Player Matchup

Odin
Odin
BDBandit6969
Odin
Level 24
God Stats
2W - 2L
1,621 SR
Queue Stats
25W - 28L
1,525 Elo+
Party 1
Ra
Ra
HALParadise
Ra
Level 8
God Stats
4W - 4L
1,672 SR
Queue Stats
8W - 13L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Idwal15
Danzaburou
Level 29
God Stats
8W - 9L
1,507 SR
Queue Stats
118W - 128L
1,553 Elo+
Party 1
Ymir
Ymir
TheBadbozo
Ymir
Level 25
God Stats
0W - 3L
1,232 SR
Queue Stats
26W - 35L
1,475 Elo+
Party 1
Camazotz
Camazotz
VeeTubes
Camazotz
Level 26
God Stats
3W - 4L
1,533 SR
Queue Stats
24W - 32L
1,477 Elo+
Party 1
Team Averages
Level 22
1,513 SR
1,519 Elo+

VS

Team Averages
Level 31
1,726 SR
1,631 Elo+
Serqet
Serqet
All_da_Cap_do
Serqet
Level 22
God Stats
10W - 3L
2,064 SR
Queue Stats
110W - 79L
1,652 Elo+
Solo
Cabrakan
Cabrakan
Goobah--
Cabrakan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,648 Elo+
Party 2
Janus
Janus
KevinCaveman
Janus
Level 12
God Stats
3W - 2L
1,607 SR
Queue Stats
24W - 16L
1,752 Elo+
Solo
Neith
Neith
UN_Vaxii
Neith
Level 102
God Stats
3W - 2L
1,904 SR
Queue Stats
283W - 242L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
coolerka23
Gilgamesh
Level 16
God Stats
13W - 3L
1,555 SR
Queue Stats
101W - 98L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,568
445
4,483
11,095
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 1
6,842
402
1,577
7,383
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Idwal15
Danzaburou
13
0 / 4 / 2
8,179
481
1,920
9,447
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 1
6,952
409
4,797
12,777
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
VeeTubes
Camazotz
12
3 / 6 / 0
8,066
474
2,955
12,500
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,682
570
4,397
10,241
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Goobah--
Cabrakan
13
4 / 1 / 7
8,789
517
3,446
8,653
7,916
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 0 / 6
11,350
668
13,644
8,821
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
UN_Vaxii
Neith
17
6 / 1 / 7
10,958
645
10,349
6,343
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
coolerka23
Gilgamesh
17
5 / 3 / 3
10,513
618
7,441
8,506
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
27
27
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
1
6
2
0.33
W
Cabrakan
Goobah--
Cabrakan
4
1
7
7.5
L
0
5
1
0.1
L
Danzaburou
Idwal15
Danzaburou
0
4
2
0.25
W
9
0
6
12
L
1
6
1
0.25
W
Neith
UN_Vaxii
Neith
6
1
7
9.5
L
Camazotz
VeeTubes
Camazotz
3
6
0
0.5
W
Gilgamesh
coolerka23
Gilgamesh
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,732
Damage
39,277
53,202
Taken
42,564
22,681
Mitigated
23,881
10,190
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,397
515
0
682
10,241
3,753
393
1,264
8,839
0
77,402
L
4,483
1,372
0
335
11,095
8,561
187
3,327
7,517
0
31,616
W
Cabrakan
Goobah--
Cabrakan
3,446
613
417
1,361
8,653
7,916
203
1,641
6,946
23,026
0
L
1,577
192
258
560
7,383
2,379
0
4,284
2,903
28,551
0
L
Danzaburou
Idwal15
Danzaburou
1,920
1,240
0
2,775
9,447
2,745
0
2,044
7,397
0
46,117
W
13,644
1,104
0
919
8,821
3,088
390
1,110
7,521
95,793
0
L
4,797
745
0
1,482
12,777
5,412
0
3,971
8,770
27,571
809
W
Neith
UN_Vaxii
Neith
10,349
4,597
0
3,368
6,343
2,282
0
878
5,435
0
75,069
L
Camazotz
VeeTubes
Camazotz
2,955
764
0
4,780
12,500
3,584
0
3,070
9,054
0
32,395
W
Gilgamesh
coolerka23
Gilgamesh
7,441
2,116
0
1,627
8,506
6,842
2,208
1,121
7,069
0
56,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
51,292
356
Minions Killed
564
0
Camps Cleared
0
1,627,006
Distance Traveled
1,699,683
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,682
570
117
7
0
377,015
4
L
Odin
7,568
445
66
4
0
313,361
1
W
Cabrakan
8,789
517
42
2
0
322,180
0
L
Ra
6,842
402
63
4
0
317,467
0
L
Danzaburou
8,179
481
113
7
0
326,132
3
W
Janus
11,350
668
157
9
0
363,745
1
L
Ymir
6,952
409
40
2
0
325,481
5
W
Neith
10,958
645
129
8
0
308,806
5
L
Camazotz
8,066
474
74
4
0
344,565
6
W
Gilgamesh
10,513
618
119
7
0
327,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role