Player Matchup

Sol
Sol
DrtyMikesBoys
Sol
Level 144
God Stats
1W - 2L
1,774 SR
Queue Stats
161W - 169L
1,504 Elo+
Solo
Chernobog
Chernobog
EvaH3ad
Chernobog
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 71L
1,471 Elo+
Solo
Janus
Janus
Lethal Wolff
Janus
Level 148
God Stats
3W - 3L
1,716 SR
Queue Stats
221W - 219L
1,576 Elo+
Party 1
Poseidon
Poseidon
Macaco G Rodri
Poseidon
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
TREMENDOUSDC
Hercules
Level 145
God Stats
4W - 11L
1,548 SR
Queue Stats
539W - 568L
1,489 Elo+
Solo
Team Averages
Level 127
1,565 SR
1,508 Elo+

VS

Team Averages
Level 131
1,479 SR
1,488 Elo+
Zhong Kui
Zhong Kui
BigLuscious
Zhong Kui
Level 108
God Stats
3W - 1L
1,267 SR
Queue Stats
106W - 108L
1,483 Elo+
Solo
Merlin
Merlin
KhighLe
Merlin
Level 124
God Stats
9W - 4L
1,594 SR
Queue Stats
450W - 493L
1,487 Elo+
Solo
Cthulhu
Cthulhu
PapiiiGringo
Cthulhu
Level 155
God Stats
7W - 8L
1,725 SR
Queue Stats
377W - 375L
1,444 Elo+
Solo
Medusa
Medusa
RHGMalfas
Medusa
Level 108
God Stats
1W - 1L
1,158 SR
Queue Stats
83W - 82L
1,506 Elo+
Solo
Scylla
Scylla
airway3555
Scylla
Level 160
God Stats
13W - 20L
1,651 SR
Queue Stats
921W - 949L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 10
10,923
728
15,457
16,276
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
EvaH3ad
Chernobog
17
4 / 10 / 6
10,702
713
3,985
16,140
7,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 3 / 8
11,257
750
19,511
12,556
5,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
17
3 / 7 / 7
9,835
656
13,857
14,293
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TREMENDOUSDC
Hercules
18
4 / 6 / 9
10,123
675
6,800
26,615
34,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigLuscious
Zhong Kui
19
4 / 5 / 14
11,797
786
15,280
16,144
11,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
KhighLe
Merlin
18
3 / 5 / 9
11,852
790
11,941
12,855
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PapiiiGringo
Cthulhu
18
7 / 4 / 18
11,932
795
19,701
17,615
8,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RHGMalfas
Medusa
20
8 / 3 / 13
12,549
837
14,089
12,003
5,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
airway3555
Scylla
20
11 / 4 / 8
13,111
874
16,541
12,376
4,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
95
21
Kills
33
33
Deaths
21
40
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigLuscious
Zhong Kui
4
5
14
2.2
L
4
7
10
1.29
L
Chernobog
EvaH3ad
Chernobog
4
10
6
0.7
W
Merlin
KhighLe
Merlin
3
5
9
1.5
L
6
3
8
3.33
L
Poseidon
3
7
7
0.93
W
Cthulhu
PapiiiGringo
Cthulhu
7
4
18
4
W
Medusa
RHGMalfas
Medusa
8
3
13
4.83
L
Hercules
TREMENDOUSDC
Hercules
4
6
9
1.42
W
Scylla
airway3555
Scylla
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,610
Damage
77,552
85,880
Taken
70,993
60,362
Mitigated
35,855
32,144
Healing
27,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigLuscious
Zhong Kui
15,280
2,869
2,796
4,763
16,144
11,635
1,688
10,192
5,558
27,485
0
L
15,457
3,990
1,155
3,871
16,276
7,218
56
13,920
2,356
28,160
0
L
Chernobog
EvaH3ad
Chernobog
3,985
2,938
1,446
1,976
16,140
7,609
0
13,222
2,918
0
12,186
W
Merlin
KhighLe
Merlin
11,941
202
2,437
2,136
12,855
5,297
460
8,471
4,152
31,742
0
L
19,511
625
3,567
4,108
12,556
5,072
27
8,669
3,887
38,415
0
L
Poseidon
13,857
667
1,087
2,146
14,293
5,568
0
10,436
3,857
34,925
0
W
Cthulhu
PapiiiGringo
Cthulhu
19,701
312
4,659
4,191
17,615
8,907
315
10,379
7,108
29,128
0
W
Medusa
RHGMalfas
Medusa
14,089
5,197
0
1,323
12,003
5,190
2,073
8,723
3,094
0
37,057
L
Hercules
TREMENDOUSDC
Hercules
6,800
956
2,055
10,733
26,615
34,895
0
17,216
9,399
0
16,550
W
Scylla
airway3555
Scylla
16,541
405
3,107
2,576
12,376
4,826
813
9,918
2,256
37,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,840
Gold Earned
61,241
150
Minions Killed
186
0
Camps Cleared
0
1,277,846
Distance Traveled
1,410,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,797
786
26
2
0
265,698
3
L
Sol
10,923
728
16
1
0
244,211
1
L
Chernobog
10,702
713
27
2
0
200,440
2
W
Merlin
11,852
790
59
4
0
284,425
0
L
Janus
11,257
750
59
4
0
280,450
1
L
Poseidon
9,835
656
33
2
0
247,000
0
W
Cthulhu
11,932
795
19
1
0
285,963
0
W
Medusa
12,549
837
40
3
0
335,613
0
L
Hercules
10,123
675
15
1
0
305,745
0
W
Scylla
13,111
874
42
3
0
239,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role