Player Matchup

Fafnir
Fafnir
IchigoZero_4
Fafnir
Level 29
God Stats
2W - 2L
1,523 SR
Queue Stats
136W - 140L
1,628 Elo+
Solo
Bakasura
Bakasura
KetaminKimmy
Bakasura
Level 10
God Stats
10W - 3L
1,778 SR
Queue Stats
109W - 69L
1,690 Elo+
Solo
Sol
Sol
OnlyEokas
Sol
Level 4
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 6L
1,680 Elo+
Solo
Eset
Eset
Tortaisddy
Eset
Level 25
God Stats
1W - 1L
1,263 SR
Queue Stats
61W - 43L
1,689 Elo+
Solo
Tsukuyomi
Tsukuyomi
TypeGoated
Tsukuyomi
Level 26
God Stats
9W - 4L
1,662 SR
Queue Stats
154W - 137L
1,540 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,646 Elo+

VS

Team Averages
Level 19
1,741 SR
1,692 Elo+
Skadi
Skadi
Duh Pin Tow
Skadi
Level 29
God Stats
2W - 1L
1,922 SR
Queue Stats
246W - 167L
1,691 Elo+
Party 1
Cabrakan
Cabrakan
Gaolang97
Cabrakan
Level 25
God Stats
7W - 3L
1,810 SR
Queue Stats
75W - 57L
1,557 Elo+
Solo
Bakasura
Bakasura
GingerBeard7237
Bakasura
Level 25
God Stats
4W - 7L
1,726 SR
Queue Stats
187W - 145L
1,657 Elo+
Party 1
Neith
Neith
Valen_FgR
Neith
Level 11
God Stats
1W - 1L
1,371 SR
Queue Stats
1W - 4L
1,645 Elo+
Solo
Sol
Sol
WhatDarkness
Sol
Level 4
God Stats
4W - 2L
1,879 SR
Queue Stats
9W - 5L
1,908 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 0 / 8
5,917
592
1,599
5,622
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
KetaminKimmy
Bakasura
11
3 / 1 / 3
6,501
650
4,246
6,592
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 2
5,965
597
5,608
6,959
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 2 / 2
7,008
701
5,776
5,441
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TypeGoated
Tsukuyomi
11
2 / 2 / 0
6,468
647
4,722
7,118
2,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,688
569
3,248
6,194
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Gaolang97
Cabrakan
8
2 / 4 / 0
5,126
513
3,277
7,099
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
10
0 / 1 / 1
5,402
540
1,793
6,378
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Valen_FgR
Neith
7
0 / 6 / 2
4,671
467
2,152
5,683
1,282
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 2 / 0
6,314
631
4,522
6,764
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
6
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Cabrakan
Gaolang97
Cabrakan
2
4
0
0.5
L
Bakasura
0
1
1
0.5
W
Fafnir
1
0
8
5
W
Bakasura
KetaminKimmy
Bakasura
3
1
3
4.5
W
4
1
2
5
W
7
2
2
4
W
Tsukuyomi
TypeGoated
Tsukuyomi
2
2
0
1
L
Neith
Valen_FgR
Neith
0
6
2
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
14,992
31,732
Taken
32,118
11,132
Mitigated
10,723
12,071
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,248
1,451
0
476
6,194
1,834
0
4,059
1,979
0
28,758
L
Cabrakan
Gaolang97
Cabrakan
3,277
838
111
793
7,099
3,807
0
4,259
2,636
10,835
0
L
Bakasura
1,793
1,442
0
1,797
6,378
2,030
0
978
5,125
0
23,211
W
Fafnir
1,599
266
0
2,101
5,622
3,162
124
868
4,754
7,583
0
W
Bakasura
KetaminKimmy
Bakasura
4,246
2,684
0
2,360
6,592
1,980
492
876
5,501
0
32,920
W
5,608
1,324
0
3,562
6,959
1,825
706
1,739
5,220
36,256
0
W
5,776
903
139
1,660
5,441
1,527
0
0
5,409
39,956
0
W
Tsukuyomi
TypeGoated
Tsukuyomi
4,722
1,163
0
2,249
7,118
2,638
0
4,316
2,802
0
35,227
L
Neith
Valen_FgR
Neith
2,152
1,260
0
170
5,683
1,282
0
3,687
1,974
0
14,265
L
4,522
1,867
0
4,076
6,764
1,770
0
0
6,689
39,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
27,201
323
Minions Killed
252
0
Camps Cleared
0
952,045
Distance Traveled
843,689
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,688
569
55
6
0
163,938
0
L
Cabrakan
5,126
513
16
2
0
172,973
0
L
Bakasura
5,402
540
69
7
0
218,385
2
W
Fafnir
5,917
592
8
1
0
195,527
2
W
Bakasura
6,501
650
87
9
0
220,898
2
W
Sol
5,965
597
70
7
0
164,621
1
W
Eset
7,008
701
75
8
0
174,638
2
W
Tsukuyomi
6,468
647
83
8
0
196,361
0
L
Neith
4,671
467
26
3
0
144,277
0
L
Sol
6,314
631
86
9
0
144,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role