Player Matchup

Ymir
Ymir
Brandlopc946
Ymir
Level 29
God Stats
2W - 1L
1,574 SR
Queue Stats
42W - 49L
1,384 Elo+
Party 2
Merlin
Merlin
CharlySure
Merlin
Level 106
God Stats
1W - 2L
1,453 SR
Queue Stats
532W - 609L
1,439 Elo+
Party 3
Cerberus
Cerberus
ProtoR3x
Cerberus
Level 128
God Stats
4W - 4L
1,738 SR
Queue Stats
94W - 95L
1,422 Elo+
Party 2
Hachiman
Hachiman
Sanball97
Hachiman
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 317L
1,386 Elo+
Party 3
Pele
Pele
dedde4849
Pele
Level 106
God Stats
12W - 11L
1,628 SR
Queue Stats
505W - 571L
1,430 Elo+
Party 3
Team Averages
Level 83
1,578 SR
1,412 Elo+

VS

Team Averages
Level 52
1,455 SR
1,363 Elo+
Bakasura
Bakasura
TheDylan_MuTe
Bakasura
Level 65
God Stats
32W - 45L
1,374 SR
Queue Stats
138W - 198L
1,344 Elo+
Party 1
Cerberus
Cerberus
WhiteZolt
Cerberus
Level 34
God Stats
1W - 1L
1,525 SR
Queue Stats
10W - 11L
1,350 Elo+
Solo
Hades
Hades
XLevi360
Hades
Level 43
God Stats
14W - 17L
1,485 SR
Queue Stats
29W - 48L
1,344 Elo+
Party 1
Chaac
Chaac
fossid
Chaac
Level 28
God Stats
60W - 94L
1,425 SR
Queue Stats
123W - 179L
1,372 Elo+
Party 1
Chronos
Chronos
x_xChuchix_x
Chronos
Level 89
God Stats
37W - 31L
1,465 SR
Queue Stats
142W - 203L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 3
11,284
403
7,345
29,474
26,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
CharlySure
Merlin
19
2 / 7 / 6
13,369
477
21,836
15,417
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ProtoR3x
Cerberus
20
7 / 7 / 10
13,752
491
28,482
34,668
33,755
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Sanball97
Hachiman
17
2 / 8 / 7
11,759
420
11,494
20,386
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
20
10 / 1 / 3
15,214
543
16,252
15,886
5,768
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TheDylan_MuTe
Bakasura
20
11 / 5 / 8
15,145
541
17,961
24,895
10,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
WhiteZolt
Cerberus
20
4 / 4 / 13
14,186
507
12,857
21,776
27,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
XLevi360
Hades
19
7 / 5 / 8
14,277
510
14,490
18,049
8,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
fossid
Chaac
18
1 / 5 / 10
13,495
482
9,995
31,202
21,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
x_xChuchix_x
Chronos
20
13 / 3 / 7
19,378
692
27,920
29,458
11,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
22
Kills
36
37
Deaths
22
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
L
Merlin
CharlySure
Merlin
2
7
6
0.71
L
Cerberus
ProtoR3x
Cerberus
7
7
10
1.71
L
Hachiman
Sanball97
Hachiman
2
8
7
0.69
W
Bakasura
TheDylan_MuTe
Bakasura
11
5
8
3
W
Cerberus
WhiteZolt
Cerberus
4
4
13
2.63
W
Hades
XLevi360
Hades
7
5
8
2.2
L
Pele
10
1
3
11.5
W
Chaac
fossid
Chaac
1
5
10
1.2
W
Chronos
x_xChuchix_x
Chronos
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,409
Damage
83,223
115,831
Taken
125,380
77,829
Mitigated
80,113
16,301
Healing
39,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,345
1,602
0
895
29,474
26,811
72
16,461
11,580
30,744
0
L
Merlin
CharlySure
Merlin
21,836
684
0
766
15,417
5,729
2,461
8,598
6,819
101,803
0
L
Cerberus
ProtoR3x
Cerberus
28,482
1,186
0
9,945
34,668
33,755
1,727
12,002
22,082
99,202
0
L
Hachiman
Sanball97
Hachiman
11,494
6,332
0
3,776
20,386
5,766
1,345
11,220
9,026
0
62,417
W
Bakasura
TheDylan_MuTe
Bakasura
17,961
14,977
413
6,544
24,895
10,320
2,381
14,417
10,478
0
63,019
W
Cerberus
WhiteZolt
Cerberus
12,857
1,218
481
3,808
21,776
27,637
1,079
8,279
13,497
77,867
0
W
Hades
XLevi360
Hades
14,490
1,759
765
5,153
18,049
8,451
4,876
7,702
10,347
71,637
0
L
Pele
16,252
5,248
0
919
15,886
5,768
641
7,072
8,604
0
108,918
W
Chaac
fossid
Chaac
9,995
1,570
1,056
12,015
31,202
21,846
1,804
18,823
12,379
0
63,683
W
Chronos
x_xChuchix_x
Chronos
27,920
12,251
0
9,699
29,458
11,859
9,126
11,311
18,147
161,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
76,481
639
Minions Killed
684
0
Camps Cleared
0
2,373,960
Distance Traveled
2,512,201
32
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,284
403
54
2
0
380,607
0
L
Merlin
13,369
477
162
6
0
490,389
14
L
Cerberus
13,752
491
181
6
0
436,801
6
L
Hachiman
11,759
420
88
3
0
429,759
4
W
Bakasura
15,145
541
97
3
0
533,846
0
W
Cerberus
14,186
507
149
5
0
472,548
1
W
Hades
14,277
510
121
4
0
470,227
2
L
Pele
15,214
543
154
6
0
636,404
8
W
Chaac
13,495
482
112
4
0
551,554
1
W
Chronos
19,378
692
205
7
0
484,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role