Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alfman27
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
TFB DaddyBrown
Ah Puch
Level 127
God Stats
0W - 1L
1,410 SR
Queue Stats
117W - 125L
1,433 Elo+
Party 2
Hera
Hera
VixSyn_13
Hera
Level 155
God Stats
12W - 13L
1,248 SR
Queue Stats
686W - 703L
1,450 Elo+
Solo
Anubis
Anubis
callmemabie
Anubis
Level 78
God Stats
2W - 3L
1,551 SR
Queue Stats
95W - 98L
1,335 Elo+
Solo
Team Averages
Level 116
1,442 SR
1,454 Elo+

VS

Team Averages
Level 127
1,515 SR
1,474 Elo+
Baba Yaga
Baba Yaga
AD0NIS91
Baba Yaga
Level 104
God Stats
3W - 3L
1,368 SR
Queue Stats
187W - 139L
1,481 Elo+
Solo
Da Ji
Da Ji
DireIconic
Da Ji
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,505 Elo+
Solo
Zeus
Zeus
JCraftingYTTTV
Zeus
Level 128
God Stats
1W - 0L
1,714 SR
Queue Stats
76W - 55L
1,437 Elo+
Party 1
Tyr
Tyr
RulingMar1
Tyr
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
306W - 299L
1,489 Elo+
Party 1
Sol
Sol
bakabuso
Sol
Level 123
God Stats
3W - 2L
1,495 SR
Queue Stats
248W - 238L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 4 / 5
6,587
732
3,112
7,634
2,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 2 / 7
6,358
706
2,057
5,441
1,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 6
6,353
706
6,171
6,680
2,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
14
3 / 3 / 6
7,948
883
4,965
5,768
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
13
4 / 6 / 2
7,277
809
3,758
7,885
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AD0NIS91
Baba Yaga
14
3 / 2 / 13
8,322
925
7,888
7,020
2,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
12
3 / 4 / 9
7,561
840
3,869
6,306
2,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 9
8,407
934
10,915
4,821
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 10
7,978
886
1,503
9,281
6,607
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 0 / 9
8,698
966
7,656
4,884
1,754
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
8
Kills
20
20
Deaths
10
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
5
0.63
W
Baba Yaga
AD0NIS91
Baba Yaga
3
2
13
4.75
L
0
2
7
1.75
W
Da Ji
3
4
9
1.88
W
5
2
9
4.75
W
4
2
10
4.5
L
1
5
6
0.8
L
Hera
3
3
6
2
W
5
0
9
9.5
L
Anubis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
31,831
33,408
Taken
32,312
12,507
Mitigated
15,835
8,864
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,112
2,135
638
1,604
7,634
2,654
0
6,609
1,025
0
10,267
W
Baba Yaga
AD0NIS91
Baba Yaga
7,888
118
584
1,727
7,020
2,921
1,064
4,080
2,778
17,010
0
L
2,057
152
121
1,485
5,441
1,797
0
4,959
482
6,365
0
W
Da Ji
3,869
314
827
834
6,306
2,828
400
3,186
3,120
0
6,837
W
10,915
142
0
500
4,821
1,725
675
2,576
2,165
27,961
0
W
1,503
44
736
2,457
9,281
6,607
396
4,537
4,634
0
4,111
L
6,171
176
642
1,182
6,680
2,054
0
4,024
2,656
10,342
0
L
Hera
4,965
953
162
1,001
5,768
2,009
0
3,895
1,873
14,665
0
W
7,656
1,229
1,544
2,906
4,884
1,754
1,292
2,124
2,664
23,119
0
L
Anubis
3,758
84
674
1,355
7,885
3,993
0
6,972
913
14,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
40,966
95
Minions Killed
97
0
Camps Cleared
0
684,580
Distance Traveled
883,298
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,587
732
24
3
0
122,077
2
W
Baba Yaga
8,322
925
30
3
0
191,115
0
L
Sol
6,358
706
15
2
0
186,276
0
W
Da Ji
7,561
840
3
0
0
139,668
0
W
Zeus
8,407
934
26
3
0
167,000
1
W
Tyr
7,978
886
8
1
0
179,525
1
L
Ah Puch
6,353
706
10
1
0
98,542
2
L
Hera
7,948
883
31
3
0
136,942
1
W
Sol
8,698
966
30
3
0
205,990
3
L
Anubis
7,277
809
15
2
0
140,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role