Player Matchup

Chiron
Chiron
Fearlessvapor
Chiron
Level 160
God Stats
8W - 6L
1,697 SR
Queue Stats
400W - 335L
1,650 Elo+
Party 3
Janus
Janus
Otavio_Morais
Janus
Level 144
God Stats
5W - 6L
1,469 SR
Queue Stats
436W - 420L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
T-TV__Heyblueboy
Nu Wa
Level 107
God Stats
19W - 24L
1,407 SR
Queue Stats
210W - 206L
1,478 Elo+
Party 2
Bellona
Bellona
Tora Exilius
Bellona
Level 42
God Stats
8W - 10L
1,489 SR
Queue Stats
38W - 33L
1,530 Elo+
Party 3
Zeus
Zeus
Zayrcham
Zeus
Level 127
God Stats
12W - 12L
1,662 SR
Queue Stats
574W - 564L
1,529 Elo+
Party 2
Team Averages
Level 116
1,545 SR
1,543 Elo+

VS

Team Averages
Level 104
1,701 SR
1,602 Elo+
Baba Yaga
Baba Yaga
ArcSabr
Baba Yaga
Level 146
God Stats
9W - 11L
1,693 SR
Queue Stats
342W - 356L
1,468 Elo+
Party 4
Sun Wukong
Sun Wukong
Driplomat
Sun Wukong
Level 103
God Stats
14W - 12L
1,442 SR
Queue Stats
266W - 256L
1,513 Elo+
Party 4
Cernunnos
Cernunnos
I AM Speed3657
Cernunnos
Level 17
God Stats
15W - 4L
1,963 SR
Queue Stats
66W - 21L
1,854 Elo+
Party 1
Sylvanus
Sylvanus
Jazzy Pazazzy
Sylvanus
Level 144
God Stats
23W - 13L
1,686 SR
Queue Stats
680W - 678L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
Nogenjutsu
Gilgamesh
Level 108
God Stats
25W - 17L
1,721 SR
Queue Stats
339W - 335L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 1
13,568
543
29,040
24,294
9,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 7 / 3
11,824
473
9,566
17,246
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 2
11,520
461
14,728
15,320
6,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Tora Exilius
Bellona
15
0 / 7 / 8
11,629
465
7,939
23,110
17,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
2 / 7 / 2
9,978
399
19,453
12,618
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArcSabr
Baba Yaga
20
3 / 0 / 14
14,105
564
13,016
14,462
7,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
Driplomat
Sun Wukong
20
8 / 1 / 7
15,833
633
14,969
38,473
34,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
I AM Speed3657
Cernunnos
20
5 / 8 / 2
15,796
632
13,025
30,634
12,470
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Jazzy Pazazzy
Sylvanus
20
9 / 2 / 13
16,272
651
16,679
23,666
23,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Nogenjutsu
Gilgamesh
20
8 / 5 / 10
14,970
599
14,023
24,596
13,537
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
16
Kills
33
33
Deaths
16
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ArcSabr
Baba Yaga
3
0
14
10
W
Sun Wukong
Driplomat
Sun Wukong
8
1
7
11.5
L
10
6
1
1.75
W
Cernunnos
I AM Speed3657
Cernunnos
5
8
2
0.75
W
Sylvanus
Jazzy Pazazzy
Sylvanus
9
2
13
7.75
W
Gilgamesh
Nogenjutsu
Gilgamesh
8
5
10
2.6
L
1
7
3
0.36
L
3
6
2
0.67
L
Bellona
Tora Exilius
Bellona
0
7
8
0.57
L
Zeus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,726
Damage
71,712
92,588
Taken
131,831
43,739
Mitigated
92,479
17,110
Healing
70,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ArcSabr
Baba Yaga
13,016
551
0
8,273
14,462
7,612
2,601
8,024
6,087
101,047
0
W
Sun Wukong
Driplomat
Sun Wukong
14,969
2,662
0
20,276
38,473
34,901
3,635
16,190
21,987
866
119,774
L
29,040
12,402
501
6,027
24,294
9,532
1,833
7,303
16,978
0
115,984
W
Cernunnos
I AM Speed3657
Cernunnos
13,025
6,203
0
13,297
30,634
12,470
2,995
4,335
26,273
0
156,116
W
Sylvanus
Jazzy Pazazzy
Sylvanus
16,679
4,070
8,261
13,453
23,666
23,959
2,463
9,558
13,854
68,812
0
W
Gilgamesh
Nogenjutsu
Gilgamesh
14,023
4,472
0
6,726
24,596
13,537
362
7,286
17,162
0
96,287
L
9,566
364
0
4,043
17,246
6,003
0
4,714
12,532
102,357
0
L
14,728
3,555
0
3,518
15,320
6,761
0
4,462
10,858
78,896
0
L
Bellona
Tora Exilius
Bellona
7,939
3,343
0
1,862
23,110
17,831
0
7,019
16,091
0
34,324
L
Zeus
19,453
294
0
1,159
12,618
3,612
0
6,516
6,102
65,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,519
Gold Earned
76,976
677
Minions Killed
803
0
Camps Cleared
0
2,122,795
Distance Traveled
2,418,794
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,105
564
171
7
0
455,923
5
W
Sun Wukong
15,833
633
206
8
0
428,429
9
L
Chiron
13,568
543
185
7
0
415,687
4
W
Cernunnos
15,796
632
199
8
0
550,460
2
W
Sylvanus
16,272
651
96
4
0
476,776
7
W
Gilgamesh
14,970
599
131
5
0
507,206
4
L
Janus
11,824
473
185
7
0
430,382
1
L
Nu Wa
11,520
461
143
6
0
407,641
10
L
Bellona
11,629
465
53
2
0
458,797
0
L
Zeus
9,978
399
111
4
0
410,288
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role