Player Matchup

Nu Wa
Nu Wa
DeirDire
Nu Wa
Level 23
God Stats
0W - 2L
1,319 SR
Queue Stats
22W - 29L
1,398 Elo+
Party 3
Hachiman
Hachiman
GucciGargoyle
Hachiman
Level 105
God Stats
30W - 21L
1,632 SR
Queue Stats
576W - 546L
1,569 Elo+
Party 2
Apollo
Apollo
Leclear1
Apollo
Level 41
God Stats
1W - 2L
1,268 SR
Queue Stats
139W - 102L
1,531 Elo+
Party 3
Ymir
Ymir
PeePaw25
Ymir
Level 26
God Stats
10W - 9L
1,664 SR
Queue Stats
201W - 226L
1,540 Elo+
Party 2
Tyr
Tyr
Wrevon
Tyr
Level 67
God Stats
28W - 29L
1,548 SR
Queue Stats
299W - 306L
1,511 Elo+
Party 2
Team Averages
Level 52
1,486 SR
1,510 Elo+

VS

Team Averages
Level 47
1,669 SR
1,590 Elo+
Kukulkan
Kukulkan
BEEGBOI69
Kukulkan
Level 25
God Stats
2W - 1L
1,845 SR
Queue Stats
14W - 17L
1,584 Elo+
Party 1
Athena
Athena
DKIMBU
Athena
Level 39
God Stats
43W - 22L
1,806 SR
Queue Stats
95W - 76L
1,673 Elo+
Party 1
Guan Yu
Guan Yu
Killurtv2
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 153L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
ScreaminFreeman2
Danzaburou
Level 49
God Stats
223W - 217L
1,524 SR
Queue Stats
413W - 434L
1,428 Elo+
Solo
Awilix
Awilix
cactusduck
Awilix
Level 55
God Stats
17W - 12L
1,668 SR
Queue Stats
153W - 103L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeirDire
Nu Wa
16
0 / 10 / 7
11,044
442
15,600
16,996
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
GucciGargoyle
Hachiman
20
4 / 3 / 1
12,642
506
17,561
16,933
6,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Leclear1
Apollo
20
10 / 6 / 2
13,243
530
20,298
22,723
11,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
0 / 4 / 7
10,729
429
2,682
18,569
21,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
Wrevon
Tyr
18
2 / 7 / 5
12,043
482
13,255
24,064
25,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEEGBOI69
Kukulkan
19
4 / 4 / 6
13,633
545
12,340
14,188
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
DKIMBU
Athena
18
2 / 4 / 12
13,136
525
9,140
27,550
28,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Killurtv2
Guan Yu
19
1 / 3 / 11
13,332
533
15,829
28,456
35,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ScreaminFreeman2
Danzaburou
20
2 / 1 / 5
15,590
624
10,218
19,983
9,147
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
cactusduck
Awilix
20
21 / 4 / 5
16,617
665
28,796
26,672
24,959
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
16
Kills
30
30
Deaths
16
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BEEGBOI69
Kukulkan
4
4
6
1.75
W
Athena
DKIMBU
Athena
2
4
12
2
L
Nu Wa
DeirDire
Nu Wa
0
10
7
0.35
L
Hachiman
GucciGargoyle
Hachiman
4
3
1
1.5
W
Guan Yu
Killurtv2
Guan Yu
1
3
11
2.17
L
Apollo
Leclear1
Apollo
10
6
2
1.83
L
Ymir
0
4
7
0.88
W
Danzaburou
ScreaminFreeman2
Danzaburou
2
1
5
4.5
L
Tyr
Wrevon
Tyr
2
7
5
0.64
W
Awilix
cactusduck
Awilix
21
4
5
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,396
Damage
76,323
99,285
Taken
116,849
72,036
Mitigated
104,148
14,195
Healing
41,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BEEGBOI69
Kukulkan
12,340
1,494
0
1,820
14,188
6,093
1,686
4,864
8,912
81,173
0
W
Athena
DKIMBU
Athena
9,140
1,759
2,612
6,150
27,550
28,381
319
4,626
22,590
55,629
0
L
Nu Wa
DeirDire
Nu Wa
15,600
2,956
86
881
16,996
6,483
112
4,424
12,378
60,782
0
L
Hachiman
GucciGargoyle
Hachiman
17,561
10,443
0
5,092
16,933
6,913
1,138
2,394
14,515
0
95,352
W
Guan Yu
Killurtv2
Guan Yu
15,829
1,858
3,667
10,088
28,456
35,568
1,668
5,208
22,946
0
76,348
L
Apollo
Leclear1
Apollo
20,298
11,747
0
2,427
22,723
11,299
891
4,993
17,608
0
107,700
L
Ymir
2,682
205
0
1,036
18,569
21,902
370
4,387
14,044
37,599
0
W
Danzaburou
ScreaminFreeman2
Danzaburou
10,218
4,780
879
12,832
19,983
9,147
6,171
2,032
17,735
0
121,122
L
Tyr
Wrevon
Tyr
13,255
3,699
0
4,673
24,064
25,439
701
4,794
19,260
615
69,829
W
Awilix
cactusduck
Awilix
28,796
14,115
0
3,027
26,672
24,959
2,900
5,283
20,965
0
138,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,701
Gold Earned
72,308
618
Minions Killed
668
0
Camps Cleared
0
2,247,351
Distance Traveled
2,422,914
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,633
545
123
5
0
451,050
0
W
Athena
13,136
525
65
3
0
509,013
4
L
Nu Wa
11,044
442
105
4
0
359,949
2
L
Hachiman
12,642
506
141
6
0
482,155
7
W
Guan Yu
13,332
533
130
5
0
508,235
10
L
Apollo
13,243
530
164
7
0
493,537
5
L
Ymir
10,729
429
64
3
0
460,289
0
W
Danzaburou
15,590
624
195
8
0
452,421
3
L
Tyr
12,043
482
144
6
0
451,421
4
W
Awilix
16,617
665
155
6
0
502,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role