Player Matchup

Chang'e
Chang'e
AlabamaRon
Chang'e
Level 65
God Stats
0W - 1L
1,425 SR
Queue Stats
5W - 11L
1,236 Elo+
Party 1
Chronos
Chronos
LeBing James
Chronos
Level 136
God Stats
0W - 1L
1,904 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Neith
Neith
LithPwnQc
Neith
Level 63
God Stats
0W - 3L
1,512 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Athena
Athena
WavySamy
Athena
Level 160
God Stats
1W - 1L
1,767 SR
Queue Stats
8W - 20L
1,533 Elo+
Party 1
Izanami
Izanami
WhiskyFrag
Izanami
Level 62
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 14L
1,378 Elo+
Party 1
Team Averages
Level 97
1,624 SR
1,326 Elo+

VS

Team Averages
Level 125
1,600 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Blazingrobot
Gilgamesh
Level 148
God Stats
79W - 49L
1,623 SR
Queue Stats
339W - 329L
1,555 Elo+
Party 2
Mercury
Mercury
Kid Majala
Mercury
Level 146
God Stats
11W - 11L
1,600 SR
Queue Stats
275W - 271L
1,555 Elo+
Party 2
Fafnir
Fafnir
LankEh Joe
Fafnir
Level 117
God Stats
31W - 14L
1,489 SR
Queue Stats
133W - 130L
1,490 Elo+
Party 2
Chang'e
Chang'e
RaGE PIague
Chang'e
Level 104
God Stats
5W - 1L
1,730 SR
Queue Stats
18W - 19L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
TheDonutSheriff
Danzaburou
Level 108
God Stats
27W - 21L
1,560 SR
Queue Stats
105W - 107L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlabamaRon
Chang'e
18
3 / 6 / 5
12,260
645
13,516
19,734
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
LeBing James
Chronos
19
1 / 6 / 7
11,851
624
16,277
18,337
8,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LithPwnQc
Neith
18
1 / 6 / 8
11,924
628
15,466
16,777
8,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
WavySamy
Athena
18
4 / 8 / 4
13,046
687
17,755
37,944
55,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
WhiskyFrag
Izanami
20
4 / 9 / 6
13,698
721
16,335
24,385
10,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazingrobot
Gilgamesh
20
9 / 5 / 13
15,957
840
27,160
28,825
24,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Kid Majala
Mercury
20
8 / 5 / 9
15,155
798
21,543
18,293
8,025
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
LankEh Joe
Fafnir
20
5 / 1 / 18
14,231
749
14,379
22,002
33,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
RaGE PIague
Chang'e
20
9 / 1 / 15
15,139
797
20,930
15,840
6,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheDonutSheriff
Danzaburou
20
4 / 1 / 17
14,349
755
23,263
18,750
8,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
13
Kills
35
35
Deaths
13
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlabamaRon
Chang'e
3
6
5
0.92
W
Gilgamesh
Blazingrobot
Gilgamesh
9
5
13
3.1
W
Mercury
Kid Majala
Mercury
8
5
9
2.5
W
Fafnir
LankEh Joe
Fafnir
5
1
18
14
L
Chronos
LeBing James
Chronos
1
6
7
0.75
L
Neith
LithPwnQc
Neith
1
6
8
0.83
W
Chang'e
RaGE PIague
Chang'e
9
1
15
16.5
W
Danzaburou
TheDonutSheriff
Danzaburou
4
1
17
12.5
L
Athena
WavySamy
Athena
4
8
4
0.75
L
Izanami
WhiskyFrag
Izanami
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,349
Damage
107,275
117,177
Taken
103,710
89,898
Mitigated
81,588
23,691
Healing
47,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlabamaRon
Chang'e
13,516
1,099
6,915
5,783
19,734
7,193
438
9,020
10,624
30,639
0
W
Gilgamesh
Blazingrobot
Gilgamesh
27,160
4,175
1,477
6,192
28,825
24,928
232
12,493
16,332
9,779
44,760
W
Mercury
Kid Majala
Mercury
21,543
9,119
0
2,780
18,293
8,025
2,625
8,308
9,985
0
70,042
W
Fafnir
LankEh Joe
Fafnir
14,379
3,575
2,038
6,506
22,002
33,560
878
9,759
12,243
32,046
0
L
Chronos
LeBing James
Chronos
16,277
4,073
0
2,870
18,337
8,277
1,848
4,848
13,346
52,911
0
L
Neith
LithPwnQc
Neith
15,466
4,849
0
3,025
16,777
8,164
495
4,961
11,600
0
37,959
W
Chang'e
RaGE PIague
Chang'e
20,930
1,065
11,735
9,953
15,840
6,968
1,479
7,247
8,593
47,118
0
W
Danzaburou
TheDonutSheriff
Danzaburou
23,263
9,296
0
6,531
18,750
8,107
4,310
10,367
8,383
0
72,270
L
Athena
WavySamy
Athena
17,755
3,354
0
2,017
37,944
55,731
0
13,094
24,339
30,083
0
L
Izanami
WhiskyFrag
Izanami
16,335
9,134
0
3,081
24,385
10,533
0
6,916
17,269
0
57,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,779
Gold Earned
74,831
329
Minions Killed
390
6
Camps Cleared
9
1,537,882
Distance Traveled
1,758,730
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,260
645
48
3
0
304,408
0
W
Gilgamesh
15,957
840
51
3
3
335,298
0
W
Mercury
15,155
798
98
5
4
368,582
3
W
Fafnir
14,231
749
30
2
0
360,966
0
L
Chronos
11,851
624
85
4
1
321,080
0
L
Neith
11,924
628
47
2
1
306,225
0
W
Chang'e
15,139
797
81
4
0
353,066
0
W
Danzaburou
14,349
755
130
7
2
340,818
1
L
Athena
13,046
687
41
2
1
344,431
0
L
Izanami
13,698
721
108
6
3
261,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role