Player Matchup

Neith
Neith
Damebix01
Neith
Level 28
God Stats
2W - 5L
1,698 SR
Queue Stats
257W - 220L
1,641 Elo+
Solo
Sobek
Sobek
GravelordNito78
Sobek
Level 10
God Stats
5W - 5L
1,673 SR
Queue Stats
18W - 29L
1,287 Elo+
Party 1
Da Ji
Da Ji
Mrdudeguyman
Da Ji
Level 29
God Stats
28W - 33L
1,490 SR
Queue Stats
284W - 301L
1,448 Elo+
Party 1
Anubis
Anubis
WhistlepigPlays
Anubis
Level 6
God Stats
8W - 13L
1,402 SR
Queue Stats
8W - 18L
1,280 Elo+
Solo
Cerberus
Cerberus
persooon
Cerberus
Level 13
God Stats
9W - 13L
1,371 SR
Queue Stats
31W - 45L
1,275 Elo+
Party 1
Team Averages
Level 17
1,527 SR
1,386 Elo+

VS

Team Averages
Level 24
1,484 SR
1,429 Elo+
Zeus
Zeus
SwissMissEnjoyer
Zeus
Level 22
God Stats
8W - 4L
1,584 SR
Queue Stats
218W - 186L
1,394 Elo+
Solo
Thor
Thor
VibeLoca
Thor
Level 15
God Stats
3W - 4L
1,522 SR
Queue Stats
73W - 61L
1,445 Elo+
Solo
Ymir
Ymir
XDdarkstar89XD
Ymir
Level 28
God Stats
4W - 3L
1,502 SR
Queue Stats
27W - 16L
1,678 Elo+
Solo
Ao Kuang
Ao Kuang
Zachv09
Ao Kuang
Level 49
God Stats
4W - 7L
1,455 SR
Queue Stats
20W - 29L
1,381 Elo+
Party 2
Anhur
Anhur
onezeno
Anhur
Level 8
God Stats
4W - 6L
1,358 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Damebix01
Neith
17
9 / 4 / 7
12,473
1,386
20,808
14,224
5,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 6 / 8
9,118
1,013
5,039
14,876
13,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
5 / 7 / 7
10,348
1,150
5,933
12,553
5,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 3
7,779
864
1,219
3,151
1,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
persooon
Cerberus
17
3 / 2 / 14
10,344
1,149
8,178
11,533
10,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 8
10,807
1,201
16,615
8,483
2,858
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
1 / 5 / 14
9,409
1,045
4,301
9,855
3,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 15
10,275
1,142
8,625
12,481
10,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Zachv09
Ao Kuang
17
12 / 3 / 5
12,153
1,350
15,676
8,634
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
onezeno
Anhur
15
2 / 4 / 9
9,142
1,016
4,987
7,401
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
74
18
Kills
23
23
Deaths
19
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
Damebix01
Neith
9
4
7
3.13
L
1
6
8
0.83
L
5
7
7
1.21
W
7
6
8
1.83
W
Thor
1
5
14
1.6
L
0
4
3
0.38
W
1
1
15
8.5
W
Ao Kuang
Zachv09
Ao Kuang
12
3
5
4.83
W
Anhur
onezeno
Anhur
2
4
9
1.63
L
Cerberus
persooon
Cerberus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
50,204
56,337
Taken
46,854
35,843
Mitigated
23,575
5,221
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Damebix01
Neith
20,808
11,939
0
2,371
14,224
5,530
0
11,136
3,088
0
55,476
L
5,039
307
0
1,038
14,876
13,199
0
9,383
5,493
14,146
0
L
5,933
2,084
0
0
12,553
5,372
0
10,366
2,187
0
17,316
W
16,615
4,189
0
447
8,483
2,858
0
2,939
5,544
35,086
0
W
Thor
4,301
1,425
0
0
9,855
3,946
0
3,081
5,969
0
13,664
L
1,219
228
0
28
3,151
1,606
0
2,541
610
2,346
0
W
8,625
1,990
0
266
12,481
10,966
0
3,800
8,681
22,483
0
W
Ao Kuang
Zachv09
Ao Kuang
15,676
4,454
0
3,737
8,634
3,207
0
2,105
6,529
31,684
0
W
Anhur
onezeno
Anhur
4,987
2,455
0
621
7,401
2,598
0
2,511
4,890
0
19,376
L
Cerberus
persooon
Cerberus
8,178
53
0
1,784
11,533
10,136
0
7,490
4,043
19,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
51,786
138
Minions Killed
167
3
Camps Cleared
7
682,237
Distance Traveled
781,809
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,473
1,386
73
8
1
159,355
0
L
Sobek
9,118
1,013
17
2
1
139,297
0
L
Da Ji
10,348
1,150
18
2
1
176,866
0
W
Zeus
10,807
1,201
63
7
1
149,628
0
W
Thor
9,409
1,045
10
1
1
161,545
0
L
Anubis
7,779
864
2
0
0
38,265
1
W
Ymir
10,275
1,142
19
2
2
163,893
1
W
Ao Kuang
12,153
1,350
46
5
3
174,351
0
W
Anhur
9,142
1,016
29
3
0
132,392
0
L
Cerberus
10,344
1,149
28
3
0
168,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role