L
1,238 SR
Queue Stats
18W - 26L
1,110 Elo+
Solo
Jing Wei
Jing Wei
Kaleislife
Jing Wei
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 46L
1,600 Elo+
Party 1
Artemis
Artemis
bigafroman427
Artemis
Level 4
God Stats
2W - 1L
1,729 SR
Queue Stats
110W - 91L
1,400 Elo+
Party 1
Odin
Odin
dukeadam17
Odin
Level 14
God Stats
8W - 10L
1,667 SR
Queue Stats
86W - 69L
1,529 Elo+
Party 1
Hel
Hel
twistymint
Hel
Level 18
God Stats
2W - 4L
1,282 SR
Queue Stats
85W - 93L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
18 / 3 / 20
15,202
1,382
35,739
16,374
14,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Spoopy Szzn
Cerberus
19
5 / 2 / 28
12,027
1,093
13,027
17,222
16,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
17
2 / 5 / 19
10,742
977
7,207
11,507
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
rainphr0g
Heimdallr
20
5 / 1 / 32
13,176
1,198
15,576
10,622
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
wewin99
Loki
20
15 / 3 / 21
14,104
1,282
17,363
9,320
3,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Imtabitha
Neith
16
2 / 7 / 5
10,213
928
7,381
11,690
3,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Kaleislife
Jing Wei
17
6 / 12 / 4
11,567
1,052
18,458
23,308
8,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
17
2 / 10 / 5
11,296
1,027
11,088
17,332
6,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 6 / 9
10,927
993
14,940
23,059
19,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 10 / 5
10,648
968
9,502
17,962
6,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
42
45
Kills
14
14
Deaths
45
120
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
18
3
20
9.33
L
Neith
Imtabitha
Neith
2
7
5
0.64
L
Jing Wei
Kaleislife
Jing Wei
6
12
4
0.67
W
Cerberus
Spoopy Szzn
Cerberus
5
2
28
9.5
W
Neith
2
5
19
2.3
L
Artemis
2
10
5
0.45
L
2
6
9
1.08
W
Heimdallr
rainphr0g
Heimdallr
5
1
32
21
L
2
10
5
0.45
W
Loki
wewin99
Loki
15
3
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,912
Damage
61,369
65,045
Taken
93,351
44,761
Mitigated
43,216
18,181
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
35,739
2,897
684
7,876
16,374
14,458
0
1,630
14,744
65,106
0
L
Neith
Imtabitha
Neith
7,381
2,259
0
556
11,690
3,591
0
6,912
4,626
0
14,503
L
Jing Wei
Kaleislife
Jing Wei
18,458
15,865
0
2,351
23,308
8,021
0
11,652
11,422
0
46,094
W
Cerberus
Spoopy Szzn
Cerberus
13,027
537
0
4,251
17,222
16,363
0
4,358
12,864
23,028
0
W
Neith
7,207
3,890
0
866
11,507
5,030
0
751
10,756
0
14,333
L
Artemis
11,088
5,430
0
980
17,332
6,275
0
9,377
7,791
0
32,095
L
14,940
3,513
0
0
23,059
19,025
0
10,123
12,581
0
24,585
W
Heimdallr
rainphr0g
Heimdallr
15,576
12,598
291
4,213
10,622
4,950
0
1,911
8,711
0
50,081
L
9,502
435
3,087
2,575
17,962
6,304
0
9,655
8,165
38,586
0
W
Loki
wewin99
Loki
17,363
6,957
0
0
9,320
3,960
0
852
8,468
0
25,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,251
Gold Earned
54,651
218
Minions Killed
220
8
Camps Cleared
4
1,015,054
Distance Traveled
1,080,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,202
1,382
75
7
6
233,466
0
L
Neith
10,213
928
15
1
0
183,672
0
L
Jing Wei
11,567
1,052
47
4
0
230,214
0
W
Cerberus
12,027
1,093
25
2
0
197,084
0
W
Neith
10,742
977
20
2
0
170,818
0
L
Artemis
11,296
1,027
58
5
1
158,650
0
L
Odin
10,927
993
23
2
2
274,356
0
W
Heimdallr
13,176
1,198
78
7
1
188,051
0
L
Hel
10,648
968
77
7
1
233,542
0
W
Loki
14,104
1,282
20
2
1
225,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role