Player Matchup

Cupid
Cupid
Gaude24
Cupid
Level 25
God Stats
5W - 6L
1,575 SR
Queue Stats
17W - 26L
1,392 Elo+
Party 2
Vulcan
Vulcan
L1de5
Vulcan
Level 28
God Stats
2W - 3L
1,520 SR
Queue Stats
8W - 12L
1,380 Elo+
Party 2
Ullr
Ullr
Vergaraa
Ullr
Level 39
God Stats
0W - 3L
1,169 SR
Queue Stats
62W - 64L
1,472 Elo+
Party 2
Bellona
Bellona
n1N9
Bellona
Level 11
God Stats
2W - 2L
1,643 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 2
Olorun
Olorun
ptoloco
Olorun
Level 17
God Stats
2W - 3L
1,482 SR
Queue Stats
33W - 49L
1,437 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,410 Elo+

VS

Team Averages
Level 13
1,489 SR
1,327 Elo+
Nu Wa
Nu Wa
Lightrayavatar
Nu Wa
Level 14
God Stats
5W - 2L
1,234 SR
Queue Stats
5W - 7L
1,139 Elo+
Solo
Thor
Thor
Motorkai
Thor
Level 7
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 7L
1,350 Elo+
Party 1
Ra
Ra
Utedh
Ra
Level 9
God Stats
3W - 1L
1,519 SR
Queue Stats
8W - 6L
1,350 Elo+
Party 1
Bellona
Bellona
fadudu
Bellona
Level 8
God Stats
1W - 1L
1,313 SR
Queue Stats
3W - 1L
1,259 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xExbom
Ah Muzen Cab
Level 29
God Stats
26W - 14L
1,673 SR
Queue Stats
87W - 73L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gaude24
Cupid
11
2 / 6 / 2
7,015
438
4,111
11,664
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
L1de5
Vulcan
10
1 / 8 / 5
7,295
456
6,244
10,135
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
1 / 4 / 2
7,108
444
2,932
13,505
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
n1N9
Bellona
14
6 / 1 / 0
8,664
542
6,154
7,265
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
ptoloco
Olorun
10
0 / 9 / 1
6,745
422
4,575
11,551
6,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 11
7,773
486
6,762
6,750
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
1
0 / 0 / 0
4,779
299
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
18
12 / 1 / 3
10,905
682
9,879
8,164
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
fadudu
Bellona
12
2 / 4 / 4
7,855
491
5,306
11,020
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Muzen Cab
xExbom
Ah Muzen Cab
15
10 / 2 / 6
9,403
588
12,939
11,889
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
28
28
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
Gaude24
Cupid
2
6
2
0.5
L
Vulcan
L1de5
Vulcan
1
8
5
0.44
W
4
4
11
2.38
W
Thor
0
0
0
0
W
Ra
12
1
3
13.5
L
Ullr
1
4
2
0.5
W
Bellona
fadudu
Bellona
2
4
4
1
L
Bellona
n1N9
Bellona
6
1
0
6
L
Olorun
ptoloco
Olorun
0
9
1
0.06
W
Ah Muzen Cab
xExbom
Ah Muzen Cab
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
34,886
54,120
Taken
37,823
23,377
Mitigated
15,711
10,093
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Gaude24
Cupid
4,111
1,649
65
3,093
11,664
2,849
307
3,973
7,195
0
39,134
L
Vulcan
L1de5
Vulcan
6,244
1,216
294
1,478
10,135
3,600
262
3,188
6,637
30,105
0
W
6,762
1,560
0
0
6,750
1,933
0
2,360
4,390
24,456
0
W
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Ra
9,879
1,847
0
845
8,164
3,289
0
4,314
3,850
71,992
0
L
Ullr
2,932
1,496
0
2,194
13,505
4,646
0
1,509
11,844
0
46,053
W
Bellona
fadudu
Bellona
5,306
2,034
0
492
11,020
6,383
1,552
691
10,329
0
37,583
L
Bellona
n1N9
Bellona
6,154
2,563
0
1,372
7,265
5,427
629
838
6,235
0
35,459
L
Olorun
ptoloco
Olorun
4,575
1,584
16
1,581
11,551
6,855
464
5,790
5,268
36,051
0
W
Ah Muzen Cab
xExbom
Ah Muzen Cab
12,939
7,280
0
6,640
11,889
4,106
718
3,454
8,435
0
60,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
40,715
353
Minions Killed
368
0
Camps Cleared
0
1,491,018
Distance Traveled
1,198,977
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,015
438
85
5
0
271,082
1
L
Vulcan
7,295
456
51
3
0
269,144
2
W
Nu Wa
7,773
486
32
2
0
264,110
2
W
Thor
4,779
299
0
0
0
0
0
W
Ra
10,905
682
158
10
0
352,768
3
L
Ullr
7,108
444
76
5
0
311,092
1
W
Bellona
7,855
491
72
5
0
288,824
3
L
Bellona
8,664
542
87
5
0
360,363
0
L
Olorun
6,745
422
54
3
0
279,337
0
W
Ah Muzen Cab
9,403
588
106
7
0
293,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role