Player Matchup

Mercury
Mercury
BRUHMOMENT58
Mercury
Level 28
God Stats
4W - 1L
1,921 SR
Queue Stats
73W - 62L
1,640 Elo+
Solo
Skadi
Skadi
CaptSauce
Skadi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 239L
1,601 Elo+
Party 2
Eset
Eset
Oheya
Eset
Level 15
God Stats
3W - 0L
1,585 SR
Queue Stats
5W - 3L
1,617 Elo+
Solo
Geb
Geb
Yarvi2316
Geb
Level 5
God Stats
18W - 13L
1,741 SR
Queue Stats
19W - 13L
1,699 Elo+
Party 2
Ra
Ra
tyrgamerman
Ra
Level 9
God Stats
5W - 4L
1,319 SR
Queue Stats
22W - 17L
1,504 Elo+
Solo
Team Averages
Level 43
1,613 SR
1,612 Elo+

VS

Team Averages
Level 25
1,571 SR
1,517 Elo+
Ra
Ra
AGGGHHHHHHHHH
Ra
Level 16
God Stats
0W - 2L
1,861 SR
Queue Stats
23W - 18L
1,586 Elo+
Party 1
Loki
Loki
BanishedYeti
Loki
Level 44
God Stats
5W - 6L
1,409 SR
Queue Stats
74W - 75L
1,422 Elo+
Party 1
Skadi
Skadi
Prodigy803
Skadi
Level 28
God Stats
2W - 4L
1,528 SR
Queue Stats
198W - 144L
1,659 Elo+
Solo
Chaac
Chaac
XRumpIeForskinX
Chaac
Level 12
God Stats
4W - 5L
1,555 SR
Queue Stats
31W - 23L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
aNTOJE
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BRUHMOMENT58
Mercury
14
10 / 2 / 4
8,569
659
9,326
8,394
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
CaptSauce
Skadi
14
5 / 0 / 1
7,933
610
4,577
5,792
1,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Oheya
Eset
1
0 / 0 / 0
4,014
309
0
0
0
12
3 / 0 / 9
7,784
599
2,693
8,602
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 0 / 3
8,370
644
7,512
8,345
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,023
540
5,873
6,412
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
6,065
467
3,506
8,827
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
11
0 / 3 / 0
6,457
497
2,899
6,518
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 1
5,852
450
6,092
13,445
10,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
aNTOJE
Ah Puch
1
0 / 7 / 0
3,973
306
533
3,384
472
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
24
Kills
2
2
Deaths
26
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Mercury
BRUHMOMENT58
Mercury
10
2
4
6
L
1
5
0
0.2
W
Skadi
CaptSauce
Skadi
5
0
1
5.5
W
Eset
Oheya
Eset
0
0
0
0
L
Skadi
0
3
0
0
L
0
7
1
0.07
W
3
0
9
7.5
L
Ah Puch
aNTOJE
Ah Puch
0
7
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
18,903
31,133
Taken
38,586
17,079
Mitigated
18,588
15,337
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
339
0
2,199
6,412
2,543
0
2,249
4,163
43,988
0
W
Mercury
BRUHMOMENT58
Mercury
9,326
5,526
0
3,682
8,394
3,391
887
1,265
7,011
0
51,356
L
3,506
775
0
573
8,827
2,806
0
973
7,854
0
35,124
W
Skadi
CaptSauce
Skadi
4,577
2,058
0
2,269
5,792
1,875
39
124
5,668
0
47,522
W
Eset
Oheya
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
2,899
1,079
0
1,000
6,518
1,826
0
99
6,419
0
36,392
L
6,092
1,075
0
3,684
13,445
10,941
0
6,378
7,067
0
38,551
W
2,693
975
0
1,980
8,602
5,069
517
3,238
5,158
20,134
0
L
Ah Puch
aNTOJE
Ah Puch
533
435
0
0
3,384
472
0
506
2,878
1,967
0
W
7,512
1,188
1,580
5,826
8,345
6,744
1,913
1,387
6,890
55,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,670
Gold Earned
29,370
336
Minions Killed
313
0
Camps Cleared
0
1,036,201
Distance Traveled
974,164
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,023
540
92
7
0
233,479
0
W
Mercury
8,569
659
90
7
0
292,515
4
L
Loki
6,065
467
62
5
0
211,431
4
W
Skadi
7,933
610
83
6
0
243,036
3
W
Eset
4,014
309
0
0
0
0
0
L
Skadi
6,457
497
80
6
0
211,645
0
L
Chaac
5,852
450
78
6
0
213,480
0
W
Geb
7,784
599
36
3
0
235,484
4
L
Ah Puch
3,973
306
1
0
0
104,129
0
W
Ra
8,370
644
127
10
0
265,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role