Player Matchup

Medusa
Medusa
DarkPsycho132
Medusa
Level 12
God Stats
1W - 1L
1,113 SR
Queue Stats
3W - 3L
1,201 Elo+
Party 1
King Arthur
King Arthur
LucinaMLX
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,629 Elo+
Solo
Ares
Ares
TwinPanamax
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,207 Elo+
Party 1
Set
Set
melatorre
Set
Level 24
God Stats
17W - 21L
1,379 SR
Queue Stats
214W - 252L
1,286 Elo+
Solo
Anubis
Anubis
youreintense
Anubis
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
127W - 159L
1,304 Elo+
Solo
Team Averages
Level 20
1,398 SR
1,325 Elo+

VS

Team Averages
Level 19
1,312 SR
1,375 Elo+
Sol
Sol
Godany9615
Sol
Level 24
God Stats
0W - 3L
1,173 SR
Queue Stats
28W - 31L
1,583 Elo+
Solo
Raijin
Raijin
NWB_Cott3nB3nd3r
Raijin
Level 16
God Stats
5W - 10L
1,278 SR
Queue Stats
54W - 85L
1,176 Elo+
Party 2
Bacchus
Bacchus
NWB_Fr0zon3
Bacchus
Level 17
God Stats
33W - 32L
1,491 SR
Queue Stats
452W - 505L
1,163 Elo+
Party 2
Neith
Neith
Ragesock
Neith
Level 10
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
WillisPinillis
Loki
Level 29
God Stats
0W - 8L
1,096 SR
Queue Stats
195W - 215L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,219
478
2,698
4,558
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
LucinaMLX
King Arthur
14
3 / 3 / 0
7,904
608
5,841
13,820
7,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
6,435
495
2,080
5,969
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 4
7,281
560
5,380
7,289
2,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
5 / 2 / 3
7,266
559
6,304
6,808
3,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,306
485
4,059
7,221
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 8 / 2
5,667
436
4,538
9,921
3,087
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NWB_Fr0zon3
Bacchus
9
0 / 3 / 1
5,334
410
2,222
7,135
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ragesock
Neith
2
0 / 1 / 0
4,051
312
0
812
154
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
6 / 0 / 1
7,164
551
6,522
5,877
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
7
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
1
3
1
0.5
W
King Arthur
LucinaMLX
King Arthur
3
3
0
1
L
0
8
2
0.13
L
Bacchus
NWB_Fr0zon3
Bacchus
0
3
1
0.17
L
Neith
Ragesock
Neith
0
1
0
0
W
1
1
3
2.5
L
6
0
1
6.5
W
4
0
4
6
W
Anubis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
17,341
38,444
Taken
30,966
19,340
Mitigated
13,274
10,399
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,698
1,705
0
0
4,558
1,349
2,048
873
3,685
0
25,642
L
4,059
908
0
2,761
7,221
2,533
0
874
6,347
30,480
2,718
W
King Arthur
LucinaMLX
King Arthur
5,841
607
0
2,776
13,820
7,375
96
2,914
10,906
0
56,146
L
4,538
869
0
461
9,921
3,087
81
5,224
4,697
27,489
0
L
Bacchus
NWB_Fr0zon3
Bacchus
2,222
79
0
312
7,135
5,732
0
1,483
5,652
12,404
0
L
Neith
Ragesock
Neith
0
0
0
125
812
154
0
202
610
0
2,140
W
2,080
196
0
1,159
5,969
4,462
460
1,142
4,827
19,796
0
L
6,522
1,559
0
1,722
5,877
1,768
0
601
5,276
0
32,758
W
5,380
2,243
222
2,604
7,289
2,860
588
2,993
4,296
0
38,638
W
Anubis
6,304
670
0
3,638
6,808
3,294
454
2,779
4,029
34,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
28,522
329
Minions Killed
194
0
Camps Cleared
0
1,162,510
Distance Traveled
970,973
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,219
478
53
4
0
223,567
0
L
Sol
6,306
485
69
5
0
245,466
2
W
King Arthur
7,904
608
109
8
0
234,300
0
L
Raijin
5,667
436
41
3
0
171,638
0
L
Bacchus
5,334
410
19
1
0
230,465
0
L
Neith
4,051
312
5
0
0
48,056
0
W
Ares
6,435
495
26
2
0
251,964
5
L
Loki
7,164
551
60
5
0
275,348
0
W
Set
7,281
560
73
6
0
250,399
0
W
Anubis
7,266
559
68
5
0
202,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role