Player Matchup

Neith
Neith
M00nWalkin
Neith
Level 9
God Stats
5W - 1L
1,583 SR
Queue Stats
24W - 19L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
Perfectly Minty
Gilgamesh
Level 89
God Stats
31W - 16L
1,503 SR
Queue Stats
521W - 485L
1,527 Elo+
Party 2
Bakasura
Bakasura
TooKTheChosen
Bakasura
Level 16
God Stats
23W - 24L
1,559 SR
Queue Stats
171W - 175L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
raresz8034
Cthulhu
Level 7
God Stats
11W - 3L
1,624 SR
Queue Stats
23W - 19L
1,683 Elo+
Party 2
Hera
Hera
xoyja
Hera
Level 7
God Stats
5W - 5L
1,634 SR
Queue Stats
13W - 26L
1,377 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,537 Elo+

VS

Team Averages
Level 23
1,641 SR
1,538 Elo+
Tiamat
Tiamat
LandoBloom
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 168L
1,673 Elo+
Solo
Fenrir
Fenrir
San_Jonel
Fenrir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 95L
1,405 Elo+
Party 1
Ares
Ares
SoVeryMoist1
Ares
Level 28
God Stats
2W - 3L
1,819 SR
Queue Stats
100W - 75L
1,659 Elo+
Solo
Izanami
Izanami
iTz-Kalocha
Izanami
Level 18
God Stats
24W - 15L
1,727 SR
Queue Stats
148W - 152L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iTz_Telettubie
Tsukuyomi
Level 14
God Stats
19W - 12L
1,657 SR
Queue Stats
53W - 58L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 6 / 11
11,761
535
9,717
12,525
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Perfectly Minty
Gilgamesh
19
21 / 3 / 16
14,407
655
30,315
24,410
24,602
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
TooKTheChosen
Bakasura
20
10 / 1 / 12
13,238
602
15,882
19,951
9,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
raresz8034
Cthulhu
15
0 / 7 / 16
10,278
467
2,860
22,528
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hera
xoyja
Hera
18
9 / 8 / 14
13,116
596
16,465
17,376
7,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LandoBloom
Tiamat
12
0 / 10 / 3
7,699
350
7,358
15,427
6,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
San_Jonel
Fenrir
15
4 / 13 / 6
11,219
510
9,345
23,090
13,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
11 / 3 / 4
11,631
529
15,686
19,399
23,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
iTz-Kalocha
Izanami
18
9 / 6 / 6
12,615
573
16,272
19,142
8,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
iTz_Telettubie
Tsukuyomi
13
1 / 15 / 2
9,133
415
6,739
19,271
6,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
46
Kills
25
25
Deaths
47
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
LandoBloom
Tiamat
0
10
3
0.15
W
Neith
6
6
11
1.92
W
Gilgamesh
Perfectly Minty
Gilgamesh
21
3
16
9.67
L
Fenrir
San_Jonel
Fenrir
4
13
6
0.54
L
11
3
4
4.33
W
Bakasura
TooKTheChosen
Bakasura
10
1
12
16
L
Izanami
iTz-Kalocha
Izanami
9
6
6
2
L
Tsukuyomi
iTz_Telettubie
Tsukuyomi
1
15
2
0.13
W
Cthulhu
raresz8034
Cthulhu
0
7
16
1.14
W
Hera
xoyja
Hera
9
8
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,239
Damage
55,400
96,790
Taken
96,329
64,104
Mitigated
58,417
28,492
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
LandoBloom
Tiamat
7,358
763
0
1,864
15,427
6,610
419
4,143
10,915
30,918
0
W
Neith
9,717
4,885
0
4,463
12,525
4,552
2,132
2,402
10,123
0
61,536
W
Gilgamesh
Perfectly Minty
Gilgamesh
30,315
8,936
0
4,653
24,410
24,602
1,029
7,121
17,289
0
84,043
L
Fenrir
San_Jonel
Fenrir
9,345
2,635
0
4,595
23,090
13,560
0
3,594
19,017
0
44,801
L
15,686
1,418
0
2,200
19,399
23,770
0
5,954
13,147
38,781
0
W
Bakasura
TooKTheChosen
Bakasura
15,882
13,643
0
4,776
19,951
9,145
1,787
4,124
15,827
0
112,522
L
Izanami
iTz-Kalocha
Izanami
16,272
12,574
234
5,856
19,142
8,299
3,883
3,772
15,152
0
83,310
L
Tsukuyomi
iTz_Telettubie
Tsukuyomi
6,739
2,253
0
1,340
19,271
6,178
1,545
913
18,358
0
40,769
W
Cthulhu
raresz8034
Cthulhu
2,860
406
133
6,957
22,528
18,575
609
4,530
17,998
35,250
0
W
Hera
xoyja
Hera
16,465
4,882
2,228
5,282
17,376
7,230
2,097
10,531
6,845
70,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,800
Gold Earned
52,297
535
Minions Killed
385
0
Camps Cleared
0
2,033,372
Distance Traveled
1,830,526
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,699
350
50
2
0
348,601
1
W
Neith
11,761
535
84
4
0
368,047
6
W
Gilgamesh
14,407
655
108
5
0
410,118
3
L
Fenrir
11,219
510
74
3
0
372,769
0
L
Ares
11,631
529
37
2
0
412,645
0
W
Bakasura
13,238
602
174
8
0
482,190
3
L
Izanami
12,615
573
147
7
0
316,452
3
L
Tsukuyomi
9,133
415
77
4
0
380,059
0
W
Cthulhu
10,278
467
62
3
0
383,164
0
W
Hera
13,116
596
107
5
0
389,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role