Player Matchup

Arachne
Arachne
Dante-de-Rivia
Arachne
Level 141
God Stats
7W - 5L
1,521 SR
Queue Stats
312W - 337L
1,511 Elo+
Party 2
Chang'e
Chang'e
Logan_Snow_
Chang'e
Level 88
God Stats
25W - 22L
1,595 SR
Queue Stats
223W - 250L
1,441 Elo+
Party 2
Bellona
Bellona
Neko_Tokki
Bellona
Level 89
God Stats
2W - 2L
1,790 SR
Queue Stats
173W - 214L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
ToSAVAG3xD0333
Heimdallr
Level 126
God Stats
1W - 5L
1,516 SR
Queue Stats
586W - 534L
1,442 Elo+
Solo
Sobek
Sobek
knockemdead99
Sobek
Level 89
God Stats
12W - 16L
1,702 SR
Queue Stats
548W - 476L
1,527 Elo+
Solo
Team Averages
Level 107
1,625 SR
1,467 Elo+

VS

Team Averages
Level 99
1,466 SR
1,492 Elo+
Chiron
Chiron
BillyFromPhlly
Chiron
Level 105
God Stats
10W - 11L
1,467 SR
Queue Stats
46W - 58L
1,496 Elo+
Solo
Neith
Neith
Catlan31696
Neith
Level 62
God Stats
109W - 105L
1,554 SR
Queue Stats
116W - 119L
1,525 Elo+
Party 1
Ra
Ra
ETA Fizzy
Ra
Level 108
God Stats
4W - 6L
1,482 SR
Queue Stats
152W - 127L
1,542 Elo+
Party 1
Pele
Pele
MundaneGoblin21
Pele
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,294 Elo+
Solo
Sylvanus
Sylvanus
Recon323
Sylvanus
Level 124
God Stats
3W - 3L
1,325 SR
Queue Stats
74W - 58L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
8,438
527
10,268
15,931
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Logan_Snow_
Chang'e
14
1 / 5 / 1
8,115
507
8,349
11,529
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Neko_Tokki
Bellona
15
3 / 1 / 2
9,110
569
4,655
12,224
8,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
ToSAVAG3xD0333
Heimdallr
12
5 / 8 / 0
8,091
506
8,641
11,665
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 3 / 8
8,291
518
7,852
16,876
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
9,814
613
15,007
13,296
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 6
8,769
548
8,908
14,996
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 9
9,906
619
9,388
7,360
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 6
7,841
490
6,103
13,093
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Recon323
Sylvanus
13
6 / 3 / 10
8,836
552
10,549
13,633
9,344
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
15
Kills
22
22
Deaths
15
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
2
4
6
1.25
L
3
5
6
1.2
W
6
1
9
10.5
L
Chang'e
Logan_Snow_
Chang'e
1
5
1
0.3
W
3
4
6
1.5
L
Bellona
Neko_Tokki
Bellona
3
1
2
4
W
Sylvanus
Recon323
Sylvanus
6
3
10
3.67
L
Heimdallr
ToSAVAG3xD0333
Heimdallr
5
8
0
0.63
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,765
Damage
49,955
68,225
Taken
62,378
34,165
Mitigated
27,161
16,573
Healing
27,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,007
5,289
542
4,466
13,296
5,532
2,560
1,334
11,922
0
78,520
W
8,908
4,796
783
7,214
14,996
5,071
726
4,147
10,755
0
57,314
L
10,268
5,535
0
4,126
15,931
5,321
0
2,754
13,023
0
54,850
W
9,388
1,721
1,138
2,102
7,360
2,860
493
3,982
3,174
61,519
0
L
Chang'e
Logan_Snow_
Chang'e
8,349
472
608
3,470
11,529
3,646
0
4,845
6,388
52,312
0
W
6,103
1,579
148
2,724
13,093
4,354
0
2,842
10,125
0
43,754
L
Bellona
Neko_Tokki
Bellona
4,655
1,145
0
4,663
12,224
8,885
364
498
11,686
0
45,248
W
Sylvanus
Recon323
Sylvanus
10,549
3,554
3,780
4,812
13,633
9,344
1,131
3,440
10,177
20,162
0
L
Heimdallr
ToSAVAG3xD0333
Heimdallr
8,641
4,210
0
330
11,665
4,271
260
4,233
7,340
0
41,441
L
7,852
636
0
3,376
16,876
12,042
0
6,903
9,851
18,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
45,166
403
Minions Killed
479
0
Camps Cleared
0
1,516,574
Distance Traveled
1,628,277
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,814
613
156
10
0
278,315
2
W
Neith
8,769
548
94
6
0
271,783
0
L
Arachne
8,438
527
84
5
0
324,169
1
W
Ra
9,906
619
134
8
0
344,226
3
L
Chang'e
8,115
507
105
7
0
306,737
1
W
Pele
7,841
490
73
5
0
405,111
1
L
Bellona
9,110
569
116
7
0
305,645
3
W
Sylvanus
8,836
552
22
1
0
328,842
0
L
Heimdallr
8,091
506
67
4
0
272,485
1
L
Sobek
8,291
518
31
2
0
307,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role