Player Matchup

Amaterasu
Amaterasu
CrustyRose98
Amaterasu
Level 26
God Stats
24W - 24L
1,632 SR
Queue Stats
338W - 337L
1,474 Elo+
Solo
Da Ji
Da Ji
EmoKatboy
Da Ji
Level 29
God Stats
0W - 1L
1,277 SR
Queue Stats
144W - 121L
1,622 Elo+
Solo
Ares
Ares
NavyBlueJay92
Ares
Level 22
God Stats
3W - 4L
1,515 SR
Queue Stats
116W - 69L
1,707 Elo+
Solo
Poseidon
Poseidon
Sheed7st
Poseidon
Level 17
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
catfooodd
Sol
Level 18
God Stats
32W - 24L
1,375 SR
Queue Stats
48W - 46L
1,362 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,533 Elo+

VS

Team Averages
Level 18
1,587 SR
1,597 Elo+
Yemoja
Yemoja
BOCHO100
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Chaac
Chaac
CoronavirusX234
Chaac
Level 12
God Stats
6W - 1L
1,727 SR
Queue Stats
25W - 10L
1,680 Elo+
Solo
Ullr
Ullr
NotV2Cosby
Ullr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 99L
1,514 Elo+
Solo
Chang'e
Chang'e
XxS1MPL0RDxX
Chang'e
Level 27
God Stats
3W - 0L
1,725 SR
Queue Stats
94W - 83L
1,590 Elo+
Solo
Nemesis
Nemesis
zViNi7z
Nemesis
Level 29
God Stats
13W - 10L
1,485 SR
Queue Stats
364W - 348L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrustyRose98
Amaterasu
20
3 / 13 / 4
16,259
478
20,590
37,319
20,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
EmoKatboy
Da Ji
20
22 / 9 / 7
19,312
568
44,872
35,690
23,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 15
19,401
571
41,114
48,736
66,518
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Sheed7st
Poseidon
12
0 / 9 / 8
10,639
313
7,002
14,425
5,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
0 / 13 / 5
13,532
398
11,451
25,531
10,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOCHO100
Yemoja
20
5 / 5 / 22
16,184
476
15,319
31,513
45,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
16 / 7 / 9
19,396
570
36,450
46,105
59,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 8 / 9
15,794
465
17,473
33,097
14,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
XxS1MPL0RDxX
Chang'e
20
20 / 7 / 15
18,156
534
44,593
39,339
21,233
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
zViNi7z
Nemesis
20
4 / 8 / 12
16,465
484
17,082
36,247
20,398
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
117
35
Kills
50
50
Deaths
35
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BOCHO100
Yemoja
5
5
22
3.2
W
16
7
9
2.93
L
Amaterasu
CrustyRose98
Amaterasu
3
13
4
0.38
L
Da Ji
EmoKatboy
Da Ji
22
9
7
2.83
L
10
6
15
2.92
W
5
8
9
1.19
L
Poseidon
Sheed7st
Poseidon
0
9
8
0.44
W
Chang'e
XxS1MPL0RDxX
Chang'e
20
7
15
3.93
L
0
13
5
0.19
W
Nemesis
zViNi7z
Nemesis
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,029
Damage
130,917
161,701
Taken
186,301
125,956
Mitigated
160,809
26,937
Healing
84,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BOCHO100
Yemoja
15,319
3,823
10,413
9,173
31,513
45,025
1,002
13,641
17,872
43,292
0
W
36,450
7,295
0
15,120
46,105
59,909
1,835
11,859
33,837
2,134
149,330
L
Amaterasu
CrustyRose98
Amaterasu
20,590
12,467
0
11,196
37,319
20,124
1,399
11,738
25,581
0
110,385
L
Da Ji
EmoKatboy
Da Ji
44,872
11,081
0
2,884
35,690
23,628
0
11,417
24,273
0
133,580
L
41,114
2,462
0
9,732
48,736
66,518
473
16,446
30,938
105,422
0
W
17,473
11,833
0
11,329
33,097
14,244
2,532
13,642
18,965
0
103,823
L
Poseidon
Sheed7st
Poseidon
7,002
1,346
168
840
14,425
5,130
383
9,231
5,194
28,162
0
W
Chang'e
XxS1MPL0RDxX
Chang'e
44,593
4,369
13,769
19,082
39,339
21,233
512
11,674
26,727
148,609
0
L
11,451
2,074
0
2,117
25,531
10,556
3,088
11,707
13,589
73,142
0
W
Nemesis
zViNi7z
Nemesis
17,082
6,268
0
5,681
36,247
20,398
1,757
12,120
23,154
0
141,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,143
Gold Earned
85,995
611
Minions Killed
762
0
Camps Cleared
0
2,592,073
Distance Traveled
3,047,342
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,184
476
52
2
0
606,206
0
W
Chaac
19,396
570
239
7
0
625,585
3
L
Amaterasu
16,259
478
192
6
0
573,098
1
L
Da Ji
19,312
568
136
4
0
603,734
0
L
Ares
19,401
571
102
3
0
622,604
4
W
Ullr
15,794
465
139
4
0
519,242
1
L
Poseidon
10,639
313
48
1
0
303,438
1
W
Chang'e
18,156
534
162
5
0
607,201
4
L
Sol
13,532
398
133
4
0
489,199
0
W
Nemesis
16,465
484
170
5
0
689,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role