Player Matchup

Ah Puch
Ah Puch
ProfessorDxc
Ah Puch
Level 38
God Stats
1W - 1L
1,562 SR
Queue Stats
33W - 21L
1,652 Elo+
Party 1
Fafnir
Fafnir
SharpPatty
Fafnir
Level 28
God Stats
0W - 1L
1,225 SR
Queue Stats
2W - 2L
1,822 Elo+
Party 1
Hou Yi
Hou Yi
xKidsSeeGhostx
Hou Yi
Level 65
God Stats
0W - 1L
1,177 SR
Queue Stats
31W - 21L
1,629 Elo+
Party 1
Team Averages
Level 44
1,321 SR
1,701 Elo+

VS

Team Averages
Level 24
1,442 SR
1,567 Elo+
Fenrir
Fenrir
Asctis
Fenrir
Level 17
God Stats
7W - 1L
1,441 SR
Queue Stats
118W - 62L
1,794 Elo+
Solo
Danzaburou
Danzaburou
Dylan13289
Danzaburou
Level 29
God Stats
94W - 82L
1,606 SR
Queue Stats
187W - 191L
1,537 Elo+
Solo
Merlin
Merlin
ShadyFire116
Merlin
Level 27
God Stats
4W - 5L
1,280 SR
Queue Stats
9W - 18L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ProfessorDxc
Ah Puch
14
4 / 6 / 3
10,157
635
13,146
12,961
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
SharpPatty
Fafnir
11
2 / 5 / 2
9,419
589
4,923
12,735
14,420
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 3
9,489
593
9,068
7,139
2,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asctis
Fenrir
14
6 / 2 / 5
11,891
743
12,839
17,819
17,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Dylan13289
Danzaburou
15
2 / 2 / 8
10,218
639
7,005
10,999
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
4 / 3 / 6
10,452
653
6,603
6,781
2,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
12
12
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Asctis
Fenrir
6
2
5
4.25
W
Danzaburou
Dylan13289
Danzaburou
2
2
8
3
L
Ah Puch
ProfessorDxc
Ah Puch
4
6
3
0.92
W
Merlin
4
3
6
2.33
L
Fafnir
SharpPatty
Fafnir
2
5
2
0.6
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,137
Damage
26,447
32,835
Taken
35,599
21,094
Mitigated
24,336
6,116
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Asctis
Fenrir
12,839
3,696
0
6,162
17,819
17,693
0
7,647
10,172
0
36,174
W
Danzaburou
Dylan13289
Danzaburou
7,005
1,923
982
4,928
10,999
4,077
1,052
5,517
5,482
0
56,289
L
Ah Puch
ProfessorDxc
Ah Puch
13,146
296
0
3,630
12,961
4,109
0
1,765
10,823
58,982
0
W
Merlin
6,603
513
0
849
6,781
2,566
137
5,022
1,759
36,609
0
L
Fafnir
SharpPatty
Fafnir
4,923
980
0
1,039
12,735
14,420
0
3,210
9,525
14,250
0
L
9,068
4,957
0
1,447
7,139
2,565
0
1,688
5,451
0
47,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
32,561
189
Minions Killed
198
0
Camps Cleared
0
777,133
Distance Traveled
826,794
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,891
743
29
2
0
301,217
0
W
Danzaburou
10,218
639
95
6
0
259,205
5
L
Ah Puch
10,157
635
90
6
0
242,510
0
W
Merlin
10,452
653
74
5
0
266,372
0
L
Fafnir
9,419
589
20
1
0
269,318
0
L
Hou Yi
9,489
593
79
5
0
265,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role