Player Matchup

Artio
Artio
Masters
Kalðr
Artio
Masters
Level 112
God Stats
116W - 45L
1,915 SR
Queue Stats
367W - 181L
2,661 MMR
Party 1
Chronos
Chronos
Diamond I
Magneti
Chronos
Diamond I
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond II
firetrai7
Medusa
Diamond II
Level 50
God Stats
1W - 1L
1,366 SR
Queue Stats
97W - 21L
2,324 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 66
1,593 SR
2,162 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,636 SR
2,012 MMR
Artemis
Artemis
Platinum I
KF4L JAMALSLIFE
Artemis
Platinum I
Level 155
God Stats
168W - 188L
1,641 SR
Queue Stats
307W - 350L
1,911 MMR
Solo
Hel
Hel
Diamond III
Ms Lalatina
Hel
Diamond III
Level 60
God Stats
3W - 1L
1,660 SR
Queue Stats
94W - 80L
2,230 MMR
Party 2
Geb
Geb
Platinum I
xFadedFallacyx
Geb
Platinum I
Level 147
God Stats
4W - 4L
1,607 SR
Queue Stats
142W - 135L
1,895 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kalðr
Artio
16
1 / 0 / 10
12,932
718
11,511
21,407
24,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Magneti
Chronos
17
8 / 1 / 2
12,960
720
18,553
17,605
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
firetrai7
Medusa
14
2 / 1 / 5
11,330
629
9,522
9,399
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTiamatSetAphroditeGilgamesh

VS

Bans
CabrakanFenrirOdinGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
9,761
542
14,553
14,308
4,816
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 0
10,536
585
12,884
12,565
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
10,609
589
6,916
19,917
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Artio
Kalðr
Artio
1
0
10
6
W
Chronos
Magneti
Chronos
8
1
2
9
L
2
3
0
0.67
W
Medusa
firetrai7
Medusa
2
1
5
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
34,353
48,411
Taken
46,790
33,922
Mitigated
26,068
21,625
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,553
5,616
0
2,637
14,308
4,816
0
8,431
5,573
0
48,474
W
Artio
Kalðr
Artio
11,511
530
1,934
9,425
21,407
24,004
507
9,304
12,103
30,840
0
W
Chronos
Magneti
Chronos
18,553
5,913
0
7,861
17,605
6,544
2,119
7,770
9,835
90,236
0
L
12,884
893
7,331
5,156
12,565
5,556
89
8,152
4,247
67,981
0
W
Medusa
firetrai7
Medusa
9,522
3,833
0
2,405
9,399
3,374
1,622
2,815
6,584
0
63,840
L
6,916
997
0
2,936
19,917
15,696
0
12,685
6,870
26,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
30,906
224
Minions Killed
206
0
Camps Cleared
0
1,006,677
Distance Traveled
944,716
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,761
542
67
4
0
292,148
0
W
Artio
12,932
718
27
2
0
352,388
1
W
Chronos
12,960
720
119
7
0
340,802
7
L
Hel
10,536
585
116
6
0
339,729
6
W
Medusa
11,330
629
78
4
0
313,487
4
L
Geb
10,609
589
23
1
0
312,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role