Player Matchup

Cthulhu
Cthulhu
BIG W1CKED
Cthulhu
Level 8
God Stats
6W - 6L
1,436 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
Cardin3
Sun Wukong
Level 7
God Stats
2W - 1L
1,498 SR
Queue Stats
2W - 2L
1,384 Elo+
Solo
Merlin
Merlin
Papa3rik
Merlin
Level 14
God Stats
8W - 9L
1,307 SR
Queue Stats
16W - 18L
1,339 Elo+
Party 1
Thanatos
Thanatos
PapaPlexus
Thanatos
Level 13
God Stats
1W - 0L
1,304 SR
Queue Stats
18W - 15L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
SleepyRzrg
Danzaburou
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 23L
1,545 Elo+
Solo
Team Averages
Level 14
1,409 SR
1,408 Elo+

VS

Team Averages
Level 18
1,567 SR
1,354 Elo+
Hel
Hel
Blackumbra663
Hel
Level 14
God Stats
5W - 1L
1,877 SR
Queue Stats
47W - 61L
1,411 Elo+
Party 3
Hercules
Hercules
Datenshi-Nemesis
Hercules
Level 42
God Stats
3W - 4L
1,710 SR
Queue Stats
56W - 68L
1,475 Elo+
Party 3
Ratatoskr
Ratatoskr
JaminOut217
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,146 Elo+
Party 2
Cthulhu
Cthulhu
NickStorm123
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,262 Elo+
Party 2
Achilles
Achilles
OCTY13
Achilles
Level 27
God Stats
1W - 6L
1,247 SR
Queue Stats
80W - 71L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIG W1CKED
Cthulhu
12
1 / 4 / 7
7,916
466
7,642
10,604
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Cardin3
Sun Wukong
17
11 / 0 / 7
10,717
630
15,172
14,082
8,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Papa3rik
Merlin
13
3 / 1 / 2
8,562
504
5,347
5,643
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PapaPlexus
Thanatos
14
6 / 1 / 4
9,316
548
8,441
12,547
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SleepyRzrg
Danzaburou
15
15 / 2 / 2
11,091
652
13,424
11,694
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,849
462
5,999
8,849
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 2
6,950
409
3,193
13,973
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
JaminOut217
Ratatoskr
9
1 / 13 / 0
6,086
358
4,687
12,664
3,666
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Cthulhu
NickStorm123
Cthulhu
10
0 / 13 / 1
6,108
359
4,214
13,457
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
OCTY13
Achilles
13
4 / 4 / 1
8,399
494
8,984
15,547
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
36
Kills
8
8
Deaths
37
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIG W1CKED
Cthulhu
1
4
7
1.13
L
2
2
2
1.5
W
Sun Wukong
Cardin3
Sun Wukong
11
0
7
14.5
L
1
5
2
0.4
L
Ratatoskr
JaminOut217
Ratatoskr
1
13
0
0.08
L
Cthulhu
NickStorm123
Cthulhu
0
13
1
0.04
L
Achilles
OCTY13
Achilles
4
4
1
1.13
W
Merlin
Papa3rik
Merlin
3
1
2
4
W
Thanatos
PapaPlexus
Thanatos
6
1
4
8
W
Danzaburou
SleepyRzrg
Danzaburou
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,026
Damage
27,077
54,570
Taken
64,490
28,720
Mitigated
31,869
25,632
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIG W1CKED
Cthulhu
7,642
803
0
1,177
10,604
8,921
361
1,937
8,611
27,467
0
L
5,999
417
2,249
4,493
8,849
4,246
0
3,448
5,111
39,953
0
W
Sun Wukong
Cardin3
Sun Wukong
15,172
4,574
0
8,026
14,082
8,714
883
3,139
10,749
0
74,853
L
3,193
839
308
2,472
13,973
6,813
0
4,336
9,101
0
27,984
L
Ratatoskr
JaminOut217
Ratatoskr
4,687
1,217
0
250
12,664
3,666
103
245
12,389
0
22,488
L
Cthulhu
NickStorm123
Cthulhu
4,214
905
0
653
13,457
8,147
209
736
12,603
14,807
0
L
Achilles
OCTY13
Achilles
8,984
3,156
0
4,004
15,547
8,997
0
2,832
12,297
0
33,706
W
Merlin
Papa3rik
Merlin
5,347
168
0
0
5,643
2,088
257
2,409
3,202
35,531
0
W
Thanatos
PapaPlexus
Thanatos
8,441
2,466
0
12,354
12,547
4,451
145
552
11,995
0
53,571
W
Danzaburou
SleepyRzrg
Danzaburou
13,424
6,549
0
4,075
11,694
4,546
7,672
1,746
9,800
0
59,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,602
Gold Earned
35,392
476
Minions Killed
247
0
Camps Cleared
0
1,567,844
Distance Traveled
1,481,650
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,916
466
46
3
0
305,394
0
L
Hel
7,849
462
69
4
0
288,520
0
W
Sun Wukong
10,717
630
147
9
0
361,478
1
L
Hercules
6,950
409
51
3
0
293,140
4
L
Ratatoskr
6,086
358
42
2
0
305,142
0
L
Cthulhu
6,108
359
30
2
0
262,874
1
L
Achilles
8,399
494
55
3
0
331,974
4
W
Merlin
8,562
504
83
5
0
287,856
0
W
Thanatos
9,316
548
101
6
0
321,346
2
W
Danzaburou
11,091
652
99
6
0
291,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role