Player Matchup

Gilgamesh
Gilgamesh
DaRedPapapool
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Janus
Janus
Jay1111
Janus
Level 20
God Stats
2W - 3L
1,188 SR
Queue Stats
45W - 45L
1,401 Elo+
Party 1
Arachne
Arachne
OG-Tiger0
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,481 Elo+
Solo
Fenrir
Fenrir
Sektorbr0
Fenrir
Level 16
God Stats
8W - 3L
1,627 SR
Queue Stats
35W - 34L
1,389 Elo+
Solo
Ymir
Ymir
WahHappinen_Bihh
Ymir
Level 126
God Stats
1W - 0L
1,517 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 1
Team Averages
Level 37
1,466 SR
1,432 Elo+

VS

Team Averages
Level 11
1,424 SR
1,377 Elo+
Anhur
Anhur
D3stroy3rSeven
Anhur
Level 7
God Stats
3W - 6L
1,408 SR
Queue Stats
4W - 9L
1,224 Elo+
Solo
Cthulhu
Cthulhu
Frankkis0920
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
TheGRider
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,264 Elo+
Solo
Anubis
Anubis
TwistLight20
Anubis
Level 11
God Stats
3W - 2L
1,240 SR
Queue Stats
69W - 77L
1,500 Elo+
Party 2
Neith
Neith
ULTRA FURCIO43
Neith
Level 25
God Stats
16W - 9L
1,471 SR
Queue Stats
81W - 75L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRedPapapool
Gilgamesh
20
8 / 2 / 16
15,269
1,175
18,417
14,668
11,191
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Jay1111
Janus
20
6 / 3 / 21
13,945
1,073
14,838
9,332
3,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
OG-Tiger0
Arachne
20
15 / 5 / 10
15,116
1,163
20,373
16,540
8,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Sektorbr0
Fenrir
14
0 / 0 / 0
9,840
757
0
0
0
20
7 / 3 / 23
14,973
1,152
14,096
25,800
22,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,357
797
1,049
3,943
1,272
Cthulhu
Frankkis0920
Cthulhu
14
0 / 0 / 0
8,340
642
0
0
0
Loki
18
1 / 15 / 3
11,690
899
3,958
20,113
7,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
8 / 14 / 4
15,825
1,217
28,530
31,102
17,632
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 7
14,994
1,153
21,276
16,703
6,544
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
36
Kills
13
13
Deaths
36
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
DaRedPapapool
Gilgamesh
8
2
16
8
L
Cthulhu
Frankkis0920
Cthulhu
0
0
0
0
W
Janus
Jay1111
Janus
6
3
21
5.5
W
Arachne
OG-Tiger0
Arachne
15
5
10
4
W
Fenrir
Sektorbr0
Fenrir
0
0
0
0
L
Loki
1
15
3
0.17
L
Anubis
8
14
4
0.71
L
4
4
7
1.88
W
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,724
Damage
54,813
66,340
Taken
71,861
45,672
Mitigated
32,576
17,268
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,049
291
0
0
3,943
1,272
0
1,750
2,193
0
4,732
W
Gilgamesh
DaRedPapapool
Gilgamesh
18,417
5,926
0
4,995
14,668
11,191
0
7,865
6,803
527
51,143
L
Cthulhu
Frankkis0920
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Jay1111
Janus
14,838
536
0
182
9,332
3,138
0
5,045
4,287
38,786
0
W
Arachne
OG-Tiger0
Arachne
20,373
14,290
0
4,377
16,540
8,385
0
5,492
11,048
0
41,292
W
Fenrir
Sektorbr0
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Loki
3,958
2,032
0
0
20,113
7,128
0
6,026
14,087
0
16,269
L
Anubis
28,530
1,071
0
7,987
31,102
17,632
0
13,131
17,971
73,797
0
L
21,276
9,902
0
1,464
16,703
6,544
0
8,554
8,149
0
53,359
W
14,096
1,167
750
6,964
25,800
22,958
0
10,128
15,672
34,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,143
Gold Earned
61,206
221
Minions Killed
225
10
Camps Cleared
6
962,686
Distance Traveled
611,072
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,357
797
8
1
1
52,932
0
W
Gilgamesh
15,269
1,175
60
5
7
248,504
0
L
Cthulhu
8,340
642
0
0
0
0
0
W
Janus
13,945
1,073
58
4
0
229,110
0
W
Arachne
15,116
1,163
66
5
1
227,760
0
W
Fenrir
9,840
757
0
0
0
0
0
L
Loki
11,690
899
17
1
1
155,365
1
L
Anubis
15,825
1,217
118
9
4
207,622
0
L
Neith
14,994
1,153
82
6
0
195,153
0
W
Ymir
14,973
1,152
37
3
2
257,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role